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GetKeyboardLayoutList
関数システム内のキーボードレイアウトハンドルの一覧を取得する。
シグネチャ
// USER32.dll
#include <windows.h>
INT GetKeyboardLayoutList(
INT nBuff,
HKL* lpList // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| nBuff | INT | in |
| lpList | HKL* | outoptional |
戻り値の型: INT
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
INT GetKeyboardLayoutList(
INT nBuff,
HKL* lpList // optional
);[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern int GetKeyboardLayoutList(
int nBuff, // INT
IntPtr lpList // HKL* optional, out
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetKeyboardLayoutList(
nBuff As Integer, ' INT
lpList As IntPtr ' HKL* optional, out
) As Integer
End Function' nBuff : INT
' lpList : HKL* optional, out
Declare PtrSafe Function GetKeyboardLayoutList Lib "user32" ( _
ByVal nBuff As Long, _
ByVal lpList As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetKeyboardLayoutList = ctypes.windll.user32.GetKeyboardLayoutList
GetKeyboardLayoutList.restype = ctypes.c_int
GetKeyboardLayoutList.argtypes = [
ctypes.c_int, # nBuff : INT
ctypes.c_void_p, # lpList : HKL* optional, out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
GetKeyboardLayoutList = Fiddle::Function.new(
lib['GetKeyboardLayoutList'],
[
Fiddle::TYPE_INT, # nBuff : INT
Fiddle::TYPE_VOIDP, # lpList : HKL* optional, out
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn GetKeyboardLayoutList(
nBuff: i32, // INT
lpList: *mut *mut core::ffi::c_void // HKL* optional, out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", SetLastError = true)]
public static extern int GetKeyboardLayoutList(int nBuff, IntPtr lpList);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetKeyboardLayoutList' -Namespace Win32 -PassThru
# $api::GetKeyboardLayoutList(nBuff, lpList)#uselib "USER32.dll"
#func global GetKeyboardLayoutList "GetKeyboardLayoutList" sptr, sptr
; GetKeyboardLayoutList nBuff, lpList ; 戻り値は stat
; nBuff : INT -> "sptr"
; lpList : HKL* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global GetKeyboardLayoutList "GetKeyboardLayoutList" int, sptr
; res = GetKeyboardLayoutList(nBuff, lpList)
; nBuff : INT -> "int"
; lpList : HKL* optional, out -> "sptr"; INT GetKeyboardLayoutList(INT nBuff, HKL* lpList)
#uselib "USER32.dll"
#cfunc global GetKeyboardLayoutList "GetKeyboardLayoutList" int, intptr
; res = GetKeyboardLayoutList(nBuff, lpList)
; nBuff : INT -> "int"
; lpList : HKL* optional, out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procGetKeyboardLayoutList = user32.NewProc("GetKeyboardLayoutList")
)
// nBuff (INT), lpList (HKL* optional, out)
r1, _, err := procGetKeyboardLayoutList.Call(
uintptr(nBuff),
uintptr(lpList),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction GetKeyboardLayoutList(
nBuff: Integer; // INT
lpList: Pointer // HKL* optional, out
): Integer; stdcall;
external 'USER32.dll' name 'GetKeyboardLayoutList';result := DllCall("USER32\GetKeyboardLayoutList"
, "Int", nBuff ; INT
, "Ptr", lpList ; HKL* optional, out
, "Int") ; return: INT●GetKeyboardLayoutList(nBuff, lpList) = DLL("USER32.dll", "int GetKeyboardLayoutList(int, void*)")
# 呼び出し: GetKeyboardLayoutList(nBuff, lpList)
# nBuff : INT -> "int"
# lpList : HKL* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。