Win32 API 日本語リファレンス
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EvaluateProximityToRect

関数
矩形に対するタッチ入力の近接度を評価する。
DLLUSER32.dll呼出規約winapiSetLastErrorあり対応OSwindows8.0

シグネチャ

// USER32.dll
#include <windows.h>

BOOL EvaluateProximityToRect(
    const RECT* controlBoundingBox,
    const TOUCH_HIT_TESTING_INPUT* pHitTestingInput,
    TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* pProximityEval
);

パラメーター

名前方向説明
controlBoundingBoxRECT*inUI 要素の境界ボックスを定義する RECT 構造体です。
pHitTestingInputTOUCH_HIT_TESTING_INPUT*inタッチ接触領域のデータを保持する TOUCH_HIT_TESTING_INPUT 構造体です。
pProximityEvalTOUCH_HIT_TESTING_PROXIMITY_EVALUATION*outスコアと調整後のタッチポイントのデータを保持する TOUCH_HIT_TESTING_PROXIMITY_EVALUATION 構造体です。

戻り値の型: BOOL

公式ドキュメント

タッチ接触領域と交差する他のすべての四角形と比較したうえで、ある四角形がタッチターゲットである確率のスコアと、その四角形内の調整後のタッチポイントを返します。

戻り値

この関数が成功した場合は TRUE を返します。

それ以外の場合は FALSE を返します。拡張エラー情報を取得するには、GetLastError 関数を呼び出します。

解説(Remarks)

Windows との一貫性を保つため、WM_TOUCHHITTESTING を処理するフレームワークは、ターゲット判定に次の原則を使用する必要があります。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL EvaluateProximityToRect(
    const RECT* controlBoundingBox,
    const TOUCH_HIT_TESTING_INPUT* pHitTestingInput,
    TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* pProximityEval
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool EvaluateProximityToRect(
    IntPtr controlBoundingBox,   // RECT*
    IntPtr pHitTestingInput,   // TOUCH_HIT_TESTING_INPUT*
    IntPtr pProximityEval   // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
);
<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function EvaluateProximityToRect(
    controlBoundingBox As IntPtr,   ' RECT*
    pHitTestingInput As IntPtr,   ' TOUCH_HIT_TESTING_INPUT*
    pProximityEval As IntPtr   ' TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' controlBoundingBox : RECT*
' pHitTestingInput : TOUCH_HIT_TESTING_INPUT*
' pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
Declare PtrSafe Function EvaluateProximityToRect Lib "user32" ( _
    ByVal controlBoundingBox As LongPtr, _
    ByVal pHitTestingInput As LongPtr, _
    ByVal pProximityEval As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

EvaluateProximityToRect = ctypes.windll.user32.EvaluateProximityToRect
EvaluateProximityToRect.restype = wintypes.BOOL
EvaluateProximityToRect.argtypes = [
    ctypes.c_void_p,  # controlBoundingBox : RECT*
    ctypes.c_void_p,  # pHitTestingInput : TOUCH_HIT_TESTING_INPUT*
    ctypes.c_void_p,  # pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
EvaluateProximityToRect = Fiddle::Function.new(
  lib['EvaluateProximityToRect'],
  [
    Fiddle::TYPE_VOIDP,  # controlBoundingBox : RECT*
    Fiddle::TYPE_VOIDP,  # pHitTestingInput : TOUCH_HIT_TESTING_INPUT*
    Fiddle::TYPE_VOIDP,  # pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn EvaluateProximityToRect(
        controlBoundingBox: *const RECT,  // RECT*
        pHitTestingInput: *const TOUCH_HIT_TESTING_INPUT,  // TOUCH_HIT_TESTING_INPUT*
        pProximityEval: *mut TOUCH_HIT_TESTING_PROXIMITY_EVALUATION  // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool EvaluateProximityToRect(IntPtr controlBoundingBox, IntPtr pHitTestingInput, IntPtr pProximityEval);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_EvaluateProximityToRect' -Namespace Win32 -PassThru
# $api::EvaluateProximityToRect(controlBoundingBox, pHitTestingInput, pProximityEval)
#uselib "USER32.dll"
#func global EvaluateProximityToRect "EvaluateProximityToRect" sptr, sptr, sptr
; EvaluateProximityToRect varptr(controlBoundingBox), varptr(pHitTestingInput), varptr(pProximityEval)   ; 戻り値は stat
; controlBoundingBox : RECT* -> "sptr"
; pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> "sptr"
; pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "USER32.dll"
#cfunc global EvaluateProximityToRect "EvaluateProximityToRect" var, var, var
; res = EvaluateProximityToRect(controlBoundingBox, pHitTestingInput, pProximityEval)
; controlBoundingBox : RECT* -> "var"
; pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> "var"
; pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL EvaluateProximityToRect(RECT* controlBoundingBox, TOUCH_HIT_TESTING_INPUT* pHitTestingInput, TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* pProximityEval)
#uselib "USER32.dll"
#cfunc global EvaluateProximityToRect "EvaluateProximityToRect" var, var, var
; res = EvaluateProximityToRect(controlBoundingBox, pHitTestingInput, pProximityEval)
; controlBoundingBox : RECT* -> "var"
; pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> "var"
; pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procEvaluateProximityToRect = user32.NewProc("EvaluateProximityToRect")
)

