Win32 API 日本語リファレンス
ホームUI.Shell › SHCreateThread

SHCreateThread

関数
シェル用のワーカースレッドを作成して開始する。
DLLSHLWAPI.dll呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// SHLWAPI.dll
#include <windows.h>

BOOL SHCreateThread(
    LPTHREAD_START_ROUTINE pfnThreadProc,
    void* pData,   // optional
    DWORD flags,
    LPTHREAD_START_ROUTINE pfnCallback   // optional
);

パラメーター

名前方向
pfnThreadProcLPTHREAD_START_ROUTINEin
pDatavoid*inoptional
flagsDWORDin
pfnCallbackLPTHREAD_START_ROUTINEinoptional

戻り値の型: BOOL

各言語での呼び出し定義

// SHLWAPI.dll
#include <windows.h>

BOOL SHCreateThread(
    LPTHREAD_START_ROUTINE pfnThreadProc,
    void* pData,   // optional
    DWORD flags,
    LPTHREAD_START_ROUTINE pfnCallback   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHLWAPI.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SHCreateThread(
    IntPtr pfnThreadProc,   // LPTHREAD_START_ROUTINE
    IntPtr pData,   // void* optional
    uint flags,   // DWORD
    IntPtr pfnCallback   // LPTHREAD_START_ROUTINE optional
);
<DllImport("SHLWAPI.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SHCreateThread(
    pfnThreadProc As IntPtr,   ' LPTHREAD_START_ROUTINE
    pData As IntPtr,   ' void* optional
    flags As UInteger,   ' DWORD
    pfnCallback As IntPtr   ' LPTHREAD_START_ROUTINE optional
) As Boolean
End Function
' pfnThreadProc : LPTHREAD_START_ROUTINE
' pData : void* optional
' flags : DWORD
' pfnCallback : LPTHREAD_START_ROUTINE optional
Declare PtrSafe Function SHCreateThread Lib "shlwapi" ( _
    ByVal pfnThreadProc As LongPtr, _
    ByVal pData As LongPtr, _
    ByVal flags As Long, _
    ByVal pfnCallback As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SHCreateThread = ctypes.windll.shlwapi.SHCreateThread
SHCreateThread.restype = wintypes.BOOL
SHCreateThread.argtypes = [
    ctypes.c_void_p,  # pfnThreadProc : LPTHREAD_START_ROUTINE
    ctypes.POINTER(None),  # pData : void* optional
    wintypes.DWORD,  # flags : DWORD
    ctypes.c_void_p,  # pfnCallback : LPTHREAD_START_ROUTINE optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHLWAPI.dll')
SHCreateThread = Fiddle::Function.new(
  lib['SHCreateThread'],
  [
    Fiddle::TYPE_VOIDP,  # pfnThreadProc : LPTHREAD_START_ROUTINE
    Fiddle::TYPE_VOIDP,  # pData : void* optional
    -Fiddle::TYPE_INT,  # flags : DWORD
    Fiddle::TYPE_VOIDP,  # pfnCallback : LPTHREAD_START_ROUTINE optional
  ],
  Fiddle::TYPE_INT)
#[link(name = "shlwapi")]
extern "system" {
    fn SHCreateThread(
        pfnThreadProc: *const core::ffi::c_void,  // LPTHREAD_START_ROUTINE
        pData: *mut (),  // void* optional
        flags: u32,  // DWORD
        pfnCallback: *const core::ffi::c_void  // LPTHREAD_START_ROUTINE optional
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHLWAPI.dll", SetLastError = true)]
public static extern bool SHCreateThread(IntPtr pfnThreadProc, IntPtr pData, uint flags, IntPtr pfnCallback);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_SHCreateThread' -Namespace Win32 -PassThru
# $api::SHCreateThread(pfnThreadProc, pData, flags, pfnCallback)
#uselib "SHLWAPI.dll"
#func global SHCreateThread "SHCreateThread" sptr, sptr, sptr, sptr
; SHCreateThread pfnThreadProc, pData, flags, pfnCallback   ; 戻り値は stat
; pfnThreadProc : LPTHREAD_START_ROUTINE -> "sptr"
; pData : void* optional -> "sptr"
; flags : DWORD -> "sptr"
; pfnCallback : LPTHREAD_START_ROUTINE optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SHLWAPI.dll"
#cfunc global SHCreateThread "SHCreateThread" sptr, sptr, int, sptr
; res = SHCreateThread(pfnThreadProc, pData, flags, pfnCallback)
; pfnThreadProc : LPTHREAD_START_ROUTINE -> "sptr"
; pData : void* optional -> "sptr"
; flags : DWORD -> "int"
; pfnCallback : LPTHREAD_START_ROUTINE optional -> "sptr"
; BOOL SHCreateThread(LPTHREAD_START_ROUTINE pfnThreadProc, void* pData, DWORD flags, LPTHREAD_START_ROUTINE pfnCallback)
#uselib "SHLWAPI.dll"
#cfunc global SHCreateThread "SHCreateThread" intptr, intptr, int, intptr
; res = SHCreateThread(pfnThreadProc, pData, flags, pfnCallback)
; pfnThreadProc : LPTHREAD_START_ROUTINE -> "intptr"
; pData : void* optional -> "intptr"
; flags : DWORD -> "int"
; pfnCallback : LPTHREAD_START_ROUTINE optional -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
	procSHCreateThread = shlwapi.NewProc("SHCreateThread")
)

// pfnThreadProc (LPTHREAD_START_ROUTINE), pData (void* optional), flags (DWORD), pfnCallback (LPTHREAD_START_ROUTINE optional)
r1, _, err := procSHCreateThread.Call(
	uintptr(pfnThreadProc),
	uintptr(pData),
	uintptr(flags),
	uintptr(pfnCallback),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SHCreateThread(
  pfnThreadProc: Pointer;   // LPTHREAD_START_ROUTINE
  pData: Pointer;   // void* optional
  flags: DWORD;   // DWORD
  pfnCallback: Pointer   // LPTHREAD_START_ROUTINE optional
): BOOL; stdcall;
  external 'SHLWAPI.dll' name 'SHCreateThread';
result := DllCall("SHLWAPI\SHCreateThread"
    , "Ptr", pfnThreadProc   ; LPTHREAD_START_ROUTINE
    , "Ptr", pData   ; void* optional
    , "UInt", flags   ; DWORD
    , "Ptr", pfnCallback   ; LPTHREAD_START_ROUTINE optional
    , "Int")   ; return: BOOL
●SHCreateThread(pfnThreadProc, pData, flags, pfnCallback) = DLL("SHLWAPI.dll", "bool SHCreateThread(void*, void*, dword, void*)")
# 呼び出し: SHCreateThread(pfnThreadProc, pData, flags, pfnCallback)
# pfnThreadProc : LPTHREAD_START_ROUTINE -> "void*"
# pData : void* optional -> "void*"
# flags : DWORD -> "dword"
# pfnCallback : LPTHREAD_START_ROUTINE optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。