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KEYBOARD_ATTRIBUTES
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| KeyboardIdentifier | KEYBOARD_ID | 2 | +0 | +0 | キーボードの種別/サブタイプ(KEYBOARD_ID)。 |
| KeyboardMode | WORD | 2 | +2 | +2 | キーボードのスキャンコードモードを示す値。 |
| NumberOfFunctionKeys | WORD | 2 | +4 | +4 | ファンクションキーの数。 |
| NumberOfIndicators | WORD | 2 | +6 | +6 | インジケーターLEDの数。 |
| NumberOfKeysTotal | WORD | 2 | +8 | +8 | キーの総数。 |
| InputDataQueueLength | DWORD | 4 | +12 | +12 | 入力データキューの長さ(バイト)。 |
| KeyRepeatMinimum | KEYBOARD_TYPEMATIC_PARAMETERS | 6 | +16 | +16 | キーリピートパラメーターの最小値(KEYBOARD_TYPEMATIC_PARAMETERS)。 |
| KeyRepeatMaximum | KEYBOARD_TYPEMATIC_PARAMETERS | 6 | +22 | +22 | キーリピートパラメーターの最大値(KEYBOARD_TYPEMATIC_PARAMETERS)。 |
各言語での定義
#include <windows.h>
// KEYBOARD_ID (x64 2 / x86 2 バイト)
typedef struct KEYBOARD_ID {
BYTE Type;
BYTE Subtype;
} KEYBOARD_ID;
// KEYBOARD_TYPEMATIC_PARAMETERS (x64 6 / x86 6 バイト)
typedef struct KEYBOARD_TYPEMATIC_PARAMETERS {
WORD UnitId;
WORD Rate;
WORD Delay;
} KEYBOARD_TYPEMATIC_PARAMETERS;
// KEYBOARD_ATTRIBUTES (x64 28 / x86 28 バイト)
typedef struct KEYBOARD_ATTRIBUTES {
KEYBOARD_ID KeyboardIdentifier;
WORD KeyboardMode;
WORD NumberOfFunctionKeys;
WORD NumberOfIndicators;
WORD NumberOfKeysTotal;
DWORD InputDataQueueLength;
KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMinimum;
KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMaximum;
} KEYBOARD_ATTRIBUTES;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KEYBOARD_ID
{
public byte Type;
public byte Subtype;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KEYBOARD_TYPEMATIC_PARAMETERS
{
public ushort UnitId;
public ushort Rate;
public ushort Delay;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KEYBOARD_ATTRIBUTES
{
public KEYBOARD_ID KeyboardIdentifier;
public ushort KeyboardMode;
public ushort NumberOfFunctionKeys;
public ushort NumberOfIndicators;
public ushort NumberOfKeysTotal;
public uint InputDataQueueLength;
public KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMinimum;
public KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMaximum;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KEYBOARD_ID
Public Type As Byte
Public Subtype As Byte
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KEYBOARD_TYPEMATIC_PARAMETERS
Public UnitId As UShort
Public Rate As UShort
Public Delay As UShort
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KEYBOARD_ATTRIBUTES
Public KeyboardIdentifier As KEYBOARD_ID
Public KeyboardMode As UShort
Public NumberOfFunctionKeys As UShort
Public NumberOfIndicators As UShort
Public NumberOfKeysTotal As UShort
Public InputDataQueueLength As UInteger
Public KeyRepeatMinimum As KEYBOARD_TYPEMATIC_PARAMETERS
Public KeyRepeatMaximum As KEYBOARD_TYPEMATIC_PARAMETERS
End Structureimport ctypes
from ctypes import wintypes
class KEYBOARD_ID(ctypes.Structure):
_fields_ = [
("Type", ctypes.c_ubyte),
("Subtype", ctypes.c_ubyte),
]
class KEYBOARD_TYPEMATIC_PARAMETERS(ctypes.Structure):
_fields_ = [
("UnitId", ctypes.c_ushort),
("Rate", ctypes.c_ushort),
("Delay", ctypes.c_ushort),
]
class KEYBOARD_ATTRIBUTES(ctypes.Structure):
_fields_ = [
("KeyboardIdentifier", KEYBOARD_ID),
("KeyboardMode", ctypes.c_ushort),
("NumberOfFunctionKeys", ctypes.c_ushort),
("NumberOfIndicators", ctypes.c_ushort),
("NumberOfKeysTotal", ctypes.c_ushort),
("InputDataQueueLength", wintypes.DWORD),
("KeyRepeatMinimum", KEYBOARD_TYPEMATIC_PARAMETERS),
("KeyRepeatMaximum", KEYBOARD_TYPEMATIC_PARAMETERS),
]#[repr(C)]
pub struct KEYBOARD_ID {
pub Type: u8,
pub Subtype: u8,
}
#[repr(C)]
pub struct KEYBOARD_TYPEMATIC_PARAMETERS {
pub UnitId: u16,
pub Rate: u16,
pub Delay: u16,
}
#[repr(C)]
pub struct KEYBOARD_ATTRIBUTES {
pub KeyboardIdentifier: KEYBOARD_ID,
pub KeyboardMode: u16,
pub NumberOfFunctionKeys: u16,
pub NumberOfIndicators: u16,
pub NumberOfKeysTotal: u16,
