Win32 API 日本語リファレンス
ホームSystem.LibraryLoader › UpdateResourceW

UpdateResourceW

関数
実行ファイル内のリソースをUnicode指定で更新する。
DLLKERNEL32.dll文字セットUnicode (-W)呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// KERNEL32.dll  (Unicode / -W)
#include <windows.h>

BOOL UpdateResourceW(
    HANDLE hUpdate,
    LPCWSTR lpType,
    LPCWSTR lpName,
    WORD wLanguage,
    void* lpData,   // optional
    DWORD cb
);

パラメーター

名前方向
hUpdateHANDLEin
lpTypeLPCWSTRin
lpNameLPCWSTRin
wLanguageWORDin
lpDatavoid*inoptional
cbDWORDin

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll  (Unicode / -W)
#include <windows.h>

BOOL UpdateResourceW(
    HANDLE hUpdate,
    LPCWSTR lpType,
    LPCWSTR lpName,
    WORD wLanguage,
    void* lpData,   // optional
    DWORD cb
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern bool UpdateResourceW(
    IntPtr hUpdate,   // HANDLE
    [MarshalAs(UnmanagedType.LPWStr)] string lpType,   // LPCWSTR
    [MarshalAs(UnmanagedType.LPWStr)] string lpName,   // LPCWSTR
    ushort wLanguage,   // WORD
    IntPtr lpData,   // void* optional
    uint cb   // DWORD
);
<DllImport("KERNEL32.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function UpdateResourceW(
    hUpdate As IntPtr,   ' HANDLE
    <MarshalAs(UnmanagedType.LPWStr)> lpType As String,   ' LPCWSTR
    <MarshalAs(UnmanagedType.LPWStr)> lpName As String,   ' LPCWSTR
    wLanguage As UShort,   ' WORD
    lpData As IntPtr,   ' void* optional
    cb As UInteger   ' DWORD
) As Boolean
End Function
' hUpdate : HANDLE
' lpType : LPCWSTR
' lpName : LPCWSTR
' wLanguage : WORD
' lpData : void* optional
' cb : DWORD
Declare PtrSafe Function UpdateResourceW Lib "kernel32" ( _
    ByVal hUpdate As LongPtr, _
    ByVal lpType As LongPtr, _
    ByVal lpName As LongPtr, _
    ByVal wLanguage As Integer, _
    ByVal lpData As LongPtr, _
    ByVal cb As Long) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

UpdateResourceW = ctypes.windll.kernel32.UpdateResourceW
UpdateResourceW.restype = wintypes.BOOL
UpdateResourceW.argtypes = [
    wintypes.HANDLE,  # hUpdate : HANDLE
    wintypes.LPCWSTR,  # lpType : LPCWSTR
    wintypes.LPCWSTR,  # lpName : LPCWSTR
    ctypes.c_ushort,  # wLanguage : WORD
    ctypes.POINTER(None),  # lpData : void* optional
    wintypes.DWORD,  # cb : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
UpdateResourceW = Fiddle::Function.new(
  lib['UpdateResourceW'],
  [
    Fiddle::TYPE_VOIDP,  # hUpdate : HANDLE
    Fiddle::TYPE_VOIDP,  # lpType : LPCWSTR
    Fiddle::TYPE_VOIDP,  # lpName : LPCWSTR
    -Fiddle::TYPE_SHORT,  # wLanguage : WORD
    Fiddle::TYPE_VOIDP,  # lpData : void* optional
    -Fiddle::TYPE_INT,  # cb : DWORD
  ],
  Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"
#[link(name = "kernel32")]
extern "system" {
    fn UpdateResourceW(
        hUpdate: *mut core::ffi::c_void,  // HANDLE
        lpType: *const u16,  // LPCWSTR
        lpName: *const u16,  // LPCWSTR
        wLanguage: u16,  // WORD
        lpData: *mut (),  // void* optional
        cb: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool UpdateResourceW(IntPtr hUpdate, [MarshalAs(UnmanagedType.LPWStr)] string lpType, [MarshalAs(UnmanagedType.LPWStr)] string lpName, ushort wLanguage, IntPtr lpData, uint cb);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_UpdateResourceW' -Namespace Win32 -PassThru
# $api::UpdateResourceW(hUpdate, lpType, lpName, wLanguage, lpData, cb)
#uselib "KERNEL32.dll"
#func global UpdateResourceW "UpdateResourceW" wptr, wptr, wptr, wptr, wptr, wptr
; UpdateResourceW hUpdate, lpType, lpName, wLanguage, lpData, cb   ; 戻り値は stat
; hUpdate : HANDLE -> "wptr"
; lpType : LPCWSTR -> "wptr"
; lpName : LPCWSTR -> "wptr"
; wLanguage : WORD -> "wptr"
; lpData : void* optional -> "wptr"
; cb : DWORD -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global UpdateResourceW "UpdateResourceW" sptr, wstr, wstr, int, sptr, int
; res = UpdateResourceW(hUpdate, lpType, lpName, wLanguage, lpData, cb)
; hUpdate : HANDLE -> "sptr"
; lpType : LPCWSTR -> "wstr"
; lpName : LPCWSTR -> "wstr"
; wLanguage : WORD -> "int"
; lpData : void* optional -> "sptr"
; cb : DWORD -> "int"
; BOOL UpdateResourceW(HANDLE hUpdate, LPCWSTR lpType, LPCWSTR lpName, WORD wLanguage, void* lpData, DWORD cb)
#uselib "KERNEL32.dll"
#cfunc global UpdateResourceW "UpdateResourceW" intptr, wstr, wstr, int, intptr, int
; res = UpdateResourceW(hUpdate, lpType, lpName, wLanguage, lpData, cb)
; hUpdate : HANDLE -> "intptr"
; lpType : LPCWSTR -> "wstr"
; lpName : LPCWSTR -> "wstr"
; wLanguage : WORD -> "int"
; lpData : void* optional -> "intptr"
; cb : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procUpdateResourceW = kernel32.NewProc("UpdateResourceW")
)

// hUpdate (HANDLE), lpType (LPCWSTR), lpName (LPCWSTR), wLanguage (WORD), lpData (void* optional), cb (DWORD)
r1, _, err := procUpdateResourceW.Call(
	uintptr(hUpdate),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpType))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpName))),
	uintptr(wLanguage),
	uintptr(lpData),
	uintptr(cb),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function UpdateResourceW(
  hUpdate: THandle;   // HANDLE
  lpType: PWideChar;   // LPCWSTR
  lpName: PWideChar;   // LPCWSTR
  wLanguage: Word;   // WORD
  lpData: Pointer;   // void* optional
  cb: DWORD   // DWORD
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'UpdateResourceW';
result := DllCall("KERNEL32\UpdateResourceW"
    , "Ptr", hUpdate   ; HANDLE
    , "WStr", lpType   ; LPCWSTR
    , "WStr", lpName   ; LPCWSTR
    , "UShort", wLanguage   ; WORD
    , "Ptr", lpData   ; void* optional
    , "UInt", cb   ; DWORD
    , "Int")   ; return: BOOL
●UpdateResourceW(hUpdate, lpType, lpName, wLanguage, lpData, cb) = DLL("KERNEL32.dll", "bool UpdateResourceW(void*, char*, char*, int, void*, dword)")
# 呼び出し: UpdateResourceW(hUpdate, lpType, lpName, wLanguage, lpData, cb)
# hUpdate : HANDLE -> "void*"
# lpType : LPCWSTR -> "char*"
# lpName : LPCWSTR -> "char*"
# wLanguage : WORD -> "int"
# lpData : void* optional -> "void*"
# cb : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。