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BUSNUMBER_RESOURCE
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| BusNumber_Header | BUSNUMBER_DES | 20 | +0 | +0 | バス番号リソースの記述子ヘッダ(BUSNUMBER_DES)。 |
| BusNumber_Data | BUSNUMBER_RANGE | 16 | +20 | +20 | バス番号範囲データの先頭(BUSNUMBER_RANGE)。可変長配列の起点。 |
各言語での定義
#include <windows.h>
// BUSNUMBER_DES (x64 20 / x86 20 バイト)
#pragma pack(push, 1)
typedef struct BUSNUMBER_DES {
DWORD BUSD_Count;
DWORD BUSD_Type;
DWORD BUSD_Flags;
DWORD BUSD_Alloc_Base;
DWORD BUSD_Alloc_End;
} BUSNUMBER_DES;
#pragma pack(pop)
// BUSNUMBER_RANGE (x64 16 / x86 16 バイト)
#pragma pack(push, 1)
typedef struct BUSNUMBER_RANGE {
DWORD BUSR_Min;
DWORD BUSR_Max;
DWORD BUSR_nBusNumbers;
DWORD BUSR_Flags;
} BUSNUMBER_RANGE;
#pragma pack(pop)
// BUSNUMBER_RESOURCE (x64 36 / x86 36 バイト)
#pragma pack(push, 1)
typedef struct BUSNUMBER_RESOURCE {
BUSNUMBER_DES BusNumber_Header;
BUSNUMBER_RANGE BusNumber_Data[1];
} BUSNUMBER_RESOURCE;
#pragma pack(pop)using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct BUSNUMBER_DES
{
public uint BUSD_Count;
public uint BUSD_Type;
public uint BUSD_Flags;
public uint BUSD_Alloc_Base;
public uint BUSD_Alloc_End;
}
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct BUSNUMBER_RANGE
{
public uint BUSR_Min;
public uint BUSR_Max;
public uint BUSR_nBusNumbers;
public uint BUSR_Flags;
}
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct BUSNUMBER_RESOURCE
{
public BUSNUMBER_DES BusNumber_Header;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public BUSNUMBER_RANGE[] BusNumber_Data;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure BUSNUMBER_DES
Public BUSD_Count As UInteger
Public BUSD_Type As UInteger
Public BUSD_Flags As UInteger
Public BUSD_Alloc_Base As UInteger
Public BUSD_Alloc_End As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure BUSNUMBER_RANGE
Public BUSR_Min As UInteger
Public BUSR_Max As UInteger
Public BUSR_nBusNumbers As UInteger
Public BUSR_Flags As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure BUSNUMBER_RESOURCE
Public BusNumber_Header As BUSNUMBER_DES
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public BusNumber_Data() As BUSNUMBER_RANGE
End Structureimport ctypes
from ctypes import wintypes
class BUSNUMBER_DES(ctypes.Structure):
_pack_ = 1
_fields_ = [
("BUSD_Count", wintypes.DWORD),
("BUSD_Type", wintypes.DWORD),
("BUSD_Flags", wintypes.DWORD),
("BUSD_Alloc_Base", wintypes.DWORD),
("BUSD_Alloc_End", wintypes.DWORD),
]
class BUSNUMBER_RANGE(ctypes.Structure):
_pack_ = 1
_fields_ = [
("BUSR_Min", wintypes.DWORD),
("BUSR_Max", wintypes.DWORD),
("BUSR_nBusNumbers", wintypes.DWORD),
("BUSR_Flags", wintypes.DWORD),
]
class BUSNUMBER_RESOURCE(ctypes.Structure):
_pack_ = 1
_fields_ = [
("BusNumber_Header", BUSNUMBER_DES),
("BusNumber_Data", BUSNUMBER_RANGE * 1),
]#[repr(C, packed(1))]
pub struct BUSNUMBER_DES {
pub BUSD_Count: u32,
pub BUSD_Type: u32,
pub BUSD_Flags: u32,
