Win32 API 日本語リファレンス
ホームUI.Controls › CreateMappedBitmap

CreateMappedBitmap

関数
色を置換しながらリソースからビットマップを作成する。
DLLCOMCTL32.dll呼出規約winapiSetLastErrorあり対応OSWindows Vista 以降

シグネチャ

// COMCTL32.dll
#include <windows.h>

HBITMAP CreateMappedBitmap(
    HINSTANCE hInstance,
    INT_PTR idBitmap,
    DWORD wFlags,
    COLORMAP* lpColorMap,   // optional
    INT iNumMaps
);

パラメーター

名前方向
hInstanceHINSTANCEin
idBitmapINT_PTRin
wFlagsDWORDin
lpColorMapCOLORMAP*inoptional
iNumMapsINTin

戻り値の型: HBITMAP

各言語での呼び出し定義

// COMCTL32.dll
#include <windows.h>

HBITMAP CreateMappedBitmap(
    HINSTANCE hInstance,
    INT_PTR idBitmap,
    DWORD wFlags,
    COLORMAP* lpColorMap,   // optional
    INT iNumMaps
);
[DllImport("COMCTL32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr CreateMappedBitmap(
    IntPtr hInstance,   // HINSTANCE
    IntPtr idBitmap,   // INT_PTR
    uint wFlags,   // DWORD
    IntPtr lpColorMap,   // COLORMAP* optional
    int iNumMaps   // INT
);
<DllImport("COMCTL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function CreateMappedBitmap(
    hInstance As IntPtr,   ' HINSTANCE
    idBitmap As IntPtr,   ' INT_PTR
    wFlags As UInteger,   ' DWORD
    lpColorMap As IntPtr,   ' COLORMAP* optional
    iNumMaps As Integer   ' INT
) As IntPtr
End Function
' hInstance : HINSTANCE
' idBitmap : INT_PTR
' wFlags : DWORD
' lpColorMap : COLORMAP* optional
' iNumMaps : INT
Declare PtrSafe Function CreateMappedBitmap Lib "comctl32" ( _
    ByVal hInstance As LongPtr, _
    ByVal idBitmap As LongPtr, _
    ByVal wFlags As Long, _
    ByVal lpColorMap As LongPtr, _
    ByVal iNumMaps As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

