Win32 API 日本語リファレンス
ホームSystem.WinRT › WindowsDeleteStringBuffer

WindowsDeleteStringBuffer

関数
事前確保したHSTRINGバッファを破棄して解放する。
DLLapi-ms-win-core-winrt-string-l1-1-0.dll呼出規約winapi対応OSwindows8.0

シグネチャ

// api-ms-win-core-winrt-string-l1-1-0.dll
#include <windows.h>

HRESULT WindowsDeleteStringBuffer(
    HSTRING_BUFFER bufferHandle   // optional
);

パラメーター

名前方向説明
bufferHandleHSTRING_BUFFERinoptionalプロモートせずに破棄する事前確保済みHSTRING_BUFFERハンドル。

戻り値の型: HRESULT

各言語での呼び出し定義

// api-ms-win-core-winrt-string-l1-1-0.dll
#include <windows.h>

HRESULT WindowsDeleteStringBuffer(
    HSTRING_BUFFER bufferHandle   // optional
);
[DllImport("api-ms-win-core-winrt-string-l1-1-0.dll", ExactSpelling = true)]
static extern int WindowsDeleteStringBuffer(
    IntPtr bufferHandle   // HSTRING_BUFFER optional
);
<DllImport("api-ms-win-core-winrt-string-l1-1-0.dll", ExactSpelling:=True)>
Public Shared Function WindowsDeleteStringBuffer(
    bufferHandle As IntPtr   ' HSTRING_BUFFER optional
) As Integer
End Function
' bufferHandle : HSTRING_BUFFER optional
Declare PtrSafe Function WindowsDeleteStringBuffer Lib "api-ms-win-core-winrt-string-l1-1-0" ( _
    ByVal bufferHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WindowsDeleteStringBuffer = ctypes.windll.LoadLibrary("api-ms-win-core-winrt-string-l1-1-0.dll").WindowsDeleteStringBuffer
WindowsDeleteStringBuffer.restype = ctypes.c_int
WindowsDeleteStringBuffer.argtypes = [
    wintypes.HANDLE,  # bufferHandle : HSTRING_BUFFER optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('api-ms-win-core-winrt-string-l1-1-0.dll')
WindowsDeleteStringBuffer = Fiddle::Function.new(
  lib['WindowsDeleteStringBuffer'],
  [
    Fiddle::TYPE_VOIDP,  # bufferHandle : HSTRING_BUFFER optional
  ],
  Fiddle::TYPE_INT)
#[link(name = "api-ms-win-core-winrt-string-l1-1-0")]
extern "system" {
    fn WindowsDeleteStringBuffer(
        bufferHandle: *mut core::ffi::c_void  // HSTRING_BUFFER optional
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("api-ms-win-core-winrt-string-l1-1-0.dll")]
public static extern int WindowsDeleteStringBuffer(IntPtr bufferHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'api-ms-win-core-winrt-string-l1-1-0_WindowsDeleteStringBuffer' -Namespace Win32 -PassThru
# $api::WindowsDeleteStringBuffer(bufferHandle)
#uselib "api-ms-win-core-winrt-string-l1-1-0.dll"
#func global WindowsDeleteStringBuffer "WindowsDeleteStringBuffer" sptr
; WindowsDeleteStringBuffer bufferHandle   ; 戻り値は stat
; bufferHandle : HSTRING_BUFFER optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "api-ms-win-core-winrt-string-l1-1-0.dll"
#cfunc global WindowsDeleteStringBuffer "WindowsDeleteStringBuffer" sptr
; res = WindowsDeleteStringBuffer(bufferHandle)
; bufferHandle : HSTRING_BUFFER optional -> "sptr"
; HRESULT WindowsDeleteStringBuffer(HSTRING_BUFFER bufferHandle)
#uselib "api-ms-win-core-winrt-string-l1-1-0.dll"
#cfunc global WindowsDeleteStringBuffer "WindowsDeleteStringBuffer" intptr
; res = WindowsDeleteStringBuffer(bufferHandle)
; bufferHandle : HSTRING_BUFFER optional -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	api_ms_win_core_winrt_string_l1_1_0 = windows.NewLazySystemDLL("api-ms-win-core-winrt-string-l1-1-0.dll")
	procWindowsDeleteStringBuffer = api_ms_win_core_winrt_string_l1_1_0.NewProc("WindowsDeleteStringBuffer")
)