pub InputDataQueueLength: u32,
pub KeyRepeatMinimum: KEYBOARD_TYPEMATIC_PARAMETERS,
pub KeyRepeatMaximum: KEYBOARD_TYPEMATIC_PARAMETERS,
}import "golang.org/x/sys/windows"
type KEYBOARD_ID struct {
Type byte
Subtype byte
}
type KEYBOARD_TYPEMATIC_PARAMETERS struct {
UnitId uint16
Rate uint16
Delay uint16
}
type KEYBOARD_ATTRIBUTES struct {
KeyboardIdentifier KEYBOARD_ID
KeyboardMode uint16
NumberOfFunctionKeys uint16
NumberOfIndicators uint16
NumberOfKeysTotal uint16
InputDataQueueLength uint32
KeyRepeatMinimum KEYBOARD_TYPEMATIC_PARAMETERS
KeyRepeatMaximum KEYBOARD_TYPEMATIC_PARAMETERS
}type
KEYBOARD_ID = record
Type: Byte;
Subtype: Byte;
end;
KEYBOARD_TYPEMATIC_PARAMETERS = record
UnitId: Word;
Rate: Word;
Delay: Word;
end;
KEYBOARD_ATTRIBUTES = record
KeyboardIdentifier: KEYBOARD_ID;
KeyboardMode: Word;
NumberOfFunctionKeys: Word;
NumberOfIndicators: Word;
NumberOfKeysTotal: Word;
InputDataQueueLength: DWORD;
KeyRepeatMinimum: KEYBOARD_TYPEMATIC_PARAMETERS;
KeyRepeatMaximum: KEYBOARD_TYPEMATIC_PARAMETERS;
end;const KEYBOARD_ID = extern struct {
Type: u8,
Subtype: u8,
};
const KEYBOARD_TYPEMATIC_PARAMETERS = extern struct {
UnitId: u16,
Rate: u16,
Delay: u16,
};
const KEYBOARD_ATTRIBUTES = extern struct {
KeyboardIdentifier: KEYBOARD_ID,
KeyboardMode: u16,
NumberOfFunctionKeys: u16,
NumberOfIndicators: u16,
NumberOfKeysTotal: u16,
InputDataQueueLength: u32,
KeyRepeatMinimum: KEYBOARD_TYPEMATIC_PARAMETERS,
KeyRepeatMaximum: KEYBOARD_TYPEMATIC_PARAMETERS,
};type
KEYBOARD_ID {.bycopy.} = object
Type: uint8
Subtype: uint8
KEYBOARD_TYPEMATIC_PARAMETERS {.bycopy.} = object
UnitId: uint16
Rate: uint16
Delay: uint16
KEYBOARD_ATTRIBUTES {.bycopy.} = object
KeyboardIdentifier: KEYBOARD_ID
KeyboardMode: uint16
NumberOfFunctionKeys: uint16
NumberOfIndicators: uint16
NumberOfKeysTotal: uint16
InputDataQueueLength: uint32
KeyRepeatMinimum: KEYBOARD_TYPEMATIC_PARAMETERS
KeyRepeatMaximum: KEYBOARD_TYPEMATIC_PARAMETERSstruct KEYBOARD_ID
{
ubyte Type;
ubyte Subtype;
}
struct KEYBOARD_TYPEMATIC_PARAMETERS
{
ushort UnitId;
ushort Rate;
ushort Delay;
}
struct KEYBOARD_ATTRIBUTES
{
KEYBOARD_ID KeyboardIdentifier;
ushort KeyboardMode;
ushort NumberOfFunctionKeys;
ushort NumberOfIndicators;
ushort NumberOfKeysTotal;
uint InputDataQueueLength;
KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMinimum;
KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMaximum;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; KEYBOARD_ATTRIBUTES サイズ: 28 バイト(x64)
dim st, 7 ; 4byte整数×7(構造体サイズ 28 / 4 切り上げ)
; KeyboardIdentifier : KEYBOARD_ID (+0, 2byte) varptr(st)+0 を基点に操作(2byte:入れ子/配列)
; KeyboardMode : WORD (+2, 2byte) wpoke st,2,値 / 値 = wpeek(st,2)
; NumberOfFunctionKeys : WORD (+4, 2byte) wpoke st,4,値 / 値 = wpeek(st,4)
; NumberOfIndicators : WORD (+6, 2byte) wpoke st,6,値 / 値 = wpeek(st,6)
; NumberOfKeysTotal : WORD (+8, 2byte) wpoke st,8,値 / 値 = wpeek(st,8)
; InputDataQueueLength : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; KeyRepeatMinimum : KEYBOARD_TYPEMATIC_PARAMETERS (+16, 6byte) varptr(st)+16 を基点に操作(6byte:入れ子/配列)
; KeyRepeatMaximum : KEYBOARD_TYPEMATIC_PARAMETERS (+22, 6byte) varptr(st)+22 を基点に操作(6byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global KEYBOARD_ID
#field byte Type
#field byte Subtype
#endstruct
#defstruct global KEYBOARD_TYPEMATIC_PARAMETERS
#field short UnitId
#field short Rate
#field short Delay
#endstruct
#defstruct global KEYBOARD_ATTRIBUTES
#field KEYBOARD_ID KeyboardIdentifier
#field short KeyboardMode
#field short NumberOfFunctionKeys
#field short NumberOfIndicators
#field short NumberOfKeysTotal
#field int InputDataQueueLength
#field KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMinimum
#field KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMaximum
#endstruct
stdim st, KEYBOARD_ATTRIBUTES ; NSTRUCT 変数を確保
st->KeyboardMode = 100
mes "KeyboardMode=" + st->KeyboardMode