Win32 API 日本語リファレンス
ホームUI.Controls.Dialogs › ReplaceTextA

ReplaceTextA

関数
文字列置換の非モーダルダイアログを表示する(ANSI版)。
DLLCOMDLG32.dll文字セットANSI (-A)呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// COMDLG32.dll  (ANSI / -A)
#include <windows.h>

HWND ReplaceTextA(
    FINDREPLACEA* param0
);

パラメーター

名前方向
param0FINDREPLACEA*inout

戻り値の型: HWND

各言語での呼び出し定義

// COMDLG32.dll  (ANSI / -A)
#include <windows.h>

HWND ReplaceTextA(
    FINDREPLACEA* param0
);
[DllImport("COMDLG32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern IntPtr ReplaceTextA(
    IntPtr param0   // FINDREPLACEA* in/out
);
<DllImport("COMDLG32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function ReplaceTextA(
    param0 As IntPtr   ' FINDREPLACEA* in/out
) As IntPtr
End Function
' param0 : FINDREPLACEA* in/out
Declare PtrSafe Function ReplaceTextA Lib "comdlg32" ( _
    ByVal param0 As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ReplaceTextA = ctypes.windll.comdlg32.ReplaceTextA
ReplaceTextA.restype = ctypes.c_void_p
ReplaceTextA.argtypes = [
    ctypes.c_void_p,  # param0 : FINDREPLACEA* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('COMDLG32.dll')
ReplaceTextA = Fiddle::Function.new(
  lib['ReplaceTextA'],
  [
    Fiddle::TYPE_VOIDP,  # param0 : FINDREPLACEA* in/out
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "comdlg32")]
extern "system" {
    fn ReplaceTextA(
        param0: *mut FINDREPLACEA  // FINDREPLACEA* in/out
    ) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("COMDLG32.dll", CharSet = CharSet.Ansi)]
public static extern IntPtr ReplaceTextA(IntPtr param0);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMDLG32_ReplaceTextA' -Namespace Win32 -PassThru
# $api::ReplaceTextA(param0)
#uselib "COMDLG32.dll"
#func global ReplaceTextA "ReplaceTextA" sptr
; ReplaceTextA varptr(param0)   ; 戻り値は stat
; param0 : FINDREPLACEA* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "COMDLG32.dll"
#cfunc global ReplaceTextA "ReplaceTextA" var
; res = ReplaceTextA(param0)
; param0 : FINDREPLACEA* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HWND ReplaceTextA(FINDREPLACEA* param0)
#uselib "COMDLG32.dll"
#cfunc global ReplaceTextA "ReplaceTextA" var
; res = ReplaceTextA(param0)
; param0 : FINDREPLACEA* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	comdlg32 = windows.NewLazySystemDLL("COMDLG32.dll")
	procReplaceTextA = comdlg32.NewProc("ReplaceTextA")
)

// param0 (FINDREPLACEA* in/out)
r1, _, err := procReplaceTextA.Call(
	uintptr(param0),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HWND
function ReplaceTextA(
  param0: Pointer   // FINDREPLACEA* in/out
): THandle; stdcall;
  external 'COMDLG32.dll' name 'ReplaceTextA';
result := DllCall("COMDLG32\ReplaceTextA"
    , "Ptr", param0   ; FINDREPLACEA* in/out
    , "Ptr")   ; return: HWND
●ReplaceTextA(param0) = DLL("COMDLG32.dll", "void* ReplaceTextA(void*)")
# 呼び出し: ReplaceTextA(param0)
# param0 : FINDREPLACEA* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。