GetAcceptLanguagesA
関数ユーザーの優先言語一覧をAccept-Language形式で取得する。
シグネチャ
// SHLWAPI.dll (ANSI / -A)
#include <windows.h>
HRESULT GetAcceptLanguagesA(
LPSTR pszLanguages,
DWORD* pcchLanguages
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pszLanguages | LPSTR | out |
| pcchLanguages | DWORD* | inout |
戻り値の型: HRESULT
各言語での呼び出し定義
// SHLWAPI.dll (ANSI / -A)
#include <windows.h>
HRESULT GetAcceptLanguagesA(
LPSTR pszLanguages,
DWORD* pcchLanguages
);[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int GetAcceptLanguagesA(
[MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder pszLanguages, // LPSTR out
ref uint pcchLanguages // DWORD* in/out
);<DllImport("SHLWAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function GetAcceptLanguagesA(
<MarshalAs(UnmanagedType.LPStr)> pszLanguages As System.Text.StringBuilder, ' LPSTR out
ByRef pcchLanguages As UInteger ' DWORD* in/out
) As Integer
End Function' pszLanguages : LPSTR out
' pcchLanguages : DWORD* in/out
Declare PtrSafe Function GetAcceptLanguagesA Lib "shlwapi" ( _
ByVal pszLanguages As String, _
ByRef pcchLanguages As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetAcceptLanguagesA = ctypes.windll.shlwapi.GetAcceptLanguagesA
GetAcceptLanguagesA.restype = ctypes.c_int
GetAcceptLanguagesA.argtypes = [
wintypes.LPSTR, # pszLanguages : LPSTR out
ctypes.POINTER(wintypes.DWORD), # pcchLanguages : DWORD* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
GetAcceptLanguagesA = Fiddle::Function.new(
lib['GetAcceptLanguagesA'],
[
Fiddle::TYPE_VOIDP, # pszLanguages : LPSTR out
Fiddle::TYPE_VOIDP, # pcchLanguages : DWORD* in/out
],
Fiddle::TYPE_INT)#[link(name = "shlwapi")]
extern "system" {
fn GetAcceptLanguagesA(
pszLanguages: *mut u8, // LPSTR out
pcchLanguages: *mut u32 // DWORD* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi)]
public static extern int GetAcceptLanguagesA([MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder pszLanguages, ref uint pcchLanguages);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_GetAcceptLanguagesA' -Namespace Win32 -PassThru
# $api::GetAcceptLanguagesA(pszLanguages, pcchLanguages)#uselib "SHLWAPI.dll"
#func global GetAcceptLanguagesA "GetAcceptLanguagesA" sptr, sptr
; GetAcceptLanguagesA varptr(pszLanguages), varptr(pcchLanguages) ; 戻り値は stat
; pszLanguages : LPSTR out -> "sptr"
; pcchLanguages : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SHLWAPI.dll" #cfunc global GetAcceptLanguagesA "GetAcceptLanguagesA" var, var ; res = GetAcceptLanguagesA(pszLanguages, pcchLanguages) ; pszLanguages : LPSTR out -> "var" ; pcchLanguages : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHLWAPI.dll" #cfunc global GetAcceptLanguagesA "GetAcceptLanguagesA" sptr, sptr ; res = GetAcceptLanguagesA(varptr(pszLanguages), varptr(pcchLanguages)) ; pszLanguages : LPSTR out -> "sptr" ; pcchLanguages : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT GetAcceptLanguagesA(LPSTR pszLanguages, DWORD* pcchLanguages) #uselib "SHLWAPI.dll" #cfunc global GetAcceptLanguagesA "GetAcceptLanguagesA" var, var ; res = GetAcceptLanguagesA(pszLanguages, pcchLanguages) ; pszLanguages : LPSTR out -> "var" ; pcchLanguages : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT GetAcceptLanguagesA(LPSTR pszLanguages, DWORD* pcchLanguages) #uselib "SHLWAPI.dll" #cfunc global GetAcceptLanguagesA "GetAcceptLanguagesA" intptr, intptr ; res = GetAcceptLanguagesA(varptr(pszLanguages), varptr(pcchLanguages)) ; pszLanguages : LPSTR out -> "intptr" ; pcchLanguages : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procGetAcceptLanguagesA = shlwapi.NewProc("GetAcceptLanguagesA")
)
// pszLanguages (LPSTR out), pcchLanguages (DWORD* in/out)
r1, _, err := procGetAcceptLanguagesA.Call(
uintptr(pszLanguages),
uintptr(pcchLanguages),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction GetAcceptLanguagesA(
pszLanguages: PAnsiChar; // LPSTR out
pcchLanguages: Pointer // DWORD* in/out
): Integer; stdcall;
external 'SHLWAPI.dll' name 'GetAcceptLanguagesA';result := DllCall("SHLWAPI\GetAcceptLanguagesA"
, "Ptr", pszLanguages ; LPSTR out
, "Ptr", pcchLanguages ; DWORD* in/out
, "Int") ; return: HRESULT●GetAcceptLanguagesA(pszLanguages, pcchLanguages) = DLL("SHLWAPI.dll", "int GetAcceptLanguagesA(char*, void*)")
# 呼び出し: GetAcceptLanguagesA(pszLanguages, pcchLanguages)
# pszLanguages : LPSTR out -> "char*"
# pcchLanguages : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。