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DdeAddData
関数既存のDDEデータオブジェクトにデータを追加する。
シグネチャ
// USER32.dll
#include <windows.h>
HDDEDATA DdeAddData(
HDDEDATA hData,
BYTE* pSrc,
DWORD cb,
DWORD cbOff
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hData | HDDEDATA | in |
| pSrc | BYTE* | in |
| cb | DWORD | in |
| cbOff | DWORD | in |
戻り値の型: HDDEDATA
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
HDDEDATA DdeAddData(
HDDEDATA hData,
BYTE* pSrc,
DWORD cb,
DWORD cbOff
);[DllImport("USER32.dll", ExactSpelling = true)]
static extern IntPtr DdeAddData(
IntPtr hData, // HDDEDATA
IntPtr pSrc, // BYTE*
uint cb, // DWORD
uint cbOff // DWORD
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function DdeAddData(
hData As IntPtr, ' HDDEDATA
pSrc As IntPtr, ' BYTE*
cb As UInteger, ' DWORD
cbOff As UInteger ' DWORD
) As IntPtr
End Function' hData : HDDEDATA
' pSrc : BYTE*
' cb : DWORD
' cbOff : DWORD
Declare PtrSafe Function DdeAddData Lib "user32" ( _
ByVal hData As LongPtr, _
ByVal pSrc As LongPtr, _
ByVal cb As Long, _
ByVal cbOff As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DdeAddData = ctypes.windll.user32.DdeAddData
DdeAddData.restype = ctypes.c_void_p
DdeAddData.argtypes = [
wintypes.HANDLE, # hData : HDDEDATA
ctypes.POINTER(ctypes.c_ubyte), # pSrc : BYTE*
wintypes.DWORD, # cb : DWORD
wintypes.DWORD, # cbOff : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
DdeAddData = Fiddle::Function.new(
lib['DdeAddData'],
[
Fiddle::TYPE_VOIDP, # hData : HDDEDATA
Fiddle::TYPE_VOIDP, # pSrc : BYTE*
-Fiddle::TYPE_INT, # cb : DWORD
-Fiddle::TYPE_INT, # cbOff : DWORD
],
Fiddle::TYPE_VOIDP)#[link(name = "user32")]
extern "system" {
fn DdeAddData(
hData: *mut core::ffi::c_void, // HDDEDATA
pSrc: *mut u8, // BYTE*
cb: u32, // DWORD
cbOff: u32 // DWORD
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll")]
public static extern IntPtr DdeAddData(IntPtr hData, IntPtr pSrc, uint cb, uint cbOff);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_DdeAddData' -Namespace Win32 -PassThru
# $api::DdeAddData(hData, pSrc, cb, cbOff)#uselib "USER32.dll"
#func global DdeAddData "DdeAddData" sptr, sptr, sptr, sptr
; DdeAddData hData, varptr(pSrc), cb, cbOff ; 戻り値は stat
; hData : HDDEDATA -> "sptr"
; pSrc : BYTE* -> "sptr"
; cb : DWORD -> "sptr"
; cbOff : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global DdeAddData "DdeAddData" sptr, var, int, int ; res = DdeAddData(hData, pSrc, cb, cbOff) ; hData : HDDEDATA -> "sptr" ; pSrc : BYTE* -> "var" ; cb : DWORD -> "int" ; cbOff : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global DdeAddData "DdeAddData" sptr, sptr, int, int ; res = DdeAddData(hData, varptr(pSrc), cb, cbOff) ; hData : HDDEDATA -> "sptr" ; pSrc : BYTE* -> "sptr" ; cb : DWORD -> "int" ; cbOff : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HDDEDATA DdeAddData(HDDEDATA hData, BYTE* pSrc, DWORD cb, DWORD cbOff) #uselib "USER32.dll" #cfunc global DdeAddData "DdeAddData" intptr, var, int, int ; res = DdeAddData(hData, pSrc, cb, cbOff) ; hData : HDDEDATA -> "intptr" ; pSrc : BYTE* -> "var" ; cb : DWORD -> "int" ; cbOff : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HDDEDATA DdeAddData(HDDEDATA hData, BYTE* pSrc, DWORD cb, DWORD cbOff) #uselib "USER32.dll" #cfunc global DdeAddData "DdeAddData" intptr, intptr, int, int ; res = DdeAddData(hData, varptr(pSrc), cb, cbOff) ; hData : HDDEDATA -> "intptr" ; pSrc : BYTE* -> "intptr" ; cb : DWORD -> "int" ; cbOff : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procDdeAddData = user32.NewProc("DdeAddData")
)
// hData (HDDEDATA), pSrc (BYTE*), cb (DWORD), cbOff (DWORD)
r1, _, err := procDdeAddData.Call(
uintptr(hData),
uintptr(pSrc),
uintptr(cb),
uintptr(cbOff),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HDDEDATAfunction DdeAddData(
hData: THandle; // HDDEDATA
pSrc: Pointer; // BYTE*
cb: DWORD; // DWORD
cbOff: DWORD // DWORD
): THandle; stdcall;
external 'USER32.dll' name 'DdeAddData';result := DllCall("USER32\DdeAddData"
, "Ptr", hData ; HDDEDATA
, "Ptr", pSrc ; BYTE*
, "UInt", cb ; DWORD
, "UInt", cbOff ; DWORD
, "Ptr") ; return: HDDEDATA●DdeAddData(hData, pSrc, cb, cbOff) = DLL("USER32.dll", "void* DdeAddData(void*, void*, dword, dword)")
# 呼び出し: DdeAddData(hData, pSrc, cb, cbOff)
# hData : HDDEDATA -> "void*"
# pSrc : BYTE* -> "void*"
# cb : DWORD -> "dword"
# cbOff : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。