pub BUSD_Alloc_Base: u32,
pub BUSD_Alloc_End: u32,
}
#[repr(C, packed(1))]
pub struct BUSNUMBER_RANGE {
pub BUSR_Min: u32,
pub BUSR_Max: u32,
pub BUSR_nBusNumbers: u32,
pub BUSR_Flags: u32,
}
#[repr(C, packed(1))]
pub struct BUSNUMBER_RESOURCE {
pub BusNumber_Header: BUSNUMBER_DES,
pub BusNumber_Data: [BUSNUMBER_RANGE; 1],
}import "golang.org/x/sys/windows"
type BUSNUMBER_DES struct {
BUSD_Count uint32
BUSD_Type uint32
BUSD_Flags uint32
BUSD_Alloc_Base uint32
BUSD_Alloc_End uint32
}
type BUSNUMBER_RANGE struct {
BUSR_Min uint32
BUSR_Max uint32
BUSR_nBusNumbers uint32
BUSR_Flags uint32
}
type BUSNUMBER_RESOURCE struct {
BusNumber_Header BUSNUMBER_DES
BusNumber_Data [1]BUSNUMBER_RANGE
}type
BUSNUMBER_DES = packed record
BUSD_Count: DWORD;
BUSD_Type: DWORD;
BUSD_Flags: DWORD;
BUSD_Alloc_Base: DWORD;
BUSD_Alloc_End: DWORD;
end;
BUSNUMBER_RANGE = packed record
BUSR_Min: DWORD;
BUSR_Max: DWORD;
BUSR_nBusNumbers: DWORD;
BUSR_Flags: DWORD;
end;
BUSNUMBER_RESOURCE = packed record
BusNumber_Header: BUSNUMBER_DES;
BusNumber_Data: array[0..0] of BUSNUMBER_RANGE;
end;const BUSNUMBER_DES = extern struct {
BUSD_Count: u32,
BUSD_Type: u32,
BUSD_Flags: u32,
BUSD_Alloc_Base: u32,
BUSD_Alloc_End: u32,
};
const BUSNUMBER_RANGE = extern struct {
BUSR_Min: u32,
BUSR_Max: u32,
BUSR_nBusNumbers: u32,
BUSR_Flags: u32,
};
const BUSNUMBER_RESOURCE = extern struct {
BusNumber_Header: BUSNUMBER_DES,
BusNumber_Data: [1]BUSNUMBER_RANGE,
};type
BUSNUMBER_DES {.packed.} = object
BUSD_Count: uint32
BUSD_Type: uint32
BUSD_Flags: uint32
BUSD_Alloc_Base: uint32
BUSD_Alloc_End: uint32
BUSNUMBER_RANGE {.packed.} = object
BUSR_Min: uint32
BUSR_Max: uint32
BUSR_nBusNumbers: uint32
BUSR_Flags: uint32
BUSNUMBER_RESOURCE {.packed.} = object
BusNumber_Header: BUSNUMBER_DES
BusNumber_Data: array[1, BUSNUMBER_RANGE]align(1)
struct BUSNUMBER_DES
{
uint BUSD_Count;
uint BUSD_Type;
uint BUSD_Flags;
uint BUSD_Alloc_Base;
uint BUSD_Alloc_End;
}
align(1)
struct BUSNUMBER_RANGE
{
uint BUSR_Min;
uint BUSR_Max;
uint BUSR_nBusNumbers;
uint BUSR_Flags;
}
align(1)
struct BUSNUMBER_RESOURCE
{
BUSNUMBER_DES BusNumber_Header;
BUSNUMBER_RANGE[1] BusNumber_Data;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; BUSNUMBER_RESOURCE サイズ: 36 バイト(x64)
dim st, 9 ; 4byte整数×9(構造体サイズ 36 / 4 切り上げ)
; BusNumber_Header : BUSNUMBER_DES (+0, 20byte) varptr(st)+0 を基点に操作(20byte:入れ子/配列)
; BusNumber_Data : BUSNUMBER_RANGE (+20, 16byte) varptr(st)+20 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global BUSNUMBER_DES, pack=1
#field int BUSD_Count
#field int BUSD_Type
#field int BUSD_Flags
#field int BUSD_Alloc_Base
#field int BUSD_Alloc_End
#endstruct
#defstruct global BUSNUMBER_RANGE, pack=1
#field int BUSR_Min
#field int BUSR_Max
#field int BUSR_nBusNumbers
#field int BUSR_Flags
#endstruct
#defstruct global BUSNUMBER_RESOURCE, pack=1
#field BUSNUMBER_DES BusNumber_Header
#field BUSNUMBER_RANGE BusNumber_Data 1
#endstruct
stdim st, BUSNUMBER_RESOURCE ; NSTRUCT 変数を確保