Win32 API 日本語リファレンス
ホームSystem.Ole › OleLockRunning

OleLockRunning

関数
OLEオブジェクトの実行状態をロックまたは解除する。
DLLOLE32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// OLE32.dll
#include <windows.h>

HRESULT OleLockRunning(
    IUnknown* pUnknown,
    BOOL fLock,
    BOOL fLastUnlockCloses
);

パラメーター

名前方向
pUnknownIUnknown*in
fLockBOOLin
fLastUnlockClosesBOOLin

戻り値の型: HRESULT

各言語での呼び出し定義

// OLE32.dll
#include <windows.h>

HRESULT OleLockRunning(
    IUnknown* pUnknown,
    BOOL fLock,
    BOOL fLastUnlockCloses
);
[DllImport("OLE32.dll", ExactSpelling = true)]
static extern int OleLockRunning(
    IntPtr pUnknown,   // IUnknown*
    bool fLock,   // BOOL
    bool fLastUnlockCloses   // BOOL
);
<DllImport("OLE32.dll", ExactSpelling:=True)>
Public Shared Function OleLockRunning(
    pUnknown As IntPtr,   ' IUnknown*
    fLock As Boolean,   ' BOOL
    fLastUnlockCloses As Boolean   ' BOOL
) As Integer
End Function
' pUnknown : IUnknown*
' fLock : BOOL
' fLastUnlockCloses : BOOL
Declare PtrSafe Function OleLockRunning Lib "ole32" ( _
    ByVal pUnknown As LongPtr, _
    ByVal fLock As Long, _
    ByVal fLastUnlockCloses As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

OleLockRunning = ctypes.windll.ole32.OleLockRunning
OleLockRunning.restype = ctypes.c_int
OleLockRunning.argtypes = [
    ctypes.c_void_p,  # pUnknown : IUnknown*
    wintypes.BOOL,  # fLock : BOOL
    wintypes.BOOL,  # fLastUnlockCloses : BOOL
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('OLE32.dll')
OleLockRunning = Fiddle::Function.new(
  lib['OleLockRunning'],
  [
    Fiddle::TYPE_VOIDP,  # pUnknown : IUnknown*
    Fiddle::TYPE_INT,  # fLock : BOOL
    Fiddle::TYPE_INT,  # fLastUnlockCloses : BOOL
  ],
  Fiddle::TYPE_INT)
#[link(name = "ole32")]
extern "system" {
    fn OleLockRunning(
        pUnknown: *mut core::ffi::c_void,  // IUnknown*
        fLock: i32,  // BOOL
        fLastUnlockCloses: i32  // BOOL
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("OLE32.dll")]
public static extern int OleLockRunning(IntPtr pUnknown, bool fLock, bool fLastUnlockCloses);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLE32_OleLockRunning' -Namespace Win32 -PassThru
# $api::OleLockRunning(pUnknown, fLock, fLastUnlockCloses)
#uselib "OLE32.dll"
#func global OleLockRunning "OleLockRunning" sptr, sptr, sptr
; OleLockRunning pUnknown, fLock, fLastUnlockCloses   ; 戻り値は stat
; pUnknown : IUnknown* -> "sptr"
; fLock : BOOL -> "sptr"
; fLastUnlockCloses : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "OLE32.dll"
#cfunc global OleLockRunning "OleLockRunning" sptr, int, int
; res = OleLockRunning(pUnknown, fLock, fLastUnlockCloses)
; pUnknown : IUnknown* -> "sptr"
; fLock : BOOL -> "int"
; fLastUnlockCloses : BOOL -> "int"
; HRESULT OleLockRunning(IUnknown* pUnknown, BOOL fLock, BOOL fLastUnlockCloses)
#uselib "OLE32.dll"
#cfunc global OleLockRunning "OleLockRunning" intptr, int, int
; res = OleLockRunning(pUnknown, fLock, fLastUnlockCloses)
; pUnknown : IUnknown* -> "intptr"
; fLock : BOOL -> "int"
; fLastUnlockCloses : BOOL -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	ole32 = windows.NewLazySystemDLL("OLE32.dll")
	procOleLockRunning = ole32.NewProc("OleLockRunning")
)

// pUnknown (IUnknown*), fLock (BOOL), fLastUnlockCloses (BOOL)
r1, _, err := procOleLockRunning.Call(
	uintptr(pUnknown),
	uintptr(fLock),
	uintptr(fLastUnlockCloses),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function OleLockRunning(
  pUnknown: Pointer;   // IUnknown*
  fLock: BOOL;   // BOOL
  fLastUnlockCloses: BOOL   // BOOL
): Integer; stdcall;
  external 'OLE32.dll' name 'OleLockRunning';
result := DllCall("OLE32\OleLockRunning"
    , "Ptr", pUnknown   ; IUnknown*
    , "Int", fLock   ; BOOL
    , "Int", fLastUnlockCloses   ; BOOL
    , "Int")   ; return: HRESULT
●OleLockRunning(pUnknown, fLock, fLastUnlockCloses) = DLL("OLE32.dll", "int OleLockRunning(void*, bool, bool)")
# 呼び出し: OleLockRunning(pUnknown, fLock, fLastUnlockCloses)
# pUnknown : IUnknown* -> "void*"
# fLock : BOOL -> "bool"
# fLastUnlockCloses : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。