Win32 API 日本語リファレンス
ホームSystem.Memory › HeapValidate

HeapValidate

関数
ヒープまたはメモリブロックの整合性を検証する。
DLLKERNEL32.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL HeapValidate(
    HANDLE hHeap,
    HEAP_FLAGS dwFlags,
    const void* lpMem   // optional
);

パラメーター

名前方向
hHeapHANDLEin
dwFlagsHEAP_FLAGSin
lpMemvoid*inoptional

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL HeapValidate(
    HANDLE hHeap,
    HEAP_FLAGS dwFlags,
    const void* lpMem   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool HeapValidate(
    IntPtr hHeap,   // HANDLE
    uint dwFlags,   // HEAP_FLAGS
    IntPtr lpMem   // void* optional
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function HeapValidate(
    hHeap As IntPtr,   ' HANDLE
    dwFlags As UInteger,   ' HEAP_FLAGS
    lpMem As IntPtr   ' void* optional
) As Boolean
End Function
' hHeap : HANDLE
' dwFlags : HEAP_FLAGS
' lpMem : void* optional
Declare PtrSafe Function HeapValidate Lib "kernel32" ( _
    ByVal hHeap As LongPtr, _
    ByVal dwFlags As Long, _
    ByVal lpMem As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

HeapValidate = ctypes.windll.kernel32.HeapValidate
HeapValidate.restype = wintypes.BOOL
HeapValidate.argtypes = [
    wintypes.HANDLE,  # hHeap : HANDLE
    wintypes.DWORD,  # dwFlags : HEAP_FLAGS
    ctypes.POINTER(None),  # lpMem : void* optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
HeapValidate = Fiddle::Function.new(
  lib['HeapValidate'],
  [
    Fiddle::TYPE_VOIDP,  # hHeap : HANDLE
    -Fiddle::TYPE_INT,  # dwFlags : HEAP_FLAGS
    Fiddle::TYPE_VOIDP,  # lpMem : void* optional
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn HeapValidate(
        hHeap: *mut core::ffi::c_void,  // HANDLE
        dwFlags: u32,  // HEAP_FLAGS
        lpMem: *const ()  // void* optional
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool HeapValidate(IntPtr hHeap, uint dwFlags, IntPtr lpMem);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_HeapValidate' -Namespace Win32 -PassThru
# $api::HeapValidate(hHeap, dwFlags, lpMem)
#uselib "KERNEL32.dll"
#func global HeapValidate "HeapValidate" sptr, sptr, sptr
; HeapValidate hHeap, dwFlags, lpMem   ; 戻り値は stat
; hHeap : HANDLE -> "sptr"
; dwFlags : HEAP_FLAGS -> "sptr"
; lpMem : void* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global HeapValidate "HeapValidate" sptr, int, sptr
; res = HeapValidate(hHeap, dwFlags, lpMem)
; hHeap : HANDLE -> "sptr"
; dwFlags : HEAP_FLAGS -> "int"
; lpMem : void* optional -> "sptr"
; BOOL HeapValidate(HANDLE hHeap, HEAP_FLAGS dwFlags, void* lpMem)
#uselib "KERNEL32.dll"
#cfunc global HeapValidate "HeapValidate" intptr, int, intptr
; res = HeapValidate(hHeap, dwFlags, lpMem)
; hHeap : HANDLE -> "intptr"
; dwFlags : HEAP_FLAGS -> "int"
; lpMem : void* optional -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procHeapValidate = kernel32.NewProc("HeapValidate")
)

// hHeap (HANDLE), dwFlags (HEAP_FLAGS), lpMem (void* optional)
r1, _, err := procHeapValidate.Call(
	uintptr(hHeap),
	uintptr(dwFlags),
	uintptr(lpMem),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function HeapValidate(
  hHeap: THandle;   // HANDLE
  dwFlags: DWORD;   // HEAP_FLAGS
  lpMem: Pointer   // void* optional
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'HeapValidate';
result := DllCall("KERNEL32\HeapValidate"
    , "Ptr", hHeap   ; HANDLE
    , "UInt", dwFlags   ; HEAP_FLAGS
    , "Ptr", lpMem   ; void* optional
    , "Int")   ; return: BOOL
●HeapValidate(hHeap, dwFlags, lpMem) = DLL("KERNEL32.dll", "bool HeapValidate(void*, dword, void*)")
# 呼び出し: HeapValidate(hHeap, dwFlags, lpMem)
# hHeap : HANDLE -> "void*"
# dwFlags : HEAP_FLAGS -> "dword"
# lpMem : void* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。