Win32 API 日本語リファレンス
ホームUI.Shell.PropertiesSystem › PSCreatePropertyStoreFromObject

PSCreatePropertyStoreFromObject

関数
オブジェクトからプロパティストアを生成する。
DLLPROPSYS.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// PROPSYS.dll
#include <windows.h>

HRESULT PSCreatePropertyStoreFromObject(
    IUnknown* punk,
    DWORD grfMode,
    const GUID* riid,
    void** ppv
);

パラメーター

名前方向
punkIUnknown*in
grfModeDWORDin
riidGUID*in
ppvvoid**out

戻り値の型: HRESULT

各言語での呼び出し定義

// PROPSYS.dll
#include <windows.h>

HRESULT PSCreatePropertyStoreFromObject(
    IUnknown* punk,
    DWORD grfMode,
    const GUID* riid,
    void** ppv
);
[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int PSCreatePropertyStoreFromObject(
    IntPtr punk,   // IUnknown*
    uint grfMode,   // DWORD
    ref Guid riid,   // GUID*
    IntPtr ppv   // void** out
);
<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PSCreatePropertyStoreFromObject(
    punk As IntPtr,   ' IUnknown*
    grfMode As UInteger,   ' DWORD
    ByRef riid As Guid,   ' GUID*
    ppv As IntPtr   ' void** out
) As Integer
End Function
' punk : IUnknown*
' grfMode : DWORD
' riid : GUID*
' ppv : void** out
Declare PtrSafe Function PSCreatePropertyStoreFromObject Lib "propsys" ( _
    ByVal punk As LongPtr, _
    ByVal grfMode As Long, _
    ByVal riid As LongPtr, _
    ByVal ppv As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

PSCreatePropertyStoreFromObject = ctypes.windll.propsys.PSCreatePropertyStoreFromObject
PSCreatePropertyStoreFromObject.restype = ctypes.c_int
PSCreatePropertyStoreFromObject.argtypes = [
    ctypes.c_void_p,  # punk : IUnknown*
    wintypes.DWORD,  # grfMode : DWORD
    ctypes.c_void_p,  # riid : GUID*
    ctypes.c_void_p,  # ppv : void** out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('PROPSYS.dll')
PSCreatePropertyStoreFromObject = Fiddle::Function.new(
  lib['PSCreatePropertyStoreFromObject'],
  [
    Fiddle::TYPE_VOIDP,  # punk : IUnknown*
    -Fiddle::TYPE_INT,  # grfMode : DWORD
    Fiddle::TYPE_VOIDP,  # riid : GUID*
    Fiddle::TYPE_VOIDP,  # ppv : void** out
  ],
  Fiddle::TYPE_INT)
#[link(name = "propsys")]
extern "system" {
    fn PSCreatePropertyStoreFromObject(
        punk: *mut core::ffi::c_void,  // IUnknown*
        grfMode: u32,  // DWORD
        riid: *const GUID,  // GUID*
        ppv: *mut *mut ()  // void** out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int PSCreatePropertyStoreFromObject(IntPtr punk, uint grfMode, ref Guid riid, IntPtr ppv);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PSCreatePropertyStoreFromObject' -Namespace Win32 -PassThru
# $api::PSCreatePropertyStoreFromObject(punk, grfMode, riid, ppv)
#uselib "PROPSYS.dll"
#func global PSCreatePropertyStoreFromObject "PSCreatePropertyStoreFromObject" sptr, sptr, sptr, sptr
; PSCreatePropertyStoreFromObject punk, grfMode, varptr(riid), ppv   ; 戻り値は stat
; punk : IUnknown* -> "sptr"
; grfMode : DWORD -> "sptr"
; riid : GUID* -> "sptr"
; ppv : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "PROPSYS.dll"
#cfunc global PSCreatePropertyStoreFromObject "PSCreatePropertyStoreFromObject" sptr, int, var, sptr
; res = PSCreatePropertyStoreFromObject(punk, grfMode, riid, ppv)
; punk : IUnknown* -> "sptr"
; grfMode : DWORD -> "int"
; riid : GUID* -> "var"
; ppv : void** out -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT PSCreatePropertyStoreFromObject(IUnknown* punk, DWORD grfMode, GUID* riid, void** ppv)
#uselib "PROPSYS.dll"
#cfunc global PSCreatePropertyStoreFromObject "PSCreatePropertyStoreFromObject" intptr, int, var, intptr
; res = PSCreatePropertyStoreFromObject(punk, grfMode, riid, ppv)
; punk : IUnknown* -> "intptr"
; grfMode : DWORD -> "int"
; riid : GUID* -> "var"
; ppv : void** out -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	propsys = windows.NewLazySystemDLL("PROPSYS.dll")
	procPSCreatePropertyStoreFromObject = propsys.NewProc("PSCreatePropertyStoreFromObject")
)

// punk (IUnknown*), grfMode (DWORD), riid (GUID*), ppv (void** out)
r1, _, err := procPSCreatePropertyStoreFromObject.Call(
	uintptr(punk),
	uintptr(grfMode),
	uintptr(riid),
	uintptr(ppv),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function PSCreatePropertyStoreFromObject(
  punk: Pointer;   // IUnknown*
  grfMode: DWORD;   // DWORD
  riid: PGUID;   // GUID*
  ppv: Pointer   // void** out
): Integer; stdcall;
  external 'PROPSYS.dll' name 'PSCreatePropertyStoreFromObject';
result := DllCall("PROPSYS\PSCreatePropertyStoreFromObject"
    , "Ptr", punk   ; IUnknown*
    , "UInt", grfMode   ; DWORD
    , "Ptr", riid   ; GUID*
    , "Ptr", ppv   ; void** out
    , "Int")   ; return: HRESULT
●PSCreatePropertyStoreFromObject(punk, grfMode, riid, ppv) = DLL("PROPSYS.dll", "int PSCreatePropertyStoreFromObject(void*, dword, void*, void*)")
# 呼び出し: PSCreatePropertyStoreFromObject(punk, grfMode, riid, ppv)
# punk : IUnknown* -> "void*"
# grfMode : DWORD -> "dword"
# riid : GUID* -> "void*"
# ppv : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。