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ResUtilIsResourceClassEqual

関数
リソースが指定したリソースクラスと一致するか判定する。
DLLRESUTILS.dll呼出規約winapi対応OSwindowsserver2008

シグネチャ

// RESUTILS.dll
#include <windows.h>

BOOL ResUtilIsResourceClassEqual(
    CLUS_RESOURCE_CLASS_INFO* prci,
    HRESOURCE hResource
);

パラメーター

名前方向
prciCLUS_RESOURCE_CLASS_INFO*inout
hResourceHRESOURCEin

戻り値の型: BOOL

各言語での呼び出し定義

// RESUTILS.dll
#include <windows.h>

BOOL ResUtilIsResourceClassEqual(
    CLUS_RESOURCE_CLASS_INFO* prci,
    HRESOURCE hResource
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("RESUTILS.dll", ExactSpelling = true)]
static extern bool ResUtilIsResourceClassEqual(
    IntPtr prci,   // CLUS_RESOURCE_CLASS_INFO* in/out
    IntPtr hResource   // HRESOURCE
);
<DllImport("RESUTILS.dll", ExactSpelling:=True)>
Public Shared Function ResUtilIsResourceClassEqual(
    prci As IntPtr,   ' CLUS_RESOURCE_CLASS_INFO* in/out
    hResource As IntPtr   ' HRESOURCE
) As Boolean
End Function
' prci : CLUS_RESOURCE_CLASS_INFO* in/out
' hResource : HRESOURCE
Declare PtrSafe Function ResUtilIsResourceClassEqual Lib "resutils" ( _
    ByVal prci As LongPtr, _
    ByVal hResource As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ResUtilIsResourceClassEqual = ctypes.windll.resutils.ResUtilIsResourceClassEqual
ResUtilIsResourceClassEqual.restype = wintypes.BOOL
ResUtilIsResourceClassEqual.argtypes = [
    ctypes.c_void_p,  # prci : CLUS_RESOURCE_CLASS_INFO* in/out
    ctypes.c_ssize_t,  # hResource : HRESOURCE
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RESUTILS.dll')
ResUtilIsResourceClassEqual = Fiddle::Function.new(
  lib['ResUtilIsResourceClassEqual'],
  [
    Fiddle::TYPE_VOIDP,  # prci : CLUS_RESOURCE_CLASS_INFO* in/out
    Fiddle::TYPE_INTPTR_T,  # hResource : HRESOURCE
  ],
  Fiddle::TYPE_INT)
#[link(name = "resutils")]
extern "system" {
    fn ResUtilIsResourceClassEqual(
        prci: *mut CLUS_RESOURCE_CLASS_INFO,  // CLUS_RESOURCE_CLASS_INFO* in/out
        hResource: isize  // HRESOURCE
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("RESUTILS.dll")]
public static extern bool ResUtilIsResourceClassEqual(IntPtr prci, IntPtr hResource);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RESUTILS_ResUtilIsResourceClassEqual' -Namespace Win32 -PassThru
# $api::ResUtilIsResourceClassEqual(prci, hResource)
#uselib "RESUTILS.dll"
#func global ResUtilIsResourceClassEqual "ResUtilIsResourceClassEqual" sptr, sptr
; ResUtilIsResourceClassEqual varptr(prci), hResource   ; 戻り値は stat
; prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "sptr"
; hResource : HRESOURCE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "RESUTILS.dll"
#cfunc global ResUtilIsResourceClassEqual "ResUtilIsResourceClassEqual" var, sptr
; res = ResUtilIsResourceClassEqual(prci, hResource)
; prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "var"
; hResource : HRESOURCE -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL ResUtilIsResourceClassEqual(CLUS_RESOURCE_CLASS_INFO* prci, HRESOURCE hResource)
#uselib "RESUTILS.dll"
#cfunc global ResUtilIsResourceClassEqual "ResUtilIsResourceClassEqual" var, intptr
; res = ResUtilIsResourceClassEqual(prci, hResource)
; prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "var"
; hResource : HRESOURCE -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	resutils = windows.NewLazySystemDLL("RESUTILS.dll")
	procResUtilIsResourceClassEqual = resutils.NewProc("ResUtilIsResourceClassEqual")
)

// prci (CLUS_RESOURCE_CLASS_INFO* in/out), hResource (HRESOURCE)
r1, _, err := procResUtilIsResourceClassEqual.Call(
	uintptr(prci),
	uintptr(hResource),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function ResUtilIsResourceClassEqual(
  prci: Pointer;   // CLUS_RESOURCE_CLASS_INFO* in/out
  hResource: NativeInt   // HRESOURCE
): BOOL; stdcall;
  external 'RESUTILS.dll' name 'ResUtilIsResourceClassEqual';
result := DllCall("RESUTILS\ResUtilIsResourceClassEqual"
    , "Ptr", prci   ; CLUS_RESOURCE_CLASS_INFO* in/out
    , "Ptr", hResource   ; HRESOURCE
    , "Int")   ; return: BOOL
●ResUtilIsResourceClassEqual(prci, hResource) = DLL("RESUTILS.dll", "bool ResUtilIsResourceClassEqual(void*, int)")
# 呼び出し: ResUtilIsResourceClassEqual(prci, hResource)
# prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "void*"
# hResource : HRESOURCE -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。