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WTSTerminateProcess
関数指定サーバー上のプロセスを強制終了する。
シグネチャ
// WTSAPI32.dll
#include <windows.h>
BOOL WTSTerminateProcess(
HANDLE hServer, // optional
DWORD ProcessId,
DWORD ExitCode
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hServer | HANDLE | optional | 対象RDサーバーのハンドル。ローカルにはWTS_CURRENT_SERVER_HANDLEを指定。 |
| ProcessId | DWORD | in | 終了させるプロセスのプロセスID。 |
| ExitCode | DWORD | in | プロセスに設定する終了コード。 |
戻り値の型: BOOL
各言語での呼び出し定義
// WTSAPI32.dll
#include <windows.h>
BOOL WTSTerminateProcess(
HANDLE hServer, // optional
DWORD ProcessId,
DWORD ExitCode
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WTSAPI32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool WTSTerminateProcess(
IntPtr hServer, // HANDLE optional
uint ProcessId, // DWORD
uint ExitCode // DWORD
);<DllImport("WTSAPI32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WTSTerminateProcess(
hServer As IntPtr, ' HANDLE optional
ProcessId As UInteger, ' DWORD
ExitCode As UInteger ' DWORD
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' hServer : HANDLE optional
' ProcessId : DWORD
' ExitCode : DWORD
Declare PtrSafe Function WTSTerminateProcess Lib "wtsapi32" ( _
ByVal hServer As LongPtr, _
ByVal ProcessId As Long, _
ByVal ExitCode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WTSTerminateProcess = ctypes.windll.wtsapi32.WTSTerminateProcess
WTSTerminateProcess.restype = wintypes.BOOL
WTSTerminateProcess.argtypes = [
wintypes.HANDLE, # hServer : HANDLE optional
wintypes.DWORD, # ProcessId : DWORD
wintypes.DWORD, # ExitCode : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WTSAPI32.dll')
WTSTerminateProcess = Fiddle::Function.new(
lib['WTSTerminateProcess'],
[
Fiddle::TYPE_VOIDP, # hServer : HANDLE optional
-Fiddle::TYPE_INT, # ProcessId : DWORD
-Fiddle::TYPE_INT, # ExitCode : DWORD
],
Fiddle::TYPE_INT)#[link(name = "wtsapi32")]
extern "system" {
fn WTSTerminateProcess(
hServer: *mut core::ffi::c_void, // HANDLE optional
ProcessId: u32, // DWORD
ExitCode: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WTSAPI32.dll", SetLastError = true)]
public static extern bool WTSTerminateProcess(IntPtr hServer, uint ProcessId, uint ExitCode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WTSAPI32_WTSTerminateProcess' -Namespace Win32 -PassThru
# $api::WTSTerminateProcess(hServer, ProcessId, ExitCode)#uselib "WTSAPI32.dll"
#func global WTSTerminateProcess "WTSTerminateProcess" sptr, sptr, sptr
; WTSTerminateProcess hServer, ProcessId, ExitCode ; 戻り値は stat
; hServer : HANDLE optional -> "sptr"
; ProcessId : DWORD -> "sptr"
; ExitCode : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WTSAPI32.dll"
#cfunc global WTSTerminateProcess "WTSTerminateProcess" sptr, int, int
; res = WTSTerminateProcess(hServer, ProcessId, ExitCode)
; hServer : HANDLE optional -> "sptr"
; ProcessId : DWORD -> "int"
; ExitCode : DWORD -> "int"; BOOL WTSTerminateProcess(HANDLE hServer, DWORD ProcessId, DWORD ExitCode)
#uselib "WTSAPI32.dll"
#cfunc global WTSTerminateProcess "WTSTerminateProcess" intptr, int, int
; res = WTSTerminateProcess(hServer, ProcessId, ExitCode)
; hServer : HANDLE optional -> "intptr"
; ProcessId : DWORD -> "int"
; ExitCode : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wtsapi32 = windows.NewLazySystemDLL("WTSAPI32.dll")
procWTSTerminateProcess = wtsapi32.NewProc("WTSTerminateProcess")
)
// hServer (HANDLE optional), ProcessId (DWORD), ExitCode (DWORD)
r1, _, err := procWTSTerminateProcess.Call(
uintptr(hServer),
uintptr(ProcessId),
uintptr(ExitCode),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction WTSTerminateProcess(
hServer: THandle; // HANDLE optional
ProcessId: DWORD; // DWORD
ExitCode: DWORD // DWORD
): BOOL; stdcall;
external 'WTSAPI32.dll' name 'WTSTerminateProcess';result := DllCall("WTSAPI32\WTSTerminateProcess"
, "Ptr", hServer ; HANDLE optional
, "UInt", ProcessId ; DWORD
, "UInt", ExitCode ; DWORD
, "Int") ; return: BOOL●WTSTerminateProcess(hServer, ProcessId, ExitCode) = DLL("WTSAPI32.dll", "bool WTSTerminateProcess(void*, dword, dword)")
# 呼び出し: WTSTerminateProcess(hServer, ProcessId, ExitCode)
# hServer : HANDLE optional -> "void*"
# ProcessId : DWORD -> "dword"
# ExitCode : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "wtsapi32" fn WTSTerminateProcess(
hServer: ?*anyopaque, // HANDLE optional