CreateMappedBitmap = ctypes.windll.comctl32.CreateMappedBitmap
CreateMappedBitmap.restype = ctypes.c_void_p
CreateMappedBitmap.argtypes = [
    wintypes.HANDLE,  # hInstance : HINSTANCE
    ctypes.c_ssize_t,  # idBitmap : INT_PTR
    wintypes.DWORD,  # wFlags : DWORD
    ctypes.c_void_p,  # lpColorMap : COLORMAP* optional
    ctypes.c_int,  # iNumMaps : INT
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('COMCTL32.dll')
CreateMappedBitmap = Fiddle::Function.new(
  lib['CreateMappedBitmap'],
  [
    Fiddle::TYPE_VOIDP,  # hInstance : HINSTANCE
    Fiddle::TYPE_INTPTR_T,  # idBitmap : INT_PTR
    -Fiddle::TYPE_INT,  # wFlags : DWORD
    Fiddle::TYPE_VOIDP,  # lpColorMap : COLORMAP* optional
    Fiddle::TYPE_INT,  # iNumMaps : INT
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "comctl32")]
extern "system" {
    fn CreateMappedBitmap(
        hInstance: *mut core::ffi::c_void,  // HINSTANCE
        idBitmap: isize,  // INT_PTR
        wFlags: u32,  // DWORD
        lpColorMap: *mut COLORMAP,  // COLORMAP* optional
        iNumMaps: i32  // INT
    ) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("COMCTL32.dll", SetLastError = true)]
public static extern IntPtr CreateMappedBitmap(IntPtr hInstance, IntPtr idBitmap, uint wFlags, IntPtr lpColorMap, int iNumMaps);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMCTL32_CreateMappedBitmap' -Namespace Win32 -PassThru
# $api::CreateMappedBitmap(hInstance, idBitmap, wFlags, lpColorMap, iNumMaps)
#uselib "COMCTL32.dll"
#func global CreateMappedBitmap "CreateMappedBitmap" sptr, sptr, sptr, sptr, sptr
; CreateMappedBitmap hInstance, idBitmap, wFlags, varptr(lpColorMap), iNumMaps   ; 戻り値は stat
; hInstance : HINSTANCE -> "sptr"
; idBitmap : INT_PTR -> "sptr"
; wFlags : DWORD -> "sptr"
; lpColorMap : COLORMAP* optional -> "sptr"
; iNumMaps : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "COMCTL32.dll"
#cfunc global CreateMappedBitmap "CreateMappedBitmap" sptr, sptr, int, var, int
; res = CreateMappedBitmap(hInstance, idBitmap, wFlags, lpColorMap, iNumMaps)
; hInstance : HINSTANCE -> "sptr"
; idBitmap : INT_PTR -> "sptr"
; wFlags : DWORD -> "int"
; lpColorMap : COLORMAP* optional -> "var"
; iNumMaps : INT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HBITMAP CreateMappedBitmap(HINSTANCE hInstance, INT_PTR idBitmap, DWORD wFlags, COLORMAP* lpColorMap, INT iNumMaps)
#uselib "COMCTL32.dll"
#cfunc global CreateMappedBitmap "CreateMappedBitmap" intptr, intptr, int, var, int
; res = CreateMappedBitmap(hInstance, idBitmap, wFlags, lpColorMap, iNumMaps)
; hInstance : HINSTANCE -> "intptr"
; idBitmap : INT_PTR -> "intptr"
; wFlags : DWORD -> "int"
; lpColorMap : COLORMAP* optional -> "var"
; iNumMaps : INT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	comctl32 = windows.NewLazySystemDLL("COMCTL32.dll")
	procCreateMappedBitmap = comctl32.NewProc("CreateMappedBitmap")
)

// hInstance (HINSTANCE), idBitmap (INT_PTR), wFlags (DWORD), lpColorMap (COLORMAP* optional), iNumMaps (INT)
r1, _, err := procCreateMappedBitmap.Call(
	uintptr(hInstance),
	uintptr(idBitmap),
	uintptr(wFlags),
	uintptr(lpColorMap),
	uintptr(iNumMaps),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HBITMAP
function CreateMappedBitmap(
  hInstance: THandle;   // HINSTANCE
  idBitmap: NativeInt;   // INT_PTR
  wFlags: DWORD;   // DWORD
  lpColorMap: Pointer;   // COLORMAP* optional
  iNumMaps: Integer   // INT
): THandle; stdcall;
  external 'COMCTL32.dll' name 'CreateMappedBitmap';
result := DllCall("COMCTL32\CreateMappedBitmap"
    , "Ptr", hInstance   ; HINSTANCE
    , "Ptr", idBitmap   ; INT_PTR
    , "UInt", wFlags   ; DWORD
    , "Ptr", lpColorMap   ; COLORMAP* optional
    , "Int", iNumMaps   ; INT
    , "Ptr")   ; return: HBITMAP
●CreateMappedBitmap(hInstance, idBitmap, wFlags, lpColorMap, iNumMaps) = DLL("COMCTL32.dll", "void* CreateMappedBitmap(void*, int, dword, void*, int)")
# 呼び出し: CreateMappedBitmap(hInstance, idBitmap, wFlags, lpColorMap, iNumMaps)
# hInstance : HINSTANCE -> "void*"
# idBitmap : INT_PTR -> "int"
# wFlags : DWORD -> "dword"
# lpColorMap : COLORMAP* optional -> "void*"
# iNumMaps : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。