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BuildImpersonateExplicitAccessWithNameW

関数
代理用に名前指定のトラスティを含むEXPLICIT_ACCESS構造体を初期化する。
DLLADVAPI32.dll文字セットUnicode (-W)呼出規約winapi

シグネチャ

// ADVAPI32.dll  (Unicode / -W)
#include <windows.h>

void BuildImpersonateExplicitAccessWithNameW(
    EXPLICIT_ACCESS_W* pExplicitAccess,
    LPWSTR pTrusteeName,   // optional
    TRUSTEE_W* pTrustee,   // optional
    DWORD AccessPermissions,
    ACCESS_MODE AccessMode,
    DWORD Inheritance
);

パラメーター

名前方向
pExplicitAccessEXPLICIT_ACCESS_W*inout
pTrusteeNameLPWSTRinoptional
pTrusteeTRUSTEE_W*inoptional
AccessPermissionsDWORDin
AccessModeACCESS_MODEin
InheritanceDWORDin

戻り値の型: void

各言語での呼び出し定義

// ADVAPI32.dll  (Unicode / -W)
#include <windows.h>

void BuildImpersonateExplicitAccessWithNameW(
    EXPLICIT_ACCESS_W* pExplicitAccess,
    LPWSTR pTrusteeName,   // optional
    TRUSTEE_W* pTrustee,   // optional
    DWORD AccessPermissions,
    ACCESS_MODE AccessMode,
    DWORD Inheritance
);
[DllImport("ADVAPI32.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern void BuildImpersonateExplicitAccessWithNameW(
    IntPtr pExplicitAccess,   // EXPLICIT_ACCESS_W* in/out
    [MarshalAs(UnmanagedType.LPWStr)] string pTrusteeName,   // LPWSTR optional
    IntPtr pTrustee,   // TRUSTEE_W* optional
    uint AccessPermissions,   // DWORD
    int AccessMode,   // ACCESS_MODE
    uint Inheritance   // DWORD
);
<DllImport("ADVAPI32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Sub BuildImpersonateExplicitAccessWithNameW(
    pExplicitAccess As IntPtr,   ' EXPLICIT_ACCESS_W* in/out
    <MarshalAs(UnmanagedType.LPWStr)> pTrusteeName As String,   ' LPWSTR optional
    pTrustee As IntPtr,   ' TRUSTEE_W* optional
    AccessPermissions As UInteger,   ' DWORD
    AccessMode As Integer,   ' ACCESS_MODE
    Inheritance As UInteger   ' DWORD
)
End Sub
' pExplicitAccess : EXPLICIT_ACCESS_W* in/out
' pTrusteeName : LPWSTR optional
' pTrustee : TRUSTEE_W* optional
' AccessPermissions : DWORD
' AccessMode : ACCESS_MODE
' Inheritance : DWORD
Declare PtrSafe Sub BuildImpersonateExplicitAccessWithNameW Lib "advapi32" ( _
    ByVal pExplicitAccess As LongPtr, _
    ByVal pTrusteeName As LongPtr, _
    ByVal pTrustee As LongPtr, _
    ByVal AccessPermissions As Long, _
    ByVal AccessMode As Long, _
    ByVal Inheritance As Long)
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

