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WSD_SOAP_HEADER

構造体
サイズx64: 80 バイト / x86: 40 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
ToLPWSTR8/4+0+0メッセージの宛先アドレス(URI)。
ActionLPWSTR8/4+8+4メッセージのアクションURI。
MessageIDLPWSTR8/4+16+8メッセージを一意に識別するID文字列。
RelatesToWSD_HEADER_RELATESTO16/8+24+12関連する別メッセージへの参照情報。
ReplyToWSD_ENDPOINT_REFERENCE*8/4+40+20応答の送信先エンドポイント参照。
FromWSD_ENDPOINT_REFERENCE*8/4+48+24送信元エンドポイント参照。
FaultToWSD_ENDPOINT_REFERENCE*8/4+56+28障害送信先エンドポイント参照。
AppSequenceWSD_APP_SEQUENCE*8/4+64+32メッセージ順序を示すアプリケーションシーケンス。
AnyHeadersWSDXML_ELEMENT*8/4+72+36拡張用の任意ヘッダXML要素。

各言語での定義

#include <windows.h>

// WSD_HEADER_RELATESTO  (x64 16 / x86 8 バイト)
typedef struct WSD_HEADER_RELATESTO {
    WSDXML_NAME* RelationshipType;
    LPWSTR MessageID;
} WSD_HEADER_RELATESTO;

// WSD_SOAP_HEADER  (x64 80 / x86 40 バイト)
typedef struct WSD_SOAP_HEADER {
    LPWSTR To;
    LPWSTR Action;
    LPWSTR MessageID;
    WSD_HEADER_RELATESTO RelatesTo;
    WSD_ENDPOINT_REFERENCE* ReplyTo;
    WSD_ENDPOINT_REFERENCE* From;
    WSD_ENDPOINT_REFERENCE* FaultTo;
    WSD_APP_SEQUENCE* AppSequence;
    WSDXML_ELEMENT* AnyHeaders;
} WSD_SOAP_HEADER;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WSD_HEADER_RELATESTO
{
    public IntPtr RelationshipType;
    public IntPtr MessageID;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WSD_SOAP_HEADER
{
    public IntPtr To;
    public IntPtr Action;
    public IntPtr MessageID;
    public WSD_HEADER_RELATESTO RelatesTo;
    public IntPtr ReplyTo;
    public IntPtr From;
    public IntPtr FaultTo;
    public IntPtr AppSequence;
    public IntPtr AnyHeaders;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WSD_HEADER_RELATESTO
    Public RelationshipType As IntPtr
    Public MessageID As IntPtr
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WSD_SOAP_HEADER
    Public To As IntPtr
    Public Action As IntPtr
    Public MessageID As IntPtr
    Public RelatesTo As WSD_HEADER_RELATESTO
    Public ReplyTo As IntPtr
    Public From As IntPtr
    Public FaultTo As IntPtr
    Public AppSequence As IntPtr
    Public AnyHeaders As IntPtr
End Structure
import ctypes
from ctypes import wintypes

class WSD_HEADER_RELATESTO(ctypes.Structure):
    _fields_ = [
        ("RelationshipType", ctypes.c_void_p),
        ("MessageID", ctypes.c_void_p),
    ]

class WSD_SOAP_HEADER(ctypes.Structure):
    _fields_ = [
        ("To", ctypes.c_void_p),
        ("Action", ctypes.c_void_p),
        ("MessageID", ctypes.c_void_p),
        ("RelatesTo", WSD_HEADER_RELATESTO),
        ("ReplyTo", ctypes.c_void_p),
        ("From", ctypes.c_void_p),
        ("FaultTo", ctypes.c_void_p),
        ("AppSequence", ctypes.c_void_p),
        ("AnyHeaders", ctypes.c_void_p),
    ]
#[repr(C)]
pub struct WSD_HEADER_RELATESTO {
    pub RelationshipType: *mut core::ffi::c_void,
    pub MessageID: *mut core::ffi::c_void,
}

#[repr(C)]
pub struct WSD_SOAP_HEADER {
    pub To: *mut core::ffi::c_void,
    pub Action: *mut core::ffi::c_void,
    pub MessageID: *mut core::ffi::c_void,
    pub RelatesTo: WSD_HEADER_RELATESTO,
    pub ReplyTo: *mut core::ffi::c_void,
    pub From: *mut core::ffi::c_void,
    pub FaultTo: *mut core::ffi::c_void,
    pub AppSequence: *mut core::ffi::c_void,
    pub AnyHeaders: *mut core::ffi::c_void,
}
import "golang.org/x/sys/windows"

type WSD_HEADER_RELATESTO struct {
	RelationshipType uintptr
	MessageID uintptr
}

type WSD_SOAP_HEADER struct {
	To uintptr
	Action uintptr
	MessageID uintptr
	RelatesTo WSD_HEADER_RELATESTO
	ReplyTo uintptr
	From uintptr
	FaultTo uintptr
	AppSequence uintptr
	AnyHeaders uintptr
}
type
  WSD_HEADER_RELATESTO = record
    RelationshipType: Pointer;
    MessageID: Pointer;
  end;

