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GetNumaProximityNode
関数近接度IDに対応するNUMAノード番号を取得する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL GetNumaProximityNode(
DWORD ProximityId,
BYTE* NodeNumber
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| ProximityId | DWORD | in |
| NodeNumber | BYTE* | out |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL GetNumaProximityNode(
DWORD ProximityId,
BYTE* NodeNumber
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool GetNumaProximityNode(
uint ProximityId, // DWORD
IntPtr NodeNumber // BYTE* out
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetNumaProximityNode(
ProximityId As UInteger, ' DWORD
NodeNumber As IntPtr ' BYTE* out
) As Boolean
End Function' ProximityId : DWORD
' NodeNumber : BYTE* out
Declare PtrSafe Function GetNumaProximityNode Lib "kernel32" ( _
ByVal ProximityId As Long, _
ByVal NodeNumber As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetNumaProximityNode = ctypes.windll.kernel32.GetNumaProximityNode
GetNumaProximityNode.restype = wintypes.BOOL
GetNumaProximityNode.argtypes = [
wintypes.DWORD, # ProximityId : DWORD
ctypes.POINTER(ctypes.c_ubyte), # NodeNumber : BYTE* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
GetNumaProximityNode = Fiddle::Function.new(
lib['GetNumaProximityNode'],
[
-Fiddle::TYPE_INT, # ProximityId : DWORD
Fiddle::TYPE_VOIDP, # NodeNumber : BYTE* out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn GetNumaProximityNode(
ProximityId: u32, // DWORD
NodeNumber: *mut u8 // BYTE* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool GetNumaProximityNode(uint ProximityId, IntPtr NodeNumber);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetNumaProximityNode' -Namespace Win32 -PassThru
# $api::GetNumaProximityNode(ProximityId, NodeNumber)#uselib "KERNEL32.dll"
#func global GetNumaProximityNode "GetNumaProximityNode" sptr, sptr
; GetNumaProximityNode ProximityId, varptr(NodeNumber) ; 戻り値は stat
; ProximityId : DWORD -> "sptr"
; NodeNumber : BYTE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global GetNumaProximityNode "GetNumaProximityNode" int, var ; res = GetNumaProximityNode(ProximityId, NodeNumber) ; ProximityId : DWORD -> "int" ; NodeNumber : BYTE* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global GetNumaProximityNode "GetNumaProximityNode" int, sptr ; res = GetNumaProximityNode(ProximityId, varptr(NodeNumber)) ; ProximityId : DWORD -> "int" ; NodeNumber : BYTE* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GetNumaProximityNode(DWORD ProximityId, BYTE* NodeNumber) #uselib "KERNEL32.dll" #cfunc global GetNumaProximityNode "GetNumaProximityNode" int, var ; res = GetNumaProximityNode(ProximityId, NodeNumber) ; ProximityId : DWORD -> "int" ; NodeNumber : BYTE* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GetNumaProximityNode(DWORD ProximityId, BYTE* NodeNumber) #uselib "KERNEL32.dll" #cfunc global GetNumaProximityNode "GetNumaProximityNode" int, intptr ; res = GetNumaProximityNode(ProximityId, varptr(NodeNumber)) ; ProximityId : DWORD -> "int" ; NodeNumber : BYTE* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procGetNumaProximityNode = kernel32.NewProc("GetNumaProximityNode")
)
// ProximityId (DWORD), NodeNumber (BYTE* out)
r1, _, err := procGetNumaProximityNode.Call(
uintptr(ProximityId),
uintptr(NodeNumber),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GetNumaProximityNode(
ProximityId: DWORD; // DWORD
NodeNumber: Pointer // BYTE* out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'GetNumaProximityNode';result := DllCall("KERNEL32\GetNumaProximityNode"
, "UInt", ProximityId ; DWORD
, "Ptr", NodeNumber ; BYTE* out
, "Int") ; return: BOOL●GetNumaProximityNode(ProximityId, NodeNumber) = DLL("KERNEL32.dll", "bool GetNumaProximityNode(dword, void*)")
# 呼び出し: GetNumaProximityNode(ProximityId, NodeNumber)
# ProximityId : DWORD -> "dword"
# NodeNumber : BYTE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。