BuildImpersonateExplicitAccessWithNameW = ctypes.windll.advapi32.BuildImpersonateExplicitAccessWithNameW
BuildImpersonateExplicitAccessWithNameW.restype = None
BuildImpersonateExplicitAccessWithNameW.argtypes = [
    ctypes.c_void_p,  # pExplicitAccess : EXPLICIT_ACCESS_W* in/out
    wintypes.LPCWSTR,  # pTrusteeName : LPWSTR optional
    ctypes.c_void_p,  # pTrustee : TRUSTEE_W* optional
    wintypes.DWORD,  # AccessPermissions : DWORD
    ctypes.c_int,  # AccessMode : ACCESS_MODE
    wintypes.DWORD,  # Inheritance : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ADVAPI32.dll')
BuildImpersonateExplicitAccessWithNameW = Fiddle::Function.new(
  lib['BuildImpersonateExplicitAccessWithNameW'],
  [
    Fiddle::TYPE_VOIDP,  # pExplicitAccess : EXPLICIT_ACCESS_W* in/out
    Fiddle::TYPE_VOIDP,  # pTrusteeName : LPWSTR optional
    Fiddle::TYPE_VOIDP,  # pTrustee : TRUSTEE_W* optional
    -Fiddle::TYPE_INT,  # AccessPermissions : DWORD
    Fiddle::TYPE_INT,  # AccessMode : ACCESS_MODE
    -Fiddle::TYPE_INT,  # Inheritance : DWORD
  ],
  Fiddle::TYPE_VOID)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"
#[link(name = "advapi32")]
extern "system" {
    fn BuildImpersonateExplicitAccessWithNameW(
        pExplicitAccess: *mut EXPLICIT_ACCESS_W,  // EXPLICIT_ACCESS_W* in/out
        pTrusteeName: *mut u16,  // LPWSTR optional
        pTrustee: *mut TRUSTEE_W,  // TRUSTEE_W* optional
        AccessPermissions: u32,  // DWORD
        AccessMode: i32,  // ACCESS_MODE
        Inheritance: u32  // DWORD
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("ADVAPI32.dll", CharSet = CharSet.Unicode)]
public static extern void BuildImpersonateExplicitAccessWithNameW(IntPtr pExplicitAccess, [MarshalAs(UnmanagedType.LPWStr)] string pTrusteeName, IntPtr pTrustee, uint AccessPermissions, int AccessMode, uint Inheritance);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_BuildImpersonateExplicitAccessWithNameW' -Namespace Win32 -PassThru
# $api::BuildImpersonateExplicitAccessWithNameW(pExplicitAccess, pTrusteeName, pTrustee, AccessPermissions, AccessMode, Inheritance)
#uselib "ADVAPI32.dll"
#func global BuildImpersonateExplicitAccessWithNameW "BuildImpersonateExplicitAccessWithNameW" wptr, wptr, wptr, wptr, wptr, wptr
; BuildImpersonateExplicitAccessWithNameW varptr(pExplicitAccess), pTrusteeName, varptr(pTrustee), AccessPermissions, AccessMode, Inheritance
; pExplicitAccess : EXPLICIT_ACCESS_W* in/out -> "wptr"
; pTrusteeName : LPWSTR optional -> "wptr"
; pTrustee : TRUSTEE_W* optional -> "wptr"
; AccessPermissions : DWORD -> "wptr"
; AccessMode : ACCESS_MODE -> "wptr"
; Inheritance : DWORD -> "wptr"
出力引数:
#uselib "ADVAPI32.dll"
#func global BuildImpersonateExplicitAccessWithNameW "BuildImpersonateExplicitAccessWithNameW" var, wstr, var, int, int, int
; BuildImpersonateExplicitAccessWithNameW pExplicitAccess, pTrusteeName, pTrustee, AccessPermissions, AccessMode, Inheritance
; pExplicitAccess : EXPLICIT_ACCESS_W* in/out -> "var"
; pTrusteeName : LPWSTR optional -> "wstr"
; pTrustee : TRUSTEE_W* optional -> "var"
; AccessPermissions : DWORD -> "int"
; AccessMode : ACCESS_MODE -> "int"
; Inheritance : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void BuildImpersonateExplicitAccessWithNameW(EXPLICIT_ACCESS_W* pExplicitAccess, LPWSTR pTrusteeName, TRUSTEE_W* pTrustee, DWORD AccessPermissions, ACCESS_MODE AccessMode, DWORD Inheritance)
#uselib "ADVAPI32.dll"
#func global BuildImpersonateExplicitAccessWithNameW "BuildImpersonateExplicitAccessWithNameW" var, wstr, var, int, int, int
; BuildImpersonateExplicitAccessWithNameW pExplicitAccess, pTrusteeName, pTrustee, AccessPermissions, AccessMode, Inheritance
; pExplicitAccess : EXPLICIT_ACCESS_W* in/out -> "var"
; pTrusteeName : LPWSTR optional -> "wstr"
; pTrustee : TRUSTEE_W* optional -> "var"
; AccessPermissions : DWORD -> "int"
; AccessMode : ACCESS_MODE -> "int"
; Inheritance : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
	procBuildImpersonateExplicitAccessWithNameW = advapi32.NewProc("BuildImpersonateExplicitAccessWithNameW")
)

// pExplicitAccess (EXPLICIT_ACCESS_W* in/out), pTrusteeName (LPWSTR optional), pTrustee (TRUSTEE_W* optional), AccessPermissions (DWORD), AccessMode (ACCESS_MODE), Inheritance (DWORD)
r1, _, err := procBuildImpersonateExplicitAccessWithNameW.Call(
	uintptr(pExplicitAccess),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pTrusteeName))),
	uintptr(pTrustee),
	uintptr(AccessPermissions),
	uintptr(AccessMode),
	uintptr(Inheritance),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure BuildImpersonateExplicitAccessWithNameW(
  pExplicitAccess: Pointer;   // EXPLICIT_ACCESS_W* in/out
  pTrusteeName: PWideChar;   // LPWSTR optional
  pTrustee: Pointer;   // TRUSTEE_W* optional
  AccessPermissions: DWORD;   // DWORD
  AccessMode: Integer;   // ACCESS_MODE
  Inheritance: DWORD   // DWORD
); stdcall;
  external 'ADVAPI32.dll' name 'BuildImpersonateExplicitAccessWithNameW';
result := DllCall("ADVAPI32\BuildImpersonateExplicitAccessWithNameW"
    , "Ptr", pExplicitAccess   ; EXPLICIT_ACCESS_W* in/out
    , "WStr", pTrusteeName   ; LPWSTR optional
    , "Ptr", pTrustee   ; TRUSTEE_W* optional
    , "UInt", AccessPermissions   ; DWORD
    , "Int", AccessMode   ; ACCESS_MODE
    , "UInt", Inheritance   ; DWORD
    , "Int")   ; return: void
●BuildImpersonateExplicitAccessWithNameW(pExplicitAccess, pTrusteeName, pTrustee, AccessPermissions, AccessMode, Inheritance) = DLL("ADVAPI32.dll", "int BuildImpersonateExplicitAccessWithNameW(void*, char*, void*, dword, int, dword)")
# 呼び出し: BuildImpersonateExplicitAccessWithNameW(pExplicitAccess, pTrusteeName, pTrustee, AccessPermissions, AccessMode, Inheritance)
# pExplicitAccess : EXPLICIT_ACCESS_W* in/out -> "void*"
# pTrusteeName : LPWSTR optional -> "char*"
# pTrustee : TRUSTEE_W* optional -> "void*"
# AccessPermissions : DWORD -> "dword"
# AccessMode : ACCESS_MODE -> "int"
# Inheritance : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。