Win32 API 日本語リファレンス
ホームSystem.StationsAndDesktops › CloseWindowStation

CloseWindowStation

関数
ウィンドウステーションのハンドルを閉じる。
DLLUSER32.dll呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// USER32.dll
#include <windows.h>

BOOL CloseWindowStation(
    HWINSTA hWinSta
);

パラメーター

名前方向
hWinStaHWINSTAin

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL CloseWindowStation(
    HWINSTA hWinSta
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool CloseWindowStation(
    IntPtr hWinSta   // HWINSTA
);
<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function CloseWindowStation(
    hWinSta As IntPtr   ' HWINSTA
) As Boolean
End Function
' hWinSta : HWINSTA
Declare PtrSafe Function CloseWindowStation Lib "user32" ( _
    ByVal hWinSta As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

CloseWindowStation = ctypes.windll.user32.CloseWindowStation
CloseWindowStation.restype = wintypes.BOOL
CloseWindowStation.argtypes = [
    wintypes.HANDLE,  # hWinSta : HWINSTA
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
CloseWindowStation = Fiddle::Function.new(
  lib['CloseWindowStation'],
  [
    Fiddle::TYPE_VOIDP,  # hWinSta : HWINSTA
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn CloseWindowStation(
        hWinSta: *mut core::ffi::c_void  // HWINSTA
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool CloseWindowStation(IntPtr hWinSta);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_CloseWindowStation' -Namespace Win32 -PassThru
# $api::CloseWindowStation(hWinSta)
#uselib "USER32.dll"
#func global CloseWindowStation "CloseWindowStation" sptr
; CloseWindowStation hWinSta   ; 戻り値は stat
; hWinSta : HWINSTA -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global CloseWindowStation "CloseWindowStation" sptr
; res = CloseWindowStation(hWinSta)
; hWinSta : HWINSTA -> "sptr"
; BOOL CloseWindowStation(HWINSTA hWinSta)
#uselib "USER32.dll"
#cfunc global CloseWindowStation "CloseWindowStation" intptr
; res = CloseWindowStation(hWinSta)
; hWinSta : HWINSTA -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procCloseWindowStation = user32.NewProc("CloseWindowStation")
)

// hWinSta (HWINSTA)
r1, _, err := procCloseWindowStation.Call(
	uintptr(hWinSta),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function CloseWindowStation(
  hWinSta: THandle   // HWINSTA
): BOOL; stdcall;
  external 'USER32.dll' name 'CloseWindowStation';
result := DllCall("USER32\CloseWindowStation"
    , "Ptr", hWinSta   ; HWINSTA
    , "Int")   ; return: BOOL
●CloseWindowStation(hWinSta) = DLL("USER32.dll", "bool CloseWindowStation(void*)")
# 呼び出し: CloseWindowStation(hWinSta)
# hWinSta : HWINSTA -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。