Win32 API 日本語リファレンス
ホームSystem.SystemInformation › GetComputerNameExA

GetComputerNameExA

関数
指定した形式でコンピューター名を取得する(ANSI版)。
DLLKERNEL32.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

BOOL GetComputerNameExA(
    COMPUTER_NAME_FORMAT NameType,
    LPSTR lpBuffer,   // optional
    DWORD* nSize
);

パラメーター

名前方向
NameTypeCOMPUTER_NAME_FORMATin
lpBufferLPSTRoutoptional
nSizeDWORD*inout

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

BOOL GetComputerNameExA(
    COMPUTER_NAME_FORMAT NameType,
    LPSTR lpBuffer,   // optional
    DWORD* nSize
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool GetComputerNameExA(
    int NameType,   // COMPUTER_NAME_FORMAT
    [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder lpBuffer,   // LPSTR optional, out
    ref uint nSize   // DWORD* in/out
);
<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetComputerNameExA(
    NameType As Integer,   ' COMPUTER_NAME_FORMAT
    <MarshalAs(UnmanagedType.LPStr)> lpBuffer As System.Text.StringBuilder,   ' LPSTR optional, out
    ByRef nSize As UInteger   ' DWORD* in/out
) As Boolean
End Function
' NameType : COMPUTER_NAME_FORMAT
' lpBuffer : LPSTR optional, out
' nSize : DWORD* in/out
Declare PtrSafe Function GetComputerNameExA Lib "kernel32" ( _
    ByVal NameType As Long, _
    ByVal lpBuffer As String, _
    ByRef nSize As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GetComputerNameExA = ctypes.windll.kernel32.GetComputerNameExA
GetComputerNameExA.restype = wintypes.BOOL
GetComputerNameExA.argtypes = [
    ctypes.c_int,  # NameType : COMPUTER_NAME_FORMAT
    wintypes.LPSTR,  # lpBuffer : LPSTR optional, out
    ctypes.POINTER(wintypes.DWORD),  # nSize : DWORD* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
GetComputerNameExA = Fiddle::Function.new(
  lib['GetComputerNameExA'],
  [
    Fiddle::TYPE_INT,  # NameType : COMPUTER_NAME_FORMAT
    Fiddle::TYPE_VOIDP,  # lpBuffer : LPSTR optional, out
    Fiddle::TYPE_VOIDP,  # nSize : DWORD* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn GetComputerNameExA(
        NameType: i32,  // COMPUTER_NAME_FORMAT
        lpBuffer: *mut u8,  // LPSTR optional, out
        nSize: *mut u32  // DWORD* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool GetComputerNameExA(int NameType, [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder lpBuffer, ref uint nSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetComputerNameExA' -Namespace Win32 -PassThru
# $api::GetComputerNameExA(NameType, lpBuffer, nSize)
#uselib "KERNEL32.dll"
#func global GetComputerNameExA "GetComputerNameExA" sptr, sptr, sptr
; GetComputerNameExA NameType, varptr(lpBuffer), varptr(nSize)   ; 戻り値は stat
; NameType : COMPUTER_NAME_FORMAT -> "sptr"
; lpBuffer : LPSTR optional, out -> "sptr"
; nSize : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global GetComputerNameExA "GetComputerNameExA" int, var, var
; res = GetComputerNameExA(NameType, lpBuffer, nSize)
; NameType : COMPUTER_NAME_FORMAT -> "int"
; lpBuffer : LPSTR optional, out -> "var"
; nSize : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL GetComputerNameExA(COMPUTER_NAME_FORMAT NameType, LPSTR lpBuffer, DWORD* nSize)
#uselib "KERNEL32.dll"
#cfunc global GetComputerNameExA "GetComputerNameExA" int, var, var
; res = GetComputerNameExA(NameType, lpBuffer, nSize)
; NameType : COMPUTER_NAME_FORMAT -> "int"
; lpBuffer : LPSTR optional, out -> "var"
; nSize : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procGetComputerNameExA = kernel32.NewProc("GetComputerNameExA")
)

// NameType (COMPUTER_NAME_FORMAT), lpBuffer (LPSTR optional, out), nSize (DWORD* in/out)
r1, _, err := procGetComputerNameExA.Call(
	uintptr(NameType),
	uintptr(lpBuffer),
	uintptr(nSize),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function GetComputerNameExA(
  NameType: Integer;   // COMPUTER_NAME_FORMAT
  lpBuffer: PAnsiChar;   // LPSTR optional, out
  nSize: Pointer   // DWORD* in/out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'GetComputerNameExA';
result := DllCall("KERNEL32\GetComputerNameExA"
    , "Int", NameType   ; COMPUTER_NAME_FORMAT
    , "Ptr", lpBuffer   ; LPSTR optional, out
    , "Ptr", nSize   ; DWORD* in/out
    , "Int")   ; return: BOOL
●GetComputerNameExA(NameType, lpBuffer, nSize) = DLL("KERNEL32.dll", "bool GetComputerNameExA(int, char*, void*)")
# 呼び出し: GetComputerNameExA(NameType, lpBuffer, nSize)
# NameType : COMPUTER_NAME_FORMAT -> "int"
# lpBuffer : LPSTR optional, out -> "char*"
# nSize : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。