// controlBoundingBox (RECT*), pHitTestingInput (TOUCH_HIT_TESTING_INPUT*), pProximityEval (TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out)
r1, _, err := procEvaluateProximityToRect.Call(
	uintptr(controlBoundingBox),
	uintptr(pHitTestingInput),
	uintptr(pProximityEval),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function EvaluateProximityToRect(
  controlBoundingBox: Pointer;   // RECT*
  pHitTestingInput: Pointer;   // TOUCH_HIT_TESTING_INPUT*
  pProximityEval: Pointer   // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
): BOOL; stdcall;
  external 'USER32.dll' name 'EvaluateProximityToRect';
result := DllCall("USER32\EvaluateProximityToRect"
    , "Ptr", controlBoundingBox   ; RECT*
    , "Ptr", pHitTestingInput   ; TOUCH_HIT_TESTING_INPUT*
    , "Ptr", pProximityEval   ; TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
    , "Int")   ; return: BOOL
●EvaluateProximityToRect(controlBoundingBox, pHitTestingInput, pProximityEval) = DLL("USER32.dll", "bool EvaluateProximityToRect(void*, void*, void*)")
# 呼び出し: EvaluateProximityToRect(controlBoundingBox, pHitTestingInput, pProximityEval)
# controlBoundingBox : RECT* -> "void*"
# pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> "void*"
# pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "user32" fn EvaluateProximityToRect(
    controlBoundingBox: [*c]RECT, // RECT*
    pHitTestingInput: [*c]TOUCH_HIT_TESTING_INPUT, // TOUCH_HIT_TESTING_INPUT*
    pProximityEval: [*c]TOUCH_HIT_TESTING_PROXIMITY_EVALUATION // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
) callconv(std.os.windows.WINAPI) i32;
proc EvaluateProximityToRect(
    controlBoundingBox: ptr RECT,  # RECT*
    pHitTestingInput: ptr TOUCH_HIT_TESTING_INPUT,  # TOUCH_HIT_TESTING_INPUT*
    pProximityEval: ptr TOUCH_HIT_TESTING_PROXIMITY_EVALUATION  # TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
): int32 {.importc: "EvaluateProximityToRect", stdcall, dynlib: "USER32.dll".}
pragma(lib, "user32");
extern(Windows)
int EvaluateProximityToRect(
    RECT* controlBoundingBox,   // RECT*
    TOUCH_HIT_TESTING_INPUT* pHitTestingInput,   // TOUCH_HIT_TESTING_INPUT*
    TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* pProximityEval   // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
);
ccall((:EvaluateProximityToRect, "USER32.dll"), stdcall, Int32,
      (Ptr{RECT}, Ptr{TOUCH_HIT_TESTING_INPUT}, Ptr{TOUCH_HIT_TESTING_PROXIMITY_EVALUATION}),
      controlBoundingBox, pHitTestingInput, pProximityEval)
# controlBoundingBox : RECT* -> Ptr{RECT}
# pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> Ptr{TOUCH_HIT_TESTING_INPUT}
# pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> Ptr{TOUCH_HIT_TESTING_PROXIMITY_EVALUATION}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t EvaluateProximityToRect(
    void* controlBoundingBox,
    void* pHitTestingInput,
    void* pProximityEval);
]]
local user32 = ffi.load("user32")
-- user32.EvaluateProximityToRect(controlBoundingBox, pHitTestingInput, pProximityEval)
-- controlBoundingBox : RECT*
-- pHitTestingInput : TOUCH_HIT_TESTING_INPUT*
-- pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const EvaluateProximityToRect = lib.func('__stdcall', 'EvaluateProximityToRect', 'int32_t', ['void *', 'void *', 'void *']);
// EvaluateProximityToRect(controlBoundingBox, pHitTestingInput, pProximityEval)
// controlBoundingBox : RECT* -> 'void *'
// pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> 'void *'
// pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("USER32.dll", {
