ホーム › System.RemoteDesktop › WTSWaitSystemEvent
WTSWaitSystemEvent
関数指定したシステムイベントの発生を待機する。
シグネチャ
// WTSAPI32.dll
#include <windows.h>
BOOL WTSWaitSystemEvent(
HANDLE hServer, // optional
DWORD EventMask,
DWORD* pEventFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hServer | HANDLE | optional |
| EventMask | DWORD | in |
| pEventFlags | DWORD* | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// WTSAPI32.dll
#include <windows.h>
BOOL WTSWaitSystemEvent(
HANDLE hServer, // optional
DWORD EventMask,
DWORD* pEventFlags
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WTSAPI32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool WTSWaitSystemEvent(
IntPtr hServer, // HANDLE optional
uint EventMask, // DWORD
ref uint pEventFlags // DWORD* in/out
);<DllImport("WTSAPI32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WTSWaitSystemEvent(
hServer As IntPtr, ' HANDLE optional
EventMask As UInteger, ' DWORD
ByRef pEventFlags As UInteger ' DWORD* in/out
) As Boolean
End Function' hServer : HANDLE optional
' EventMask : DWORD
' pEventFlags : DWORD* in/out
Declare PtrSafe Function WTSWaitSystemEvent Lib "wtsapi32" ( _
ByVal hServer As LongPtr, _
ByVal EventMask As Long, _
ByRef pEventFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WTSWaitSystemEvent = ctypes.windll.wtsapi32.WTSWaitSystemEvent
WTSWaitSystemEvent.restype = wintypes.BOOL
WTSWaitSystemEvent.argtypes = [
wintypes.HANDLE, # hServer : HANDLE optional
wintypes.DWORD, # EventMask : DWORD
ctypes.POINTER(wintypes.DWORD), # pEventFlags : DWORD* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WTSAPI32.dll')
WTSWaitSystemEvent = Fiddle::Function.new(
lib['WTSWaitSystemEvent'],
[
Fiddle::TYPE_VOIDP, # hServer : HANDLE optional
-Fiddle::TYPE_INT, # EventMask : DWORD
Fiddle::TYPE_VOIDP, # pEventFlags : DWORD* in/out
],
Fiddle::TYPE_INT)#[link(name = "wtsapi32")]
extern "system" {
fn WTSWaitSystemEvent(
hServer: *mut core::ffi::c_void, // HANDLE optional
EventMask: u32, // DWORD
pEventFlags: *mut u32 // DWORD* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WTSAPI32.dll", SetLastError = true)]
public static extern bool WTSWaitSystemEvent(IntPtr hServer, uint EventMask, ref uint pEventFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WTSAPI32_WTSWaitSystemEvent' -Namespace Win32 -PassThru
# $api::WTSWaitSystemEvent(hServer, EventMask, pEventFlags)#uselib "WTSAPI32.dll"
#func global WTSWaitSystemEvent "WTSWaitSystemEvent" sptr, sptr, sptr
; WTSWaitSystemEvent hServer, EventMask, varptr(pEventFlags) ; 戻り値は stat
; hServer : HANDLE optional -> "sptr"
; EventMask : DWORD -> "sptr"
; pEventFlags : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WTSAPI32.dll" #cfunc global WTSWaitSystemEvent "WTSWaitSystemEvent" sptr, int, var ; res = WTSWaitSystemEvent(hServer, EventMask, pEventFlags) ; hServer : HANDLE optional -> "sptr" ; EventMask : DWORD -> "int" ; pEventFlags : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WTSAPI32.dll" #cfunc global WTSWaitSystemEvent "WTSWaitSystemEvent" sptr, int, sptr ; res = WTSWaitSystemEvent(hServer, EventMask, varptr(pEventFlags)) ; hServer : HANDLE optional -> "sptr" ; EventMask : DWORD -> "int" ; pEventFlags : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL WTSWaitSystemEvent(HANDLE hServer, DWORD EventMask, DWORD* pEventFlags) #uselib "WTSAPI32.dll" #cfunc global WTSWaitSystemEvent "WTSWaitSystemEvent" intptr, int, var ; res = WTSWaitSystemEvent(hServer, EventMask, pEventFlags) ; hServer : HANDLE optional -> "intptr" ; EventMask : DWORD -> "int" ; pEventFlags : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL WTSWaitSystemEvent(HANDLE hServer, DWORD EventMask, DWORD* pEventFlags) #uselib "WTSAPI32.dll" #cfunc global WTSWaitSystemEvent "WTSWaitSystemEvent" intptr, int, intptr ; res = WTSWaitSystemEvent(hServer, EventMask, varptr(pEventFlags)) ; hServer : HANDLE optional -> "intptr" ; EventMask : DWORD -> "int" ; pEventFlags : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wtsapi32 = windows.NewLazySystemDLL("WTSAPI32.dll")
procWTSWaitSystemEvent = wtsapi32.NewProc("WTSWaitSystemEvent")
)
// hServer (HANDLE optional), EventMask (DWORD), pEventFlags (DWORD* in/out)
r1, _, err := procWTSWaitSystemEvent.Call(
uintptr(hServer),
uintptr(EventMask),
uintptr(pEventFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction WTSWaitSystemEvent(
hServer: THandle; // HANDLE optional
EventMask: DWORD; // DWORD
pEventFlags: Pointer // DWORD* in/out
): BOOL; stdcall;
external 'WTSAPI32.dll' name 'WTSWaitSystemEvent';result := DllCall("WTSAPI32\WTSWaitSystemEvent"
, "Ptr", hServer ; HANDLE optional
, "UInt", EventMask ; DWORD
, "Ptr", pEventFlags ; DWORD* in/out
, "Int") ; return: BOOL●WTSWaitSystemEvent(hServer, EventMask, pEventFlags) = DLL("WTSAPI32.dll", "bool WTSWaitSystemEvent(void*, dword, void*)")
# 呼び出し: WTSWaitSystemEvent(hServer, EventMask, pEventFlags)
# hServer : HANDLE optional -> "void*"
# EventMask : DWORD -> "dword"
# pEventFlags : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。