Win32 API 日本語リファレンス
ホームNetworkManagement.WindowsFilteringPlatform › IPsecSaContextAddInbound0

IPsecSaContextAddInbound0

関数
IPsec SAコンテキストに受信SAバンドルを追加する。
DLLfwpuclnt.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// fwpuclnt.dll
#include <windows.h>

DWORD IPsecSaContextAddInbound0(
    FWPM_ENGINE_HANDLE engineHandle,
    ULONGLONG id,
    const IPSEC_SA_BUNDLE0* inboundBundle
);

パラメーター

名前方向
engineHandleFWPM_ENGINE_HANDLEin
idULONGLONGin
inboundBundleIPSEC_SA_BUNDLE0*in

戻り値の型: DWORD

各言語での呼び出し定義

// fwpuclnt.dll
#include <windows.h>

DWORD IPsecSaContextAddInbound0(
    FWPM_ENGINE_HANDLE engineHandle,
    ULONGLONG id,
    const IPSEC_SA_BUNDLE0* inboundBundle
);
[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint IPsecSaContextAddInbound0(
    FWPM_ENGINE_HANDLE engineHandle,   // FWPM_ENGINE_HANDLE
    ulong id,   // ULONGLONG
    IntPtr inboundBundle   // IPSEC_SA_BUNDLE0*
);
<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function IPsecSaContextAddInbound0(
    engineHandle As FWPM_ENGINE_HANDLE,   ' FWPM_ENGINE_HANDLE
    id As ULong,   ' ULONGLONG
    inboundBundle As IntPtr   ' IPSEC_SA_BUNDLE0*
) As UInteger
End Function
' engineHandle : FWPM_ENGINE_HANDLE
' id : ULONGLONG
' inboundBundle : IPSEC_SA_BUNDLE0*
Declare PtrSafe Function IPsecSaContextAddInbound0 Lib "fwpuclnt" ( _
    ByVal engineHandle As LongPtr, _
    ByVal id As LongLong, _
    ByVal inboundBundle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

IPsecSaContextAddInbound0 = ctypes.windll.fwpuclnt.IPsecSaContextAddInbound0
IPsecSaContextAddInbound0.restype = wintypes.DWORD
IPsecSaContextAddInbound0.argtypes = [
    FWPM_ENGINE_HANDLE,  # engineHandle : FWPM_ENGINE_HANDLE
    ctypes.c_ulonglong,  # id : ULONGLONG
    ctypes.c_void_p,  # inboundBundle : IPSEC_SA_BUNDLE0*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('fwpuclnt.dll')
IPsecSaContextAddInbound0 = Fiddle::Function.new(
  lib['IPsecSaContextAddInbound0'],
  [
    Fiddle::TYPE_VOIDP,  # engineHandle : FWPM_ENGINE_HANDLE
    -Fiddle::TYPE_LONG_LONG,  # id : ULONGLONG
    Fiddle::TYPE_VOIDP,  # inboundBundle : IPSEC_SA_BUNDLE0*
  ],
  -Fiddle::TYPE_INT)
#[link(name = "fwpuclnt")]
extern "system" {
    fn IPsecSaContextAddInbound0(
        engineHandle: FWPM_ENGINE_HANDLE,  // FWPM_ENGINE_HANDLE
        id: u64,  // ULONGLONG
        inboundBundle: *const IPSEC_SA_BUNDLE0  // IPSEC_SA_BUNDLE0*
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint IPsecSaContextAddInbound0(FWPM_ENGINE_HANDLE engineHandle, ulong id, IntPtr inboundBundle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_IPsecSaContextAddInbound0' -Namespace Win32 -PassThru
# $api::IPsecSaContextAddInbound0(engineHandle, id, inboundBundle)
#uselib "fwpuclnt.dll"
#func global IPsecSaContextAddInbound0 "IPsecSaContextAddInbound0" sptr, sptr, sptr
; IPsecSaContextAddInbound0 engineHandle, id, varptr(inboundBundle)   ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; id : ULONGLONG -> "sptr"
; inboundBundle : IPSEC_SA_BUNDLE0* -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は int64 引数(64bit値渡し)に非対応です。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "fwpuclnt.dll"
#cfunc global IPsecSaContextAddInbound0 "IPsecSaContextAddInbound0" int, int64, var
; res = IPsecSaContextAddInbound0(engineHandle, id, inboundBundle)
; engineHandle : FWPM_ENGINE_HANDLE -> "int"
; id : ULONGLONG -> "int64"
; inboundBundle : IPSEC_SA_BUNDLE0* -> "var"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。
出力引数:
; DWORD IPsecSaContextAddInbound0(FWPM_ENGINE_HANDLE engineHandle, ULONGLONG id, IPSEC_SA_BUNDLE0* inboundBundle)
#uselib "fwpuclnt.dll"
#cfunc global IPsecSaContextAddInbound0 "IPsecSaContextAddInbound0" int, int64, var
; res = IPsecSaContextAddInbound0(engineHandle, id, inboundBundle)
; engineHandle : FWPM_ENGINE_HANDLE -> "int"
; id : ULONGLONG -> "int64"
; inboundBundle : IPSEC_SA_BUNDLE0* -> "var"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
	procIPsecSaContextAddInbound0 = fwpuclnt.NewProc("IPsecSaContextAddInbound0")
)

// engineHandle (FWPM_ENGINE_HANDLE), id (ULONGLONG), inboundBundle (IPSEC_SA_BUNDLE0*)
r1, _, err := procIPsecSaContextAddInbound0.Call(
	uintptr(engineHandle),
	uintptr(id),
	uintptr(inboundBundle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function IPsecSaContextAddInbound0(
  engineHandle: FWPM_ENGINE_HANDLE;   // FWPM_ENGINE_HANDLE
  id: UInt64;   // ULONGLONG
  inboundBundle: Pointer   // IPSEC_SA_BUNDLE0*
): DWORD; stdcall;
  external 'fwpuclnt.dll' name 'IPsecSaContextAddInbound0';
result := DllCall("fwpuclnt\IPsecSaContextAddInbound0"
    , "Ptr", engineHandle   ; FWPM_ENGINE_HANDLE
    , "Int64", id   ; ULONGLONG
    , "Ptr", inboundBundle   ; IPSEC_SA_BUNDLE0*
    , "UInt")   ; return: DWORD
●IPsecSaContextAddInbound0(engineHandle, id, inboundBundle) = DLL("fwpuclnt.dll", "dword IPsecSaContextAddInbound0(void*, qword, void*)")
# 呼び出し: IPsecSaContextAddInbound0(engineHandle, id, inboundBundle)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# id : ULONGLONG -> "qword"
# inboundBundle : IPSEC_SA_BUNDLE0* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。