// bufferHandle (HSTRING_BUFFER optional)
r1, _, err := procWindowsDeleteStringBuffer.Call(
	uintptr(bufferHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function WindowsDeleteStringBuffer(
  bufferHandle: THandle   // HSTRING_BUFFER optional
): Integer; stdcall;
  external 'api-ms-win-core-winrt-string-l1-1-0.dll' name 'WindowsDeleteStringBuffer';
result := DllCall("api-ms-win-core-winrt-string-l1-1-0\WindowsDeleteStringBuffer"
    , "Ptr", bufferHandle   ; HSTRING_BUFFER optional
    , "Int")   ; return: HRESULT
●WindowsDeleteStringBuffer(bufferHandle) = DLL("api-ms-win-core-winrt-string-l1-1-0.dll", "int WindowsDeleteStringBuffer(void*)")
# 呼び出し: WindowsDeleteStringBuffer(bufferHandle)
# bufferHandle : HSTRING_BUFFER optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "api-ms-win-core-winrt-string-l1-1-0" fn WindowsDeleteStringBuffer(
    bufferHandle: ?*anyopaque // HSTRING_BUFFER optional
) callconv(std.os.windows.WINAPI) i32;
proc WindowsDeleteStringBuffer(
    bufferHandle: pointer  # HSTRING_BUFFER optional
): int32 {.importc: "WindowsDeleteStringBuffer", stdcall, dynlib: "api-ms-win-core-winrt-string-l1-1-0.dll".}
pragma(lib, "api-ms-win-core-winrt-string-l1-1-0");
extern(Windows)
int WindowsDeleteStringBuffer(
    void* bufferHandle   // HSTRING_BUFFER optional
);
ccall((:WindowsDeleteStringBuffer, "api-ms-win-core-winrt-string-l1-1-0.dll"), stdcall, Int32,
      (Ptr{Cvoid},),
      bufferHandle)
# bufferHandle : HSTRING_BUFFER optional -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t WindowsDeleteStringBuffer(
    void* bufferHandle);
]]
local api-ms-win-core-winrt-string-l1-1-0 = ffi.load("api-ms-win-core-winrt-string-l1-1-0")
-- api-ms-win-core-winrt-string-l1-1-0.WindowsDeleteStringBuffer(bufferHandle)
-- bufferHandle : HSTRING_BUFFER optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('api-ms-win-core-winrt-string-l1-1-0.dll');
const WindowsDeleteStringBuffer = lib.func('__stdcall', 'WindowsDeleteStringBuffer', 'int32_t', ['void *']);
// WindowsDeleteStringBuffer(bufferHandle)
// bufferHandle : HSTRING_BUFFER optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("api-ms-win-core-winrt-string-l1-1-0.dll", {
  WindowsDeleteStringBuffer: { parameters: ["pointer"], result: "i32" },
});
// lib.symbols.WindowsDeleteStringBuffer(bufferHandle)
// bufferHandle : HSTRING_BUFFER optional -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t WindowsDeleteStringBuffer(
    void* bufferHandle);
C, "api-ms-win-core-winrt-string-l1-1-0.dll");
// $ffi->WindowsDeleteStringBuffer(bufferHandle);
// bufferHandle : HSTRING_BUFFER optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Api-ms-win-core-winrt-string-l1-1-0 extends StdCallLibrary {
    Api-ms-win-core-winrt-string-l1-1-0 INSTANCE = Native.load("api-ms-win-core-winrt-string-l1-1-0", Api-ms-win-core-winrt-string-l1-1-0.class);
    int WindowsDeleteStringBuffer(
        Pointer bufferHandle   // HSTRING_BUFFER optional
    );
}
@[Link("api-ms-win-core-winrt-string-l1-1-0")]
lib Libapi-ms-win-core-winrt-string-l1-1-0
  fun WindowsDeleteStringBuffer = WindowsDeleteStringBuffer(
    bufferHandle : Void*   # HSTRING_BUFFER optional
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef WindowsDeleteStringBufferNative = Int32 Function(Pointer<Void>);
typedef WindowsDeleteStringBufferDart = int Function(Pointer<Void>);
final WindowsDeleteStringBuffer = DynamicLibrary.open('api-ms-win-core-winrt-string-l1-1-0.dll')
    .lookupFunction<WindowsDeleteStringBufferNative, WindowsDeleteStringBufferDart>('WindowsDeleteStringBuffer');
// bufferHandle : HSTRING_BUFFER optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function WindowsDeleteStringBuffer(
  bufferHandle: THandle   // HSTRING_BUFFER optional
): Integer; stdcall;
  external 'api-ms-win-core-winrt-string-l1-1-0.dll' name 'WindowsDeleteStringBuffer';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "WindowsDeleteStringBuffer"
  c_WindowsDeleteStringBuffer :: Ptr () -> IO Int32
-- bufferHandle : HSTRING_BUFFER optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let windowsdeletestringbuffer =
  foreign "WindowsDeleteStringBuffer"
    ((ptr void) @-> returning int32_t)
(* bufferHandle : HSTRING_BUFFER optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library api-ms-win-core-winrt-string-l1-1-0 (t "api-ms-win-core-winrt-string-l1-1-0.dll"))
(cffi:use-foreign-library api-ms-win-core-winrt-string-l1-1-0)

(cffi:defcfun ("WindowsDeleteStringBuffer" windows-delete-string-buffer :convention :stdcall) :int32
  (buffer-handle :pointer))   ; HSTRING_BUFFER optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $WindowsDeleteStringBuffer = Win32::API::More->new('api-ms-win-core-winrt-string-l1-1-0',
    'int WindowsDeleteStringBuffer(HANDLE bufferHandle)');
# my $ret = $WindowsDeleteStringBuffer->Call($bufferHandle);
# bufferHandle : HSTRING_BUFFER optional -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。