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CoSwitchCallContext
関数現在のスレッドの呼び出しコンテキストを切り替える。
シグネチャ
// OLE32.dll
#include <windows.h>
HRESULT CoSwitchCallContext(
IUnknown* pNewObject, // optional
IUnknown** ppOldObject
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pNewObject | IUnknown* | inoptional |
| ppOldObject | IUnknown** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// OLE32.dll
#include <windows.h>
HRESULT CoSwitchCallContext(
IUnknown* pNewObject, // optional
IUnknown** ppOldObject
);[DllImport("OLE32.dll", ExactSpelling = true)]
static extern int CoSwitchCallContext(
IntPtr pNewObject, // IUnknown* optional
IntPtr ppOldObject // IUnknown** out
);<DllImport("OLE32.dll", ExactSpelling:=True)>
Public Shared Function CoSwitchCallContext(
pNewObject As IntPtr, ' IUnknown* optional
ppOldObject As IntPtr ' IUnknown** out
) As Integer
End Function' pNewObject : IUnknown* optional
' ppOldObject : IUnknown** out
Declare PtrSafe Function CoSwitchCallContext Lib "ole32" ( _
ByVal pNewObject As LongPtr, _
ByVal ppOldObject As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CoSwitchCallContext = ctypes.windll.ole32.CoSwitchCallContext
CoSwitchCallContext.restype = ctypes.c_int
CoSwitchCallContext.argtypes = [
ctypes.c_void_p, # pNewObject : IUnknown* optional
ctypes.c_void_p, # ppOldObject : IUnknown** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('OLE32.dll')
CoSwitchCallContext = Fiddle::Function.new(
lib['CoSwitchCallContext'],
[
Fiddle::TYPE_VOIDP, # pNewObject : IUnknown* optional
Fiddle::TYPE_VOIDP, # ppOldObject : IUnknown** out
],
Fiddle::TYPE_INT)#[link(name = "ole32")]
extern "system" {
fn CoSwitchCallContext(
pNewObject: *mut core::ffi::c_void, // IUnknown* optional
ppOldObject: *mut *mut core::ffi::c_void // IUnknown** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("OLE32.dll")]
public static extern int CoSwitchCallContext(IntPtr pNewObject, IntPtr ppOldObject);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLE32_CoSwitchCallContext' -Namespace Win32 -PassThru
# $api::CoSwitchCallContext(pNewObject, ppOldObject)#uselib "OLE32.dll"
#func global CoSwitchCallContext "CoSwitchCallContext" sptr, sptr
; CoSwitchCallContext pNewObject, ppOldObject ; 戻り値は stat
; pNewObject : IUnknown* optional -> "sptr"
; ppOldObject : IUnknown** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "OLE32.dll"
#cfunc global CoSwitchCallContext "CoSwitchCallContext" sptr, sptr
; res = CoSwitchCallContext(pNewObject, ppOldObject)
; pNewObject : IUnknown* optional -> "sptr"
; ppOldObject : IUnknown** out -> "sptr"; HRESULT CoSwitchCallContext(IUnknown* pNewObject, IUnknown** ppOldObject)
#uselib "OLE32.dll"
#cfunc global CoSwitchCallContext "CoSwitchCallContext" intptr, intptr
; res = CoSwitchCallContext(pNewObject, ppOldObject)
; pNewObject : IUnknown* optional -> "intptr"
; ppOldObject : IUnknown** out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ole32 = windows.NewLazySystemDLL("OLE32.dll")
procCoSwitchCallContext = ole32.NewProc("CoSwitchCallContext")
)
// pNewObject (IUnknown* optional), ppOldObject (IUnknown** out)
r1, _, err := procCoSwitchCallContext.Call(
uintptr(pNewObject),
uintptr(ppOldObject),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction CoSwitchCallContext(
pNewObject: Pointer; // IUnknown* optional
ppOldObject: Pointer // IUnknown** out
): Integer; stdcall;
external 'OLE32.dll' name 'CoSwitchCallContext';result := DllCall("OLE32\CoSwitchCallContext"
, "Ptr", pNewObject ; IUnknown* optional
, "Ptr", ppOldObject ; IUnknown** out
, "Int") ; return: HRESULT●CoSwitchCallContext(pNewObject, ppOldObject) = DLL("OLE32.dll", "int CoSwitchCallContext(void*, void*)")
# 呼び出し: CoSwitchCallContext(pNewObject, ppOldObject)
# pNewObject : IUnknown* optional -> "void*"
# ppOldObject : IUnknown** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。