ProcessId: u32, // DWORD
ExitCode: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;proc WTSTerminateProcess(
hServer: pointer, # HANDLE optional
ProcessId: uint32, # DWORD
ExitCode: uint32 # DWORD
): int32 {.importc: "WTSTerminateProcess", stdcall, dynlib: "WTSAPI32.dll".}pragma(lib, "wtsapi32");
extern(Windows)
int WTSTerminateProcess(
void* hServer, // HANDLE optional
uint ProcessId, // DWORD
uint ExitCode // DWORD
);ccall((:WTSTerminateProcess, "WTSAPI32.dll"), stdcall, Int32,
(Ptr{Cvoid}, UInt32, UInt32),
hServer, ProcessId, ExitCode)
# hServer : HANDLE optional -> Ptr{Cvoid}
# ProcessId : DWORD -> UInt32
# ExitCode : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t WTSTerminateProcess(
void* hServer,
uint32_t ProcessId,
uint32_t ExitCode);
]]
local wtsapi32 = ffi.load("wtsapi32")
-- wtsapi32.WTSTerminateProcess(hServer, ProcessId, ExitCode)
-- hServer : HANDLE optional
-- ProcessId : DWORD
-- ExitCode : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('WTSAPI32.dll');
const WTSTerminateProcess = lib.func('__stdcall', 'WTSTerminateProcess', 'int32_t', ['void *', 'uint32_t', 'uint32_t']);
// WTSTerminateProcess(hServer, ProcessId, ExitCode)
// hServer : HANDLE optional -> 'void *'
// ProcessId : DWORD -> 'uint32_t'
// ExitCode : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("WTSAPI32.dll", {
WTSTerminateProcess: { parameters: ["pointer", "u32", "u32"], result: "i32" },
});
// lib.symbols.WTSTerminateProcess(hServer, ProcessId, ExitCode)
// hServer : HANDLE optional -> "pointer"
// ProcessId : DWORD -> "u32"
// ExitCode : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t WTSTerminateProcess(
void* hServer,
uint32_t ProcessId,
uint32_t ExitCode);
C, "WTSAPI32.dll");
// $ffi->WTSTerminateProcess(hServer, ProcessId, ExitCode);
// hServer : HANDLE optional
// ProcessId : DWORD
// ExitCode : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Wtsapi32 extends StdCallLibrary {
Wtsapi32 INSTANCE = Native.load("wtsapi32", Wtsapi32.class);
boolean WTSTerminateProcess(
Pointer hServer, // HANDLE optional
int ProcessId, // DWORD
int ExitCode // DWORD
);
}@[Link("wtsapi32")]
lib LibWTSAPI32
fun WTSTerminateProcess = WTSTerminateProcess(
hServer : Void*, # HANDLE optional
ProcessId : UInt32, # DWORD
ExitCode : UInt32 # DWORD
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WTSTerminateProcessNative = Int32 Function(Pointer<Void>, Uint32, Uint32);
typedef WTSTerminateProcessDart = int Function(Pointer<Void>, int, int);
final WTSTerminateProcess = DynamicLibrary.open('WTSAPI32.dll')
.lookupFunction<WTSTerminateProcessNative, WTSTerminateProcessDart>('WTSTerminateProcess');
// hServer : HANDLE optional -> Pointer<Void>
// ProcessId : DWORD -> Uint32
// ExitCode : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function WTSTerminateProcess(
hServer: THandle; // HANDLE optional
ProcessId: DWORD; // DWORD
ExitCode: DWORD // DWORD
): BOOL; stdcall;
external 'WTSAPI32.dll' name 'WTSTerminateProcess';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WTSTerminateProcess"
c_WTSTerminateProcess :: Ptr () -> Word32 -> Word32 -> IO CInt
-- hServer : HANDLE optional -> Ptr ()
-- ProcessId : DWORD -> Word32
-- ExitCode : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let wtsterminateprocess =
foreign "WTSTerminateProcess"
((ptr void) @-> uint32_t @-> uint32_t @-> returning int32_t)
(* hServer : HANDLE optional -> (ptr void) *)
(* ProcessId : DWORD -> uint32_t *)
(* ExitCode : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library wtsapi32 (t "WTSAPI32.dll"))
(cffi:use-foreign-library wtsapi32)
(cffi:defcfun ("WTSTerminateProcess" wtsterminate-process :convention :stdcall) :int32
(h-server :pointer) ; HANDLE optional
(process-id :uint32) ; DWORD
(exit-code :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WTSTerminateProcess = Win32::API::More->new('WTSAPI32',
'BOOL WTSTerminateProcess(HANDLE hServer, DWORD ProcessId, DWORD ExitCode)');
# my $ret = $WTSTerminateProcess->Call($hServer, $ProcessId, $ExitCode);
# hServer : HANDLE optional -> HANDLE
# ProcessId : DWORD -> DWORD
# ExitCode : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。