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WindowsPromoteStringBuffer
関数事前確保したバッファを不変なHSTRINGへ昇格させる。
シグネチャ
// api-ms-win-core-winrt-string-l1-1-0.dll
#include <windows.h>
HRESULT WindowsPromoteStringBuffer(
HSTRING_BUFFER bufferHandle,
HSTRING* string
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| bufferHandle | HSTRING_BUFFER | in | プロモート対象の事前確保済みHSTRING_BUFFERハンドル。 |
| string | HSTRING* | out | 出力として確定したHSTRINGを受け取るポインタ。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// api-ms-win-core-winrt-string-l1-1-0.dll
#include <windows.h>
HRESULT WindowsPromoteStringBuffer(
HSTRING_BUFFER bufferHandle,
HSTRING* string
);[DllImport("api-ms-win-core-winrt-string-l1-1-0.dll", ExactSpelling = true)]
static extern int WindowsPromoteStringBuffer(
IntPtr bufferHandle, // HSTRING_BUFFER
IntPtr string // HSTRING* out
);<DllImport("api-ms-win-core-winrt-string-l1-1-0.dll", ExactSpelling:=True)>
Public Shared Function WindowsPromoteStringBuffer(
bufferHandle As IntPtr, ' HSTRING_BUFFER
[string] As IntPtr ' HSTRING* out
) As Integer
End Function' bufferHandle : HSTRING_BUFFER
' string : HSTRING* out
Declare PtrSafe Function WindowsPromoteStringBuffer Lib "api-ms-win-core-winrt-string-l1-1-0" ( _
ByVal bufferHandle As LongPtr, _
ByVal string As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WindowsPromoteStringBuffer = ctypes.windll.LoadLibrary("api-ms-win-core-winrt-string-l1-1-0.dll").WindowsPromoteStringBuffer
WindowsPromoteStringBuffer.restype = ctypes.c_int
WindowsPromoteStringBuffer.argtypes = [
wintypes.HANDLE, # bufferHandle : HSTRING_BUFFER
ctypes.c_void_p, # string : HSTRING* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('api-ms-win-core-winrt-string-l1-1-0.dll')
WindowsPromoteStringBuffer = Fiddle::Function.new(
lib['WindowsPromoteStringBuffer'],
[
Fiddle::TYPE_VOIDP, # bufferHandle : HSTRING_BUFFER
Fiddle::TYPE_VOIDP, # string : HSTRING* out
],
Fiddle::TYPE_INT)#[link(name = "api-ms-win-core-winrt-string-l1-1-0")]
extern "system" {
fn WindowsPromoteStringBuffer(
bufferHandle: *mut core::ffi::c_void, // HSTRING_BUFFER
string: *mut *mut core::ffi::c_void // HSTRING* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("api-ms-win-core-winrt-string-l1-1-0.dll")]
public static extern int WindowsPromoteStringBuffer(IntPtr bufferHandle, IntPtr string);
"@
$api = Add-Type -MemberDefinition $sig -Name 'api-ms-win-core-winrt-string-l1-1-0_WindowsPromoteStringBuffer' -Namespace Win32 -PassThru
# $api::WindowsPromoteStringBuffer(bufferHandle, string)#uselib "api-ms-win-core-winrt-string-l1-1-0.dll"
#func global WindowsPromoteStringBuffer "WindowsPromoteStringBuffer" sptr, sptr
; WindowsPromoteStringBuffer bufferHandle, string ; 戻り値は stat
; bufferHandle : HSTRING_BUFFER -> "sptr"
; string : HSTRING* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "api-ms-win-core-winrt-string-l1-1-0.dll"
#cfunc global WindowsPromoteStringBuffer "WindowsPromoteStringBuffer" sptr, sptr
; res = WindowsPromoteStringBuffer(bufferHandle, string)
; bufferHandle : HSTRING_BUFFER -> "sptr"
; string : HSTRING* out -> "sptr"; HRESULT WindowsPromoteStringBuffer(HSTRING_BUFFER bufferHandle, HSTRING* string)
#uselib "api-ms-win-core-winrt-string-l1-1-0.dll"
#cfunc global WindowsPromoteStringBuffer "WindowsPromoteStringBuffer" intptr, intptr
; res = WindowsPromoteStringBuffer(bufferHandle, string)
; bufferHandle : HSTRING_BUFFER -> "intptr"
; string : HSTRING* out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
api_ms_win_core_winrt_string_l1_1_0 = windows.NewLazySystemDLL("api-ms-win-core-winrt-string-l1-1-0.dll")
procWindowsPromoteStringBuffer = api_ms_win_core_winrt_string_l1_1_0.NewProc("WindowsPromoteStringBuffer")
)
// bufferHandle (HSTRING_BUFFER), string (HSTRING* out)
r1, _, err := procWindowsPromoteStringBuffer.Call(
uintptr(bufferHandle),
uintptr(string),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction WindowsPromoteStringBuffer(
bufferHandle: THandle; // HSTRING_BUFFER
string: Pointer // HSTRING* out
): Integer; stdcall;
external 'api-ms-win-core-winrt-string-l1-1-0.dll' name 'WindowsPromoteStringBuffer';result := DllCall("api-ms-win-core-winrt-string-l1-1-0\WindowsPromoteStringBuffer"
, "Ptr", bufferHandle ; HSTRING_BUFFER
, "Ptr", string ; HSTRING* out
, "Int") ; return: HRESULT●WindowsPromoteStringBuffer(bufferHandle, string) = DLL("api-ms-win-core-winrt-string-l1-1-0.dll", "int WindowsPromoteStringBuffer(void*, void*)")
# 呼び出し: WindowsPromoteStringBuffer(bufferHandle, string)
# bufferHandle : HSTRING_BUFFER -> "void*"
# string : HSTRING* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "api-ms-win-core-winrt-string-l1-1-0" fn WindowsPromoteStringBuffer(
bufferHandle: ?*anyopaque, // HSTRING_BUFFER
