ホーム › UI.Input.XboxController › XInputGetState
XInputGetState
関数指定したXboxコントローラーの現在の入力状態を取得する。
シグネチャ
// xinput1_4.dll
#include <windows.h>
DWORD XInputGetState(
DWORD dwUserIndex,
XINPUT_STATE* pState
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| dwUserIndex | DWORD | in |
| pState | XINPUT_STATE* | out |
戻り値の型: DWORD
各言語での呼び出し定義
// xinput1_4.dll
#include <windows.h>
DWORD XInputGetState(
DWORD dwUserIndex,
XINPUT_STATE* pState
);[DllImport("xinput1_4.dll", ExactSpelling = true)]
static extern uint XInputGetState(
uint dwUserIndex, // DWORD
IntPtr pState // XINPUT_STATE* out
);<DllImport("xinput1_4.dll", ExactSpelling:=True)>
Public Shared Function XInputGetState(
dwUserIndex As UInteger, ' DWORD
pState As IntPtr ' XINPUT_STATE* out
) As UInteger
End Function' dwUserIndex : DWORD
' pState : XINPUT_STATE* out
Declare PtrSafe Function XInputGetState Lib "xinput1_4" ( _
ByVal dwUserIndex As Long, _
ByVal pState As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
XInputGetState = ctypes.windll.xinput1_4.XInputGetState
XInputGetState.restype = wintypes.DWORD
XInputGetState.argtypes = [
wintypes.DWORD, # dwUserIndex : DWORD
ctypes.c_void_p, # pState : XINPUT_STATE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('xinput1_4.dll')
XInputGetState = Fiddle::Function.new(
lib['XInputGetState'],
[
-Fiddle::TYPE_INT, # dwUserIndex : DWORD
Fiddle::TYPE_VOIDP, # pState : XINPUT_STATE* out
],
-Fiddle::TYPE_INT)#[link(name = "xinput1_4")]
extern "system" {
fn XInputGetState(
dwUserIndex: u32, // DWORD
pState: *mut XINPUT_STATE // XINPUT_STATE* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("xinput1_4.dll")]
public static extern uint XInputGetState(uint dwUserIndex, IntPtr pState);
"@
$api = Add-Type -MemberDefinition $sig -Name 'xinput1_4_XInputGetState' -Namespace Win32 -PassThru
# $api::XInputGetState(dwUserIndex, pState)#uselib "xinput1_4.dll"
#func global XInputGetState "XInputGetState" sptr, sptr
; XInputGetState dwUserIndex, varptr(pState) ; 戻り値は stat
; dwUserIndex : DWORD -> "sptr"
; pState : XINPUT_STATE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "xinput1_4.dll" #cfunc global XInputGetState "XInputGetState" int, var ; res = XInputGetState(dwUserIndex, pState) ; dwUserIndex : DWORD -> "int" ; pState : XINPUT_STATE* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "xinput1_4.dll" #cfunc global XInputGetState "XInputGetState" int, sptr ; res = XInputGetState(dwUserIndex, varptr(pState)) ; dwUserIndex : DWORD -> "int" ; pState : XINPUT_STATE* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD XInputGetState(DWORD dwUserIndex, XINPUT_STATE* pState) #uselib "xinput1_4.dll" #cfunc global XInputGetState "XInputGetState" int, var ; res = XInputGetState(dwUserIndex, pState) ; dwUserIndex : DWORD -> "int" ; pState : XINPUT_STATE* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD XInputGetState(DWORD dwUserIndex, XINPUT_STATE* pState) #uselib "xinput1_4.dll" #cfunc global XInputGetState "XInputGetState" int, intptr ; res = XInputGetState(dwUserIndex, varptr(pState)) ; dwUserIndex : DWORD -> "int" ; pState : XINPUT_STATE* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
xinput1_4 = windows.NewLazySystemDLL("xinput1_4.dll")
procXInputGetState = xinput1_4.NewProc("XInputGetState")
)
// dwUserIndex (DWORD), pState (XINPUT_STATE* out)
r1, _, err := procXInputGetState.Call(
uintptr(dwUserIndex),
uintptr(pState),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction XInputGetState(
dwUserIndex: DWORD; // DWORD
pState: Pointer // XINPUT_STATE* out
): DWORD; stdcall;
external 'xinput1_4.dll' name 'XInputGetState';result := DllCall("xinput1_4\XInputGetState"
, "UInt", dwUserIndex ; DWORD
, "Ptr", pState ; XINPUT_STATE* out
, "UInt") ; return: DWORD●XInputGetState(dwUserIndex, pState) = DLL("xinput1_4.dll", "dword XInputGetState(dword, void*)")
# 呼び出し: XInputGetState(dwUserIndex, pState)
# dwUserIndex : DWORD -> "dword"
# pState : XINPUT_STATE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。