  WSD_SOAP_HEADER = record
    To: Pointer;
    Action: Pointer;
    MessageID: Pointer;
    RelatesTo: WSD_HEADER_RELATESTO;
    ReplyTo: Pointer;
    From: Pointer;
    FaultTo: Pointer;
    AppSequence: Pointer;
    AnyHeaders: Pointer;
  end;
const WSD_HEADER_RELATESTO = extern struct {
    RelationshipType: ?*anyopaque,
    MessageID: ?*anyopaque,
};

const WSD_SOAP_HEADER = extern struct {
    To: ?*anyopaque,
    Action: ?*anyopaque,
    MessageID: ?*anyopaque,
    RelatesTo: WSD_HEADER_RELATESTO,
    ReplyTo: ?*anyopaque,
    From: ?*anyopaque,
    FaultTo: ?*anyopaque,
    AppSequence: ?*anyopaque,
    AnyHeaders: ?*anyopaque,
};
type
  WSD_HEADER_RELATESTO {.bycopy.} = object
    RelationshipType: pointer
    MessageID: pointer

  WSD_SOAP_HEADER {.bycopy.} = object
    To: pointer
    Action: pointer
    MessageID: pointer
    RelatesTo: WSD_HEADER_RELATESTO
    ReplyTo: pointer
    From: pointer
    FaultTo: pointer
    AppSequence: pointer
    AnyHeaders: pointer
struct WSD_HEADER_RELATESTO
{
    void* RelationshipType;
    void* MessageID;
}

struct WSD_SOAP_HEADER
{
    void* To;
    void* Action;
    void* MessageID;
    WSD_HEADER_RELATESTO RelatesTo;
    void* ReplyTo;
    void* From;
    void* FaultTo;
    void* AppSequence;
    void* AnyHeaders;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; WSD_SOAP_HEADER サイズ: 40 バイト(x86)
dim st, 10    ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; To : LPWSTR (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Action : LPWSTR (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; MessageID : LPWSTR (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; RelatesTo : WSD_HEADER_RELATESTO (+12, 8byte)  varptr(st)+12 を基点に操作(8byte:入れ子/配列)
; ReplyTo : WSD_ENDPOINT_REFERENCE* (+20, 4byte)  varptr(st)+20 を基点に操作(4byte:入れ子/配列)
; From : WSD_ENDPOINT_REFERENCE* (+24, 4byte)  varptr(st)+24 を基点に操作(4byte:入れ子/配列)
; FaultTo : WSD_ENDPOINT_REFERENCE* (+28, 4byte)  varptr(st)+28 を基点に操作(4byte:入れ子/配列)
; AppSequence : WSD_APP_SEQUENCE* (+32, 4byte)  varptr(st)+32 を基点に操作(4byte:入れ子/配列)
; AnyHeaders : WSDXML_ELEMENT* (+36, 4byte)  varptr(st)+36 を基点に操作(4byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; WSD_SOAP_HEADER サイズ: 80 バイト(x64)
dim st, 20    ; 4byte整数×20(構造体サイズ 80 / 4 切り上げ)
; To : LPWSTR (+0, 8byte)  qpoke st,0,値 / qpeek(st,0)  ※IronHSPのみ。3.7/3.8は lpoke st,0,下位 : lpoke st,4,上位
; Action : LPWSTR (+8, 8byte)  qpoke st,8,値 / qpeek(st,8)  ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; MessageID : LPWSTR (+16, 8byte)  qpoke st,16,値 / qpeek(st,16)  ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; RelatesTo : WSD_HEADER_RELATESTO (+24, 16byte)  varptr(st)+24 を基点に操作(16byte:入れ子/配列)
; ReplyTo : WSD_ENDPOINT_REFERENCE* (+40, 8byte)  varptr(st)+40 を基点に操作(8byte:入れ子/配列)
; From : WSD_ENDPOINT_REFERENCE* (+48, 8byte)  varptr(st)+48 を基点に操作(8byte:入れ子/配列)
; FaultTo : WSD_ENDPOINT_REFERENCE* (+56, 8byte)  varptr(st)+56 を基点に操作(8byte:入れ子/配列)
; AppSequence : WSD_APP_SEQUENCE* (+64, 8byte)  varptr(st)+64 を基点に操作(8byte:入れ子/配列)
; AnyHeaders : WSDXML_ELEMENT* (+72, 8byte)  varptr(st)+72 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global WSD_HEADER_RELATESTO
    #field intptr RelationshipType
    #field intptr MessageID
#endstruct

#defstruct global WSD_SOAP_HEADER
    #field intptr To
    #field intptr Action
    #field intptr MessageID
    #field WSD_HEADER_RELATESTO RelatesTo
    #field intptr ReplyTo
    #field intptr From
    #field intptr FaultTo
    #field intptr AppSequence
    #field intptr AnyHeaders
#endstruct

stdim st, WSD_SOAP_HEADER        ; NSTRUCT 変数を確保