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KEYBOARD_ATTRIBUTES

構造体
サイズx64: 28 バイト / x86: 28 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
KeyboardIdentifierKEYBOARD_ID2+0+0キーボードの種別/サブタイプ(KEYBOARD_ID)。
KeyboardModeWORD2+2+2キーボードのスキャンコードモードを示す値。
NumberOfFunctionKeysWORD2+4+4ファンクションキーの数。
NumberOfIndicatorsWORD2+6+6インジケーターLEDの数。
NumberOfKeysTotalWORD2+8+8キーの総数。
InputDataQueueLengthDWORD4+12+12入力データキューの長さ(バイト)。
KeyRepeatMinimumKEYBOARD_TYPEMATIC_PARAMETERS6+16+16キーリピートパラメーターの最小値(KEYBOARD_TYPEMATIC_PARAMETERS)。
KeyRepeatMaximumKEYBOARD_TYPEMATIC_PARAMETERS6+22+22キーリピートパラメーターの最大値(KEYBOARD_TYPEMATIC_PARAMETERS)。

各言語での定義

#include <windows.h>

// KEYBOARD_ID  (x64 2 / x86 2 バイト)
typedef struct KEYBOARD_ID {
    BYTE Type;
    BYTE Subtype;
} KEYBOARD_ID;

// KEYBOARD_TYPEMATIC_PARAMETERS  (x64 6 / x86 6 バイト)
typedef struct KEYBOARD_TYPEMATIC_PARAMETERS {
    WORD UnitId;
    WORD Rate;
    WORD Delay;
} KEYBOARD_TYPEMATIC_PARAMETERS;

// KEYBOARD_ATTRIBUTES  (x64 28 / x86 28 バイト)
typedef struct KEYBOARD_ATTRIBUTES {
    KEYBOARD_ID KeyboardIdentifier;
    WORD KeyboardMode;
    WORD NumberOfFunctionKeys;
    WORD NumberOfIndicators;
    WORD NumberOfKeysTotal;
    DWORD InputDataQueueLength;
    KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMinimum;
    KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMaximum;
} KEYBOARD_ATTRIBUTES;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KEYBOARD_ID
{
    public byte Type;
    public byte Subtype;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KEYBOARD_TYPEMATIC_PARAMETERS
{
    public ushort UnitId;
    public ushort Rate;
    public ushort Delay;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KEYBOARD_ATTRIBUTES
{
    public KEYBOARD_ID KeyboardIdentifier;
    public ushort KeyboardMode;
    public ushort NumberOfFunctionKeys;
    public ushort NumberOfIndicators;
    public ushort NumberOfKeysTotal;
    public uint InputDataQueueLength;
    public KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMinimum;
    public KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMaximum;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KEYBOARD_ID
    Public Type As Byte
    Public Subtype As Byte
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KEYBOARD_TYPEMATIC_PARAMETERS
    Public UnitId As UShort
    Public Rate As UShort
    Public Delay As UShort
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KEYBOARD_ATTRIBUTES
    Public KeyboardIdentifier As KEYBOARD_ID
    Public KeyboardMode As UShort
    Public NumberOfFunctionKeys As UShort
    Public NumberOfIndicators As UShort
    Public NumberOfKeysTotal As UShort
    Public InputDataQueueLength As UInteger
    Public KeyRepeatMinimum As KEYBOARD_TYPEMATIC_PARAMETERS
    Public KeyRepeatMaximum As KEYBOARD_TYPEMATIC_PARAMETERS
End Structure
import ctypes
from ctypes import wintypes

class KEYBOARD_ID(ctypes.Structure):
    _fields_ = [
        ("Type", ctypes.c_ubyte),
        ("Subtype", ctypes.c_ubyte),
    ]

class KEYBOARD_TYPEMATIC_PARAMETERS(ctypes.Structure):
    _fields_ = [
        ("UnitId", ctypes.c_ushort),
        ("Rate", ctypes.c_ushort),
        ("Delay", ctypes.c_ushort),
    ]

class KEYBOARD_ATTRIBUTES(ctypes.Structure):
    _fields_ = [
        ("KeyboardIdentifier", KEYBOARD_ID),
        ("KeyboardMode", ctypes.c_ushort),
        ("NumberOfFunctionKeys", ctypes.c_ushort),
        ("NumberOfIndicators", ctypes.c_ushort),
        ("NumberOfKeysTotal", ctypes.c_ushort),
        ("InputDataQueueLength", wintypes.DWORD),
        ("KeyRepeatMinimum", KEYBOARD_TYPEMATIC_PARAMETERS),
        ("KeyRepeatMaximum", KEYBOARD_TYPEMATIC_PARAMETERS),
    ]
#[repr(C)]
pub struct KEYBOARD_ID {
    pub Type: u8,
    pub Subtype: u8,
}

#[repr(C)]
pub struct KEYBOARD_TYPEMATIC_PARAMETERS {
    pub UnitId: u16,
    pub Rate: u16,
    pub Delay: u16,
}

