ホーム › System.LibraryLoader › BeginUpdateResourceA
BeginUpdateResourceA
関数実行ファイルのリソース更新をANSI名で開始する。
シグネチャ
// KERNEL32.dll (ANSI / -A)
#include <windows.h>
HANDLE BeginUpdateResourceA(
LPCSTR pFileName,
BOOL bDeleteExistingResources
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pFileName | LPCSTR | in |
| bDeleteExistingResources | BOOL | in |
戻り値の型: HANDLE
各言語での呼び出し定義
// KERNEL32.dll (ANSI / -A)
#include <windows.h>
HANDLE BeginUpdateResourceA(
LPCSTR pFileName,
BOOL bDeleteExistingResources
);[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern IntPtr BeginUpdateResourceA(
[MarshalAs(UnmanagedType.LPStr)] string pFileName, // LPCSTR
bool bDeleteExistingResources // BOOL
);<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function BeginUpdateResourceA(
<MarshalAs(UnmanagedType.LPStr)> pFileName As String, ' LPCSTR
bDeleteExistingResources As Boolean ' BOOL
) As IntPtr
End Function' pFileName : LPCSTR
' bDeleteExistingResources : BOOL
Declare PtrSafe Function BeginUpdateResourceA Lib "kernel32" ( _
ByVal pFileName As String, _
ByVal bDeleteExistingResources As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
BeginUpdateResourceA = ctypes.windll.kernel32.BeginUpdateResourceA
BeginUpdateResourceA.restype = ctypes.c_void_p
BeginUpdateResourceA.argtypes = [
wintypes.LPCSTR, # pFileName : LPCSTR
wintypes.BOOL, # bDeleteExistingResources : BOOL
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
BeginUpdateResourceA = Fiddle::Function.new(
lib['BeginUpdateResourceA'],
[
Fiddle::TYPE_VOIDP, # pFileName : LPCSTR
Fiddle::TYPE_INT, # bDeleteExistingResources : BOOL
],
Fiddle::TYPE_VOIDP)#[link(name = "kernel32")]
extern "system" {
fn BeginUpdateResourceA(
pFileName: *const u8, // LPCSTR
bDeleteExistingResources: i32 // BOOL
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern IntPtr BeginUpdateResourceA([MarshalAs(UnmanagedType.LPStr)] string pFileName, bool bDeleteExistingResources);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_BeginUpdateResourceA' -Namespace Win32 -PassThru
# $api::BeginUpdateResourceA(pFileName, bDeleteExistingResources)#uselib "KERNEL32.dll"
#func global BeginUpdateResourceA "BeginUpdateResourceA" sptr, sptr
; BeginUpdateResourceA pFileName, bDeleteExistingResources ; 戻り値は stat
; pFileName : LPCSTR -> "sptr"
; bDeleteExistingResources : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global BeginUpdateResourceA "BeginUpdateResourceA" str, int
; res = BeginUpdateResourceA(pFileName, bDeleteExistingResources)
; pFileName : LPCSTR -> "str"
; bDeleteExistingResources : BOOL -> "int"; HANDLE BeginUpdateResourceA(LPCSTR pFileName, BOOL bDeleteExistingResources)
#uselib "KERNEL32.dll"
#cfunc global BeginUpdateResourceA "BeginUpdateResourceA" str, int
; res = BeginUpdateResourceA(pFileName, bDeleteExistingResources)
; pFileName : LPCSTR -> "str"
; bDeleteExistingResources : BOOL -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procBeginUpdateResourceA = kernel32.NewProc("BeginUpdateResourceA")
)
// pFileName (LPCSTR), bDeleteExistingResources (BOOL)
r1, _, err := procBeginUpdateResourceA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(pFileName))),
uintptr(bDeleteExistingResources),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HANDLEfunction BeginUpdateResourceA(
pFileName: PAnsiChar; // LPCSTR
bDeleteExistingResources: BOOL // BOOL
): THandle; stdcall;
external 'KERNEL32.dll' name 'BeginUpdateResourceA';result := DllCall("KERNEL32\BeginUpdateResourceA"
, "AStr", pFileName ; LPCSTR
, "Int", bDeleteExistingResources ; BOOL
, "Ptr") ; return: HANDLE●BeginUpdateResourceA(pFileName, bDeleteExistingResources) = DLL("KERNEL32.dll", "void* BeginUpdateResourceA(char*, bool)")
# 呼び出し: BeginUpdateResourceA(pFileName, bDeleteExistingResources)
# pFileName : LPCSTR -> "char*"
# bDeleteExistingResources : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。