GetAcceptLanguagesW
関数ユーザーの優先言語一覧をAccept-Language形式で取得する。
シグネチャ
// SHLWAPI.dll (Unicode / -W)
#include <windows.h>
HRESULT GetAcceptLanguagesW(
LPWSTR pszLanguages,
DWORD* pcchLanguages
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pszLanguages | LPWSTR | out |
| pcchLanguages | DWORD* | inout |
戻り値の型: HRESULT
各言語での呼び出し定義
// SHLWAPI.dll (Unicode / -W)
#include <windows.h>
HRESULT GetAcceptLanguagesW(
LPWSTR pszLanguages,
DWORD* pcchLanguages
);[DllImport("SHLWAPI.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern int GetAcceptLanguagesW(
[MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder pszLanguages, // LPWSTR out
ref uint pcchLanguages // DWORD* in/out
);<DllImport("SHLWAPI.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function GetAcceptLanguagesW(
<MarshalAs(UnmanagedType.LPWStr)> pszLanguages As System.Text.StringBuilder, ' LPWSTR out
ByRef pcchLanguages As UInteger ' DWORD* in/out
) As Integer
End Function' pszLanguages : LPWSTR out
' pcchLanguages : DWORD* in/out
Declare PtrSafe Function GetAcceptLanguagesW Lib "shlwapi" ( _
ByVal pszLanguages As LongPtr, _
ByRef pcchLanguages As Long) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetAcceptLanguagesW = ctypes.windll.shlwapi.GetAcceptLanguagesW
GetAcceptLanguagesW.restype = ctypes.c_int
GetAcceptLanguagesW.argtypes = [
wintypes.LPWSTR, # pszLanguages : LPWSTR out
ctypes.POINTER(wintypes.DWORD), # pcchLanguages : DWORD* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
GetAcceptLanguagesW = Fiddle::Function.new(
lib['GetAcceptLanguagesW'],
[
Fiddle::TYPE_VOIDP, # pszLanguages : LPWSTR out
Fiddle::TYPE_VOIDP, # pcchLanguages : DWORD* in/out
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "shlwapi")]
extern "system" {
fn GetAcceptLanguagesW(
pszLanguages: *mut u16, // LPWSTR out
pcchLanguages: *mut u32 // DWORD* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll", CharSet = CharSet.Unicode)]
public static extern int GetAcceptLanguagesW([MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder pszLanguages, ref uint pcchLanguages);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_GetAcceptLanguagesW' -Namespace Win32 -PassThru
# $api::GetAcceptLanguagesW(pszLanguages, pcchLanguages)#uselib "SHLWAPI.dll"
#func global GetAcceptLanguagesW "GetAcceptLanguagesW" wptr, wptr
; GetAcceptLanguagesW varptr(pszLanguages), varptr(pcchLanguages) ; 戻り値は stat
; pszLanguages : LPWSTR out -> "wptr"
; pcchLanguages : DWORD* in/out -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SHLWAPI.dll" #cfunc global GetAcceptLanguagesW "GetAcceptLanguagesW" var, var ; res = GetAcceptLanguagesW(pszLanguages, pcchLanguages) ; pszLanguages : LPWSTR out -> "var" ; pcchLanguages : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHLWAPI.dll" #cfunc global GetAcceptLanguagesW "GetAcceptLanguagesW" sptr, sptr ; res = GetAcceptLanguagesW(varptr(pszLanguages), varptr(pcchLanguages)) ; pszLanguages : LPWSTR out -> "sptr" ; pcchLanguages : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT GetAcceptLanguagesW(LPWSTR pszLanguages, DWORD* pcchLanguages) #uselib "SHLWAPI.dll" #cfunc global GetAcceptLanguagesW "GetAcceptLanguagesW" var, var ; res = GetAcceptLanguagesW(pszLanguages, pcchLanguages) ; pszLanguages : LPWSTR out -> "var" ; pcchLanguages : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT GetAcceptLanguagesW(LPWSTR pszLanguages, DWORD* pcchLanguages) #uselib "SHLWAPI.dll" #cfunc global GetAcceptLanguagesW "GetAcceptLanguagesW" intptr, intptr ; res = GetAcceptLanguagesW(varptr(pszLanguages), varptr(pcchLanguages)) ; pszLanguages : LPWSTR out -> "intptr" ; pcchLanguages : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procGetAcceptLanguagesW = shlwapi.NewProc("GetAcceptLanguagesW")
)
// pszLanguages (LPWSTR out), pcchLanguages (DWORD* in/out)
r1, _, err := procGetAcceptLanguagesW.Call(
uintptr(pszLanguages),
uintptr(pcchLanguages),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction GetAcceptLanguagesW(
pszLanguages: PWideChar; // LPWSTR out
pcchLanguages: Pointer // DWORD* in/out
): Integer; stdcall;
external 'SHLWAPI.dll' name 'GetAcceptLanguagesW';result := DllCall("SHLWAPI\GetAcceptLanguagesW"
, "Ptr", pszLanguages ; LPWSTR out
, "Ptr", pcchLanguages ; DWORD* in/out
, "Int") ; return: HRESULT●GetAcceptLanguagesW(pszLanguages, pcchLanguages) = DLL("SHLWAPI.dll", "int GetAcceptLanguagesW(char*, void*)")
# 呼び出し: GetAcceptLanguagesW(pszLanguages, pcchLanguages)
# pszLanguages : LPWSTR out -> "char*"
# pcchLanguages : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。