  EvaluateProximityToRect: { parameters: ["pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.EvaluateProximityToRect(controlBoundingBox, pHitTestingInput, pProximityEval)
// controlBoundingBox : RECT* -> "pointer"
// pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> "pointer"
// pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t EvaluateProximityToRect(
    void* controlBoundingBox,
    void* pHitTestingInput,
    void* pProximityEval);
C, "USER32.dll");
// $ffi->EvaluateProximityToRect(controlBoundingBox, pHitTestingInput, pProximityEval);
// controlBoundingBox : RECT*
// pHitTestingInput : TOUCH_HIT_TESTING_INPUT*
// pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface User32 extends StdCallLibrary {
    User32 INSTANCE = Native.load("user32", User32.class);
    boolean EvaluateProximityToRect(
        Pointer controlBoundingBox,   // RECT*
        Pointer pHitTestingInput,   // TOUCH_HIT_TESTING_INPUT*
        Pointer pProximityEval   // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
    );
}
@[Link("user32")]
lib LibUSER32
  fun EvaluateProximityToRect = EvaluateProximityToRect(
    controlBoundingBox : RECT*,   # RECT*
    pHitTestingInput : TOUCH_HIT_TESTING_INPUT*,   # TOUCH_HIT_TESTING_INPUT*
    pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*   # TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef EvaluateProximityToRectNative = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef EvaluateProximityToRectDart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
final EvaluateProximityToRect = DynamicLibrary.open('USER32.dll')
    .lookupFunction<EvaluateProximityToRectNative, EvaluateProximityToRectDart>('EvaluateProximityToRect');
// controlBoundingBox : RECT* -> Pointer<Void>
// pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> Pointer<Void>
// pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function EvaluateProximityToRect(
  controlBoundingBox: Pointer;   // RECT*
  pHitTestingInput: Pointer;   // TOUCH_HIT_TESTING_INPUT*
  pProximityEval: Pointer   // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
): BOOL; stdcall;
  external 'USER32.dll' name 'EvaluateProximityToRect';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "EvaluateProximityToRect"
  c_EvaluateProximityToRect :: Ptr () -> Ptr () -> Ptr () -> IO CInt
-- controlBoundingBox : RECT* -> Ptr ()
-- pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> Ptr ()
-- pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let evaluateproximitytorect =
  foreign "EvaluateProximityToRect"
    ((ptr void) @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* controlBoundingBox : RECT* -> (ptr void) *)
(* pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> (ptr void) *)
(* pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)

(cffi:defcfun ("EvaluateProximityToRect" evaluate-proximity-to-rect :convention :stdcall) :int32
  (control-bounding-box :pointer)   ; RECT*
  (p-hit-testing-input :pointer)   ; TOUCH_HIT_TESTING_INPUT*
  (p-proximity-eval :pointer))   ; TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $EvaluateProximityToRect = Win32::API::More->new('USER32',
    'BOOL EvaluateProximityToRect(LPVOID controlBoundingBox, LPVOID pHitTestingInput, LPVOID pProximityEval)');
# my $ret = $EvaluateProximityToRect->Call($controlBoundingBox, $pHitTestingInput, $pProximityEval);
# controlBoundingBox : RECT* -> LPVOID
# pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> LPVOID
# pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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