Win32 API 日本語リファレンス
ホームSystem.LibraryLoader › UpdateResourceA

UpdateResourceA

関数
実行ファイル内のリソースをANSI指定で更新する。
DLLKERNEL32.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

BOOL UpdateResourceA(
    HANDLE hUpdate,
    LPCSTR lpType,
    LPCSTR lpName,
    WORD wLanguage,
    void* lpData,   // optional
    DWORD cb
);

パラメーター

名前方向
hUpdateHANDLEin
lpTypeLPCSTRin
lpNameLPCSTRin
wLanguageWORDin
lpDatavoid*inoptional
cbDWORDin

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

BOOL UpdateResourceA(
    HANDLE hUpdate,
    LPCSTR lpType,
    LPCSTR lpName,
    WORD wLanguage,
    void* lpData,   // optional
    DWORD cb
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool UpdateResourceA(
    IntPtr hUpdate,   // HANDLE
    [MarshalAs(UnmanagedType.LPStr)] string lpType,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string lpName,   // LPCSTR
    ushort wLanguage,   // WORD
    IntPtr lpData,   // void* optional
    uint cb   // DWORD
);
<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function UpdateResourceA(
    hUpdate As IntPtr,   ' HANDLE
    <MarshalAs(UnmanagedType.LPStr)> lpType As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> lpName As String,   ' LPCSTR
    wLanguage As UShort,   ' WORD
    lpData As IntPtr,   ' void* optional
    cb As UInteger   ' DWORD
) As Boolean
End Function
' hUpdate : HANDLE
' lpType : LPCSTR
' lpName : LPCSTR
' wLanguage : WORD
' lpData : void* optional
' cb : DWORD
Declare PtrSafe Function UpdateResourceA Lib "kernel32" ( _
    ByVal hUpdate As LongPtr, _
    ByVal lpType As String, _
    ByVal lpName As String, _
    ByVal wLanguage As Integer, _
    ByVal lpData As LongPtr, _
    ByVal cb As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

UpdateResourceA = ctypes.windll.kernel32.UpdateResourceA
UpdateResourceA.restype = wintypes.BOOL
UpdateResourceA.argtypes = [
    wintypes.HANDLE,  # hUpdate : HANDLE
    wintypes.LPCSTR,  # lpType : LPCSTR
    wintypes.LPCSTR,  # lpName : LPCSTR
    ctypes.c_ushort,  # wLanguage : WORD
    ctypes.POINTER(None),  # lpData : void* optional
    wintypes.DWORD,  # cb : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
UpdateResourceA = Fiddle::Function.new(
  lib['UpdateResourceA'],
  [
    Fiddle::TYPE_VOIDP,  # hUpdate : HANDLE
    Fiddle::TYPE_VOIDP,  # lpType : LPCSTR
    Fiddle::TYPE_VOIDP,  # lpName : LPCSTR
    -Fiddle::TYPE_SHORT,  # wLanguage : WORD
    Fiddle::TYPE_VOIDP,  # lpData : void* optional
    -Fiddle::TYPE_INT,  # cb : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn UpdateResourceA(
        hUpdate: *mut core::ffi::c_void,  // HANDLE
        lpType: *const u8,  // LPCSTR
        lpName: *const u8,  // LPCSTR
        wLanguage: u16,  // WORD
        lpData: *mut (),  // void* optional
        cb: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool UpdateResourceA(IntPtr hUpdate, [MarshalAs(UnmanagedType.LPStr)] string lpType, [MarshalAs(UnmanagedType.LPStr)] string lpName, ushort wLanguage, IntPtr lpData, uint cb);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_UpdateResourceA' -Namespace Win32 -PassThru
# $api::UpdateResourceA(hUpdate, lpType, lpName, wLanguage, lpData, cb)
#uselib "KERNEL32.dll"
#func global UpdateResourceA "UpdateResourceA" sptr, sptr, sptr, sptr, sptr, sptr
; UpdateResourceA hUpdate, lpType, lpName, wLanguage, lpData, cb   ; 戻り値は stat
; hUpdate : HANDLE -> "sptr"
; lpType : LPCSTR -> "sptr"
; lpName : LPCSTR -> "sptr"
; wLanguage : WORD -> "sptr"
; lpData : void* optional -> "sptr"
; cb : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global UpdateResourceA "UpdateResourceA" sptr, str, str, int, sptr, int
; res = UpdateResourceA(hUpdate, lpType, lpName, wLanguage, lpData, cb)
; hUpdate : HANDLE -> "sptr"
; lpType : LPCSTR -> "str"
; lpName : LPCSTR -> "str"
; wLanguage : WORD -> "int"
; lpData : void* optional -> "sptr"
; cb : DWORD -> "int"
; BOOL UpdateResourceA(HANDLE hUpdate, LPCSTR lpType, LPCSTR lpName, WORD wLanguage, void* lpData, DWORD cb)
#uselib "KERNEL32.dll"
#cfunc global UpdateResourceA "UpdateResourceA" intptr, str, str, int, intptr, int
; res = UpdateResourceA(hUpdate, lpType, lpName, wLanguage, lpData, cb)
; hUpdate : HANDLE -> "intptr"
; lpType : LPCSTR -> "str"
; lpName : LPCSTR -> "str"
; wLanguage : WORD -> "int"
; lpData : void* optional -> "intptr"
; cb : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procUpdateResourceA = kernel32.NewProc("UpdateResourceA")
)

// hUpdate (HANDLE), lpType (LPCSTR), lpName (LPCSTR), wLanguage (WORD), lpData (void* optional), cb (DWORD)
r1, _, err := procUpdateResourceA.Call(
	uintptr(hUpdate),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpType))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpName))),
	uintptr(wLanguage),
	uintptr(lpData),
	uintptr(cb),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function UpdateResourceA(
  hUpdate: THandle;   // HANDLE
  lpType: PAnsiChar;   // LPCSTR
  lpName: PAnsiChar;   // LPCSTR
  wLanguage: Word;   // WORD
  lpData: Pointer;   // void* optional
  cb: DWORD   // DWORD
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'UpdateResourceA';
result := DllCall("KERNEL32\UpdateResourceA"
    , "Ptr", hUpdate   ; HANDLE
    , "AStr", lpType   ; LPCSTR
    , "AStr", lpName   ; LPCSTR
    , "UShort", wLanguage   ; WORD
    , "Ptr", lpData   ; void* optional
    , "UInt", cb   ; DWORD
    , "Int")   ; return: BOOL
●UpdateResourceA(hUpdate, lpType, lpName, wLanguage, lpData, cb) = DLL("KERNEL32.dll", "bool UpdateResourceA(void*, char*, char*, int, void*, dword)")
# 呼び出し: UpdateResourceA(hUpdate, lpType, lpName, wLanguage, lpData, cb)
# hUpdate : HANDLE -> "void*"
# lpType : LPCSTR -> "char*"
# lpName : LPCSTR -> "char*"
# wLanguage : WORD -> "int"
# lpData : void* optional -> "void*"
# cb : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。