Win32 API 日本語リファレンス
ホームSystem.LibraryLoader › BeginUpdateResourceA

BeginUpdateResourceA

関数
実行ファイルのリソース更新をANSI名で開始する。
DLLKERNEL32.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

HANDLE BeginUpdateResourceA(
    LPCSTR pFileName,
    BOOL bDeleteExistingResources
);

パラメーター

名前方向
pFileNameLPCSTRin
bDeleteExistingResourcesBOOLin

戻り値の型: HANDLE

各言語での呼び出し定義

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

HANDLE BeginUpdateResourceA(
    LPCSTR pFileName,
    BOOL bDeleteExistingResources
);
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern IntPtr BeginUpdateResourceA(
    [MarshalAs(UnmanagedType.LPStr)] string pFileName,   // LPCSTR
    bool bDeleteExistingResources   // BOOL
);
<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function BeginUpdateResourceA(
    <MarshalAs(UnmanagedType.LPStr)> pFileName As String,   ' LPCSTR
    bDeleteExistingResources As Boolean   ' BOOL
) As IntPtr
End Function
' pFileName : LPCSTR
' bDeleteExistingResources : BOOL
Declare PtrSafe Function BeginUpdateResourceA Lib "kernel32" ( _
    ByVal pFileName As String, _
    ByVal bDeleteExistingResources As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

BeginUpdateResourceA = ctypes.windll.kernel32.BeginUpdateResourceA
BeginUpdateResourceA.restype = ctypes.c_void_p
BeginUpdateResourceA.argtypes = [
    wintypes.LPCSTR,  # pFileName : LPCSTR
    wintypes.BOOL,  # bDeleteExistingResources : BOOL
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
BeginUpdateResourceA = Fiddle::Function.new(
  lib['BeginUpdateResourceA'],
  [
    Fiddle::TYPE_VOIDP,  # pFileName : LPCSTR
    Fiddle::TYPE_INT,  # bDeleteExistingResources : BOOL
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "kernel32")]
extern "system" {
    fn BeginUpdateResourceA(
        pFileName: *const u8,  // LPCSTR
        bDeleteExistingResources: i32  // BOOL
    ) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern IntPtr BeginUpdateResourceA([MarshalAs(UnmanagedType.LPStr)] string pFileName, bool bDeleteExistingResources);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_BeginUpdateResourceA' -Namespace Win32 -PassThru
# $api::BeginUpdateResourceA(pFileName, bDeleteExistingResources)
#uselib "KERNEL32.dll"
#func global BeginUpdateResourceA "BeginUpdateResourceA" sptr, sptr
; BeginUpdateResourceA pFileName, bDeleteExistingResources   ; 戻り値は stat
; pFileName : LPCSTR -> "sptr"
; bDeleteExistingResources : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global BeginUpdateResourceA "BeginUpdateResourceA" str, int
; res = BeginUpdateResourceA(pFileName, bDeleteExistingResources)
; pFileName : LPCSTR -> "str"
; bDeleteExistingResources : BOOL -> "int"
; HANDLE BeginUpdateResourceA(LPCSTR pFileName, BOOL bDeleteExistingResources)
#uselib "KERNEL32.dll"
#cfunc global BeginUpdateResourceA "BeginUpdateResourceA" str, int
; res = BeginUpdateResourceA(pFileName, bDeleteExistingResources)
; pFileName : LPCSTR -> "str"
; bDeleteExistingResources : BOOL -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procBeginUpdateResourceA = kernel32.NewProc("BeginUpdateResourceA")
)

// pFileName (LPCSTR), bDeleteExistingResources (BOOL)
r1, _, err := procBeginUpdateResourceA.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pFileName))),
	uintptr(bDeleteExistingResources),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HANDLE
function BeginUpdateResourceA(
  pFileName: PAnsiChar;   // LPCSTR
  bDeleteExistingResources: BOOL   // BOOL
): THandle; stdcall;
  external 'KERNEL32.dll' name 'BeginUpdateResourceA';
result := DllCall("KERNEL32\BeginUpdateResourceA"
    , "AStr", pFileName   ; LPCSTR
    , "Int", bDeleteExistingResources   ; BOOL
    , "Ptr")   ; return: HANDLE
●BeginUpdateResourceA(pFileName, bDeleteExistingResources) = DLL("KERNEL32.dll", "void* BeginUpdateResourceA(char*, bool)")
# 呼び出し: BeginUpdateResourceA(pFileName, bDeleteExistingResources)
# pFileName : LPCSTR -> "char*"
# bDeleteExistingResources : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。