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DdeUninitialize
関数DDEMLライブラリの利用を終了し資源を解放する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL DdeUninitialize(
DWORD idInst
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| idInst | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL DdeUninitialize(
DWORD idInst
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool DdeUninitialize(
uint idInst // DWORD
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function DdeUninitialize(
idInst As UInteger ' DWORD
) As Boolean
End Function' idInst : DWORD
Declare PtrSafe Function DdeUninitialize Lib "user32" ( _
ByVal idInst As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DdeUninitialize = ctypes.windll.user32.DdeUninitialize
DdeUninitialize.restype = wintypes.BOOL
DdeUninitialize.argtypes = [
wintypes.DWORD, # idInst : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
DdeUninitialize = Fiddle::Function.new(
lib['DdeUninitialize'],
[
-Fiddle::TYPE_INT, # idInst : DWORD
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn DdeUninitialize(
idInst: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool DdeUninitialize(uint idInst);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_DdeUninitialize' -Namespace Win32 -PassThru
# $api::DdeUninitialize(idInst)#uselib "USER32.dll"
#func global DdeUninitialize "DdeUninitialize" sptr
; DdeUninitialize idInst ; 戻り値は stat
; idInst : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global DdeUninitialize "DdeUninitialize" int
; res = DdeUninitialize(idInst)
; idInst : DWORD -> "int"; BOOL DdeUninitialize(DWORD idInst)
#uselib "USER32.dll"
#cfunc global DdeUninitialize "DdeUninitialize" int
; res = DdeUninitialize(idInst)
; idInst : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procDdeUninitialize = user32.NewProc("DdeUninitialize")
)
// idInst (DWORD)
r1, _, err := procDdeUninitialize.Call(
uintptr(idInst),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction DdeUninitialize(
idInst: DWORD // DWORD
): BOOL; stdcall;
external 'USER32.dll' name 'DdeUninitialize';result := DllCall("USER32\DdeUninitialize"
, "UInt", idInst ; DWORD
, "Int") ; return: BOOL●DdeUninitialize(idInst) = DLL("USER32.dll", "bool DdeUninitialize(dword)")
# 呼び出し: DdeUninitialize(idInst)
# idInst : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。