string: ?*anyopaque // HSTRING* out
) callconv(std.os.windows.WINAPI) i32;proc WindowsPromoteStringBuffer(
bufferHandle: pointer, # HSTRING_BUFFER
string: pointer # HSTRING* out
): int32 {.importc: "WindowsPromoteStringBuffer", stdcall, dynlib: "api-ms-win-core-winrt-string-l1-1-0.dll".}pragma(lib, "api-ms-win-core-winrt-string-l1-1-0");
extern(Windows)
int WindowsPromoteStringBuffer(
void* bufferHandle, // HSTRING_BUFFER
void* string // HSTRING* out
);ccall((:WindowsPromoteStringBuffer, "api-ms-win-core-winrt-string-l1-1-0.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{Cvoid}),
bufferHandle, string)
# bufferHandle : HSTRING_BUFFER -> Ptr{Cvoid}
# string : HSTRING* out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t WindowsPromoteStringBuffer(
void* bufferHandle,
void* string);
]]
local api-ms-win-core-winrt-string-l1-1-0 = ffi.load("api-ms-win-core-winrt-string-l1-1-0")
-- api-ms-win-core-winrt-string-l1-1-0.WindowsPromoteStringBuffer(bufferHandle, string)
-- bufferHandle : HSTRING_BUFFER
-- string : HSTRING* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('api-ms-win-core-winrt-string-l1-1-0.dll');
const WindowsPromoteStringBuffer = lib.func('__stdcall', 'WindowsPromoteStringBuffer', 'int32_t', ['void *', 'void *']);
// WindowsPromoteStringBuffer(bufferHandle, string)
// bufferHandle : HSTRING_BUFFER -> 'void *'
// string : HSTRING* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("api-ms-win-core-winrt-string-l1-1-0.dll", {
WindowsPromoteStringBuffer: { parameters: ["pointer", "pointer"], result: "i32" },
});
// lib.symbols.WindowsPromoteStringBuffer(bufferHandle, string)
// bufferHandle : HSTRING_BUFFER -> "pointer"
// string : HSTRING* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t WindowsPromoteStringBuffer(
void* bufferHandle,
void* string);
C, "api-ms-win-core-winrt-string-l1-1-0.dll");
// $ffi->WindowsPromoteStringBuffer(bufferHandle, string);
// bufferHandle : HSTRING_BUFFER
// string : HSTRING* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Api-ms-win-core-winrt-string-l1-1-0 extends StdCallLibrary {
Api-ms-win-core-winrt-string-l1-1-0 INSTANCE = Native.load("api-ms-win-core-winrt-string-l1-1-0", Api-ms-win-core-winrt-string-l1-1-0.class);
int WindowsPromoteStringBuffer(
Pointer bufferHandle, // HSTRING_BUFFER
Pointer string // HSTRING* out
);
}@[Link("api-ms-win-core-winrt-string-l1-1-0")]
lib Libapi-ms-win-core-winrt-string-l1-1-0
fun WindowsPromoteStringBuffer = WindowsPromoteStringBuffer(
bufferHandle : Void*, # HSTRING_BUFFER
string : Void* # HSTRING* out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WindowsPromoteStringBufferNative = Int32 Function(Pointer<Void>, Pointer<Void>);
typedef WindowsPromoteStringBufferDart = int Function(Pointer<Void>, Pointer<Void>);
final WindowsPromoteStringBuffer = DynamicLibrary.open('api-ms-win-core-winrt-string-l1-1-0.dll')
.lookupFunction<WindowsPromoteStringBufferNative, WindowsPromoteStringBufferDart>('WindowsPromoteStringBuffer');
// bufferHandle : HSTRING_BUFFER -> Pointer<Void>
// string : HSTRING* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function WindowsPromoteStringBuffer(
bufferHandle: THandle; // HSTRING_BUFFER
string: Pointer // HSTRING* out
): Integer; stdcall;
external 'api-ms-win-core-winrt-string-l1-1-0.dll' name 'WindowsPromoteStringBuffer';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WindowsPromoteStringBuffer"
c_WindowsPromoteStringBuffer :: Ptr () -> Ptr () -> IO Int32
-- bufferHandle : HSTRING_BUFFER -> Ptr ()
-- string : HSTRING* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let windowspromotestringbuffer =
foreign "WindowsPromoteStringBuffer"
((ptr void) @-> (ptr void) @-> returning int32_t)
(* bufferHandle : HSTRING_BUFFER -> (ptr void) *)
(* string : HSTRING* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library api-ms-win-core-winrt-string-l1-1-0 (t "api-ms-win-core-winrt-string-l1-1-0.dll"))
(cffi:use-foreign-library api-ms-win-core-winrt-string-l1-1-0)
(cffi:defcfun ("WindowsPromoteStringBuffer" windows-promote-string-buffer :convention :stdcall) :int32
(buffer-handle :pointer) ; HSTRING_BUFFER
(string :pointer)) ; HSTRING* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WindowsPromoteStringBuffer = Win32::API::More->new('api-ms-win-core-winrt-string-l1-1-0',
'int WindowsPromoteStringBuffer(HANDLE bufferHandle, HANDLE string)');
# my $ret = $WindowsPromoteStringBuffer->Call($bufferHandle, $string);
# bufferHandle : HSTRING_BUFFER -> HANDLE
# string : HSTRING* out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。