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LogicalToPhysicalPoint
関数論理座標を物理座標へ変換する。
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// USER32.dll
#include <windows.h>
BOOL LogicalToPhysicalPoint(
HWND hWnd,
POINT* lpPoint
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWnd | HWND | in |
| lpPoint | POINT* | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL LogicalToPhysicalPoint(
HWND hWnd,
POINT* lpPoint
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool LogicalToPhysicalPoint(
IntPtr hWnd, // HWND
IntPtr lpPoint // POINT* in/out
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function LogicalToPhysicalPoint(
hWnd As IntPtr, ' HWND
lpPoint As IntPtr ' POINT* in/out
) As Boolean
End Function' hWnd : HWND
' lpPoint : POINT* in/out
Declare PtrSafe Function LogicalToPhysicalPoint Lib "user32" ( _
ByVal hWnd As LongPtr, _
ByVal lpPoint As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
LogicalToPhysicalPoint = ctypes.windll.user32.LogicalToPhysicalPoint
LogicalToPhysicalPoint.restype = wintypes.BOOL
LogicalToPhysicalPoint.argtypes = [
wintypes.HANDLE, # hWnd : HWND
ctypes.c_void_p, # lpPoint : POINT* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
LogicalToPhysicalPoint = Fiddle::Function.new(
lib['LogicalToPhysicalPoint'],
[
Fiddle::TYPE_VOIDP, # hWnd : HWND
Fiddle::TYPE_VOIDP, # lpPoint : POINT* in/out
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn LogicalToPhysicalPoint(
hWnd: *mut core::ffi::c_void, // HWND
lpPoint: *mut POINT // POINT* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool LogicalToPhysicalPoint(IntPtr hWnd, IntPtr lpPoint);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_LogicalToPhysicalPoint' -Namespace Win32 -PassThru
# $api::LogicalToPhysicalPoint(hWnd, lpPoint)#uselib "USER32.dll"
#func global LogicalToPhysicalPoint "LogicalToPhysicalPoint" sptr, sptr
; LogicalToPhysicalPoint hWnd, varptr(lpPoint) ; 戻り値は stat
; hWnd : HWND -> "sptr"
; lpPoint : POINT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global LogicalToPhysicalPoint "LogicalToPhysicalPoint" sptr, var ; res = LogicalToPhysicalPoint(hWnd, lpPoint) ; hWnd : HWND -> "sptr" ; lpPoint : POINT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global LogicalToPhysicalPoint "LogicalToPhysicalPoint" sptr, sptr ; res = LogicalToPhysicalPoint(hWnd, varptr(lpPoint)) ; hWnd : HWND -> "sptr" ; lpPoint : POINT* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL LogicalToPhysicalPoint(HWND hWnd, POINT* lpPoint) #uselib "USER32.dll" #cfunc global LogicalToPhysicalPoint "LogicalToPhysicalPoint" intptr, var ; res = LogicalToPhysicalPoint(hWnd, lpPoint) ; hWnd : HWND -> "intptr" ; lpPoint : POINT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL LogicalToPhysicalPoint(HWND hWnd, POINT* lpPoint) #uselib "USER32.dll" #cfunc global LogicalToPhysicalPoint "LogicalToPhysicalPoint" intptr, intptr ; res = LogicalToPhysicalPoint(hWnd, varptr(lpPoint)) ; hWnd : HWND -> "intptr" ; lpPoint : POINT* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procLogicalToPhysicalPoint = user32.NewProc("LogicalToPhysicalPoint")
)
// hWnd (HWND), lpPoint (POINT* in/out)
r1, _, err := procLogicalToPhysicalPoint.Call(
uintptr(hWnd),
uintptr(lpPoint),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction LogicalToPhysicalPoint(
hWnd: THandle; // HWND
lpPoint: Pointer // POINT* in/out
): BOOL; stdcall;
external 'USER32.dll' name 'LogicalToPhysicalPoint';result := DllCall("USER32\LogicalToPhysicalPoint"
, "Ptr", hWnd ; HWND
, "Ptr", lpPoint ; POINT* in/out
, "Int") ; return: BOOL●LogicalToPhysicalPoint(hWnd, lpPoint) = DLL("USER32.dll", "bool LogicalToPhysicalPoint(void*, void*)")
# 呼び出し: LogicalToPhysicalPoint(hWnd, lpPoint)
# hWnd : HWND -> "void*"
# lpPoint : POINT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。