Win32 API 日本語リファレンス
ホームSystem.Com.StructuredStorage › PropVariantToInt64

PropVariantToInt64

関数
PROPVARIANTを64ビット整数へ変換して取得する。
DLLPROPSYS.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// PROPSYS.dll
#include <windows.h>

HRESULT PropVariantToInt64(
    const PROPVARIANT* propvarIn,
    LONGLONG* pllRet
);

パラメーター

名前方向
propvarInPROPVARIANT*in
pllRetLONGLONG*out

戻り値の型: HRESULT

各言語での呼び出し定義

// PROPSYS.dll
#include <windows.h>

HRESULT PropVariantToInt64(
    const PROPVARIANT* propvarIn,
    LONGLONG* pllRet
);
[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int PropVariantToInt64(
    IntPtr propvarIn,   // PROPVARIANT*
    out long pllRet   // LONGLONG* out
);
<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PropVariantToInt64(
    propvarIn As IntPtr,   ' PROPVARIANT*
    <Out> ByRef pllRet As Long   ' LONGLONG* out
) As Integer
End Function
' propvarIn : PROPVARIANT*
' pllRet : LONGLONG* out
Declare PtrSafe Function PropVariantToInt64 Lib "propsys" ( _
    ByVal propvarIn As LongPtr, _
    ByRef pllRet As LongLong) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

PropVariantToInt64 = ctypes.windll.propsys.PropVariantToInt64
PropVariantToInt64.restype = ctypes.c_int
PropVariantToInt64.argtypes = [
    ctypes.c_void_p,  # propvarIn : PROPVARIANT*
    ctypes.POINTER(ctypes.c_longlong),  # pllRet : LONGLONG* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('PROPSYS.dll')
PropVariantToInt64 = Fiddle::Function.new(
  lib['PropVariantToInt64'],
  [
    Fiddle::TYPE_VOIDP,  # propvarIn : PROPVARIANT*
    Fiddle::TYPE_VOIDP,  # pllRet : LONGLONG* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "propsys")]
extern "system" {
    fn PropVariantToInt64(
        propvarIn: *const PROPVARIANT,  // PROPVARIANT*
        pllRet: *mut i64  // LONGLONG* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int PropVariantToInt64(IntPtr propvarIn, out long pllRet);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PropVariantToInt64' -Namespace Win32 -PassThru
# $api::PropVariantToInt64(propvarIn, pllRet)
#uselib "PROPSYS.dll"
#func global PropVariantToInt64 "PropVariantToInt64" sptr, sptr
; PropVariantToInt64 varptr(propvarIn), varptr(pllRet)   ; 戻り値は stat
; propvarIn : PROPVARIANT* -> "sptr"
; pllRet : LONGLONG* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "PROPSYS.dll"
#cfunc global PropVariantToInt64 "PropVariantToInt64" var, var
; res = PropVariantToInt64(propvarIn, pllRet)
; propvarIn : PROPVARIANT* -> "var"
; pllRet : LONGLONG* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT PropVariantToInt64(PROPVARIANT* propvarIn, LONGLONG* pllRet)
#uselib "PROPSYS.dll"
#cfunc global PropVariantToInt64 "PropVariantToInt64" var, var
; res = PropVariantToInt64(propvarIn, pllRet)
; propvarIn : PROPVARIANT* -> "var"
; pllRet : LONGLONG* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	propsys = windows.NewLazySystemDLL("PROPSYS.dll")
	procPropVariantToInt64 = propsys.NewProc("PropVariantToInt64")
)

// propvarIn (PROPVARIANT*), pllRet (LONGLONG* out)
r1, _, err := procPropVariantToInt64.Call(
	uintptr(propvarIn),
	uintptr(pllRet),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function PropVariantToInt64(
  propvarIn: Pointer;   // PROPVARIANT*
  pllRet: Pointer   // LONGLONG* out
): Integer; stdcall;
  external 'PROPSYS.dll' name 'PropVariantToInt64';
result := DllCall("PROPSYS\PropVariantToInt64"
    , "Ptr", propvarIn   ; PROPVARIANT*
    , "Ptr", pllRet   ; LONGLONG* out
    , "Int")   ; return: HRESULT
●PropVariantToInt64(propvarIn, pllRet) = DLL("PROPSYS.dll", "int PropVariantToInt64(void*, void*)")
# 呼び出し: PropVariantToInt64(propvarIn, pllRet)
# propvarIn : PROPVARIANT* -> "void*"
# pllRet : LONGLONG* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。