#[repr(C)]
pub struct KEYBOARD_ATTRIBUTES {
    pub KeyboardIdentifier: KEYBOARD_ID,
    pub KeyboardMode: u16,
    pub NumberOfFunctionKeys: u16,
    pub NumberOfIndicators: u16,
    pub NumberOfKeysTotal: u16,
    pub InputDataQueueLength: u32,
    pub KeyRepeatMinimum: KEYBOARD_TYPEMATIC_PARAMETERS,
    pub KeyRepeatMaximum: KEYBOARD_TYPEMATIC_PARAMETERS,
}
import "golang.org/x/sys/windows"

type KEYBOARD_ID struct {
	Type byte
	Subtype byte
}

type KEYBOARD_TYPEMATIC_PARAMETERS struct {
	UnitId uint16
	Rate uint16
	Delay uint16
}

type KEYBOARD_ATTRIBUTES struct {
	KeyboardIdentifier KEYBOARD_ID
	KeyboardMode uint16
	NumberOfFunctionKeys uint16
	NumberOfIndicators uint16
	NumberOfKeysTotal uint16
	InputDataQueueLength uint32
	KeyRepeatMinimum KEYBOARD_TYPEMATIC_PARAMETERS
	KeyRepeatMaximum KEYBOARD_TYPEMATIC_PARAMETERS
}
type
  KEYBOARD_ID = record
    Type: Byte;
    Subtype: Byte;
  end;

  KEYBOARD_TYPEMATIC_PARAMETERS = record
    UnitId: Word;
    Rate: Word;
    Delay: Word;
  end;

  KEYBOARD_ATTRIBUTES = record
    KeyboardIdentifier: KEYBOARD_ID;
    KeyboardMode: Word;
    NumberOfFunctionKeys: Word;
    NumberOfIndicators: Word;
    NumberOfKeysTotal: Word;
    InputDataQueueLength: DWORD;
    KeyRepeatMinimum: KEYBOARD_TYPEMATIC_PARAMETERS;
    KeyRepeatMaximum: KEYBOARD_TYPEMATIC_PARAMETERS;
  end;
const KEYBOARD_ID = extern struct {
    Type: u8,
    Subtype: u8,
};

const KEYBOARD_TYPEMATIC_PARAMETERS = extern struct {
    UnitId: u16,
    Rate: u16,
    Delay: u16,
};

const KEYBOARD_ATTRIBUTES = extern struct {
    KeyboardIdentifier: KEYBOARD_ID,
    KeyboardMode: u16,
    NumberOfFunctionKeys: u16,
    NumberOfIndicators: u16,
    NumberOfKeysTotal: u16,
    InputDataQueueLength: u32,
    KeyRepeatMinimum: KEYBOARD_TYPEMATIC_PARAMETERS,
    KeyRepeatMaximum: KEYBOARD_TYPEMATIC_PARAMETERS,
};
type
  KEYBOARD_ID {.bycopy.} = object
    Type: uint8
    Subtype: uint8

  KEYBOARD_TYPEMATIC_PARAMETERS {.bycopy.} = object
    UnitId: uint16
    Rate: uint16
    Delay: uint16

  KEYBOARD_ATTRIBUTES {.bycopy.} = object
    KeyboardIdentifier: KEYBOARD_ID
    KeyboardMode: uint16
    NumberOfFunctionKeys: uint16
    NumberOfIndicators: uint16
    NumberOfKeysTotal: uint16
    InputDataQueueLength: uint32
    KeyRepeatMinimum: KEYBOARD_TYPEMATIC_PARAMETERS
    KeyRepeatMaximum: KEYBOARD_TYPEMATIC_PARAMETERS
struct KEYBOARD_ID
{
    ubyte Type;
    ubyte Subtype;
}

struct KEYBOARD_TYPEMATIC_PARAMETERS
{
    ushort UnitId;
    ushort Rate;
    ushort Delay;
}

struct KEYBOARD_ATTRIBUTES
{
    KEYBOARD_ID KeyboardIdentifier;
    ushort KeyboardMode;
    ushort NumberOfFunctionKeys;
    ushort NumberOfIndicators;
    ushort NumberOfKeysTotal;
    uint InputDataQueueLength;
    KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMinimum;
    KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMaximum;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; KEYBOARD_ATTRIBUTES サイズ: 28 バイト(x64)
dim st, 7    ; 4byte整数×7(構造体サイズ 28 / 4 切り上げ)
; KeyboardIdentifier : KEYBOARD_ID (+0, 2byte)  varptr(st)+0 を基点に操作(2byte:入れ子/配列)
; KeyboardMode : WORD (+2, 2byte)  wpoke st,2,値  /  値 = wpeek(st,2)
; NumberOfFunctionKeys : WORD (+4, 2byte)  wpoke st,4,値  /  値 = wpeek(st,4)
; NumberOfIndicators : WORD (+6, 2byte)  wpoke st,6,値  /  値 = wpeek(st,6)
; NumberOfKeysTotal : WORD (+8, 2byte)  wpoke st,8,値  /  値 = wpeek(st,8)
; InputDataQueueLength : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; KeyRepeatMinimum : KEYBOARD_TYPEMATIC_PARAMETERS (+16, 6byte)  varptr(st)+16 を基点に操作(6byte:入れ子/配列)
; KeyRepeatMaximum : KEYBOARD_TYPEMATIC_PARAMETERS (+22, 6byte)  varptr(st)+22 を基点に操作(6byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global KEYBOARD_ID
    #field byte Type
    #field byte Subtype
#endstruct

#defstruct global KEYBOARD_TYPEMATIC_PARAMETERS
    #field short UnitId
    #field short Rate
    #field short Delay
#endstruct

#defstruct global KEYBOARD_ATTRIBUTES
    #field KEYBOARD_ID KeyboardIdentifier
    #field short KeyboardMode
    #field short NumberOfFunctionKeys
    #field short NumberOfIndicators
    #field short NumberOfKeysTotal
    #field int InputDataQueueLength
    #field KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMinimum
    #field KEYBOARD_TYPEMATIC_PARAMETERS KeyRepeatMaximum
#endstruct

stdim st, KEYBOARD_ATTRIBUTES        ; NSTRUCT 変数を確保
st->KeyboardMode = 100
mes "KeyboardMode=" + st->KeyboardMode