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LOGFONTA
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| lfHeight | INT | 4 | +0 | +0 | フォントの高さ(論理単位)。負で文字高、正でセル高を指定。 |
| lfWidth | INT | 4 | +4 | +4 | 文字の平均幅(論理単位)。0でアスペクト比に従う。 |
| lfEscapement | INT | 4 | +8 | +8 | テキスト行の傾き角度(0.1度単位)。 |
| lfOrientation | INT | 4 | +12 | +12 | 各文字の傾き角度(0.1度単位)。 |
| lfWeight | INT | 4 | +16 | +16 | フォントの太さ(0〜900、400が標準、700が太字)。 |
| lfItalic | BYTE | 1 | +20 | +20 | 斜体にするかを示すフラグ。非0で斜体。 |
| lfUnderline | BYTE | 1 | +21 | +21 | 下線を付けるかを示すフラグ。非0で下線あり。 |
| lfStrikeOut | BYTE | 1 | +22 | +22 | 取り消し線を付けるかを示すフラグ。非0で取り消し線あり。 |
| lfCharSet | FONT_CHARSET | 1 | +23 | +23 | フォントの文字セットを示すFONT_CHARSET値。 |
| lfOutPrecision | FONT_OUTPUT_PRECISION | 1 | +24 | +24 | フォント選択の出力精度を示す値。 |
| lfClipPrecision | FONT_CLIP_PRECISION | 1 | +25 | +25 | クリッピング精度を示す値。 |
| lfQuality | FONT_QUALITY | 1 | +26 | +26 | 出力品質(アンチエイリアス等)を示す値。 |
| lfPitchAndFamily | BYTE | 1 | +27 | +27 | フォントのピッチとファミリを示す値。 |
| lfFaceName | CHAR | 32 | +28 | +28 | フォントのフェイス名を表すANSI文字列。 |
各言語での定義
#include <windows.h>
// LOGFONTA (x64 60 / x86 60 バイト)
typedef struct LOGFONTA {
INT lfHeight;
INT lfWidth;
INT lfEscapement;
INT lfOrientation;
INT lfWeight;
BYTE lfItalic;
BYTE lfUnderline;
BYTE lfStrikeOut;
FONT_CHARSET lfCharSet;
FONT_OUTPUT_PRECISION lfOutPrecision;
FONT_CLIP_PRECISION lfClipPrecision;
FONT_QUALITY lfQuality;
BYTE lfPitchAndFamily;
CHAR lfFaceName[32];
} LOGFONTA;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct LOGFONTA
{
public int lfHeight;
public int lfWidth;
public int lfEscapement;
public int lfOrientation;
public int lfWeight;
public byte lfItalic;
public byte lfUnderline;
public byte lfStrikeOut;
public byte lfCharSet;
public byte lfOutPrecision;
public byte lfClipPrecision;
public byte lfQuality;
public byte lfPitchAndFamily;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)] public sbyte[] lfFaceName;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure LOGFONTA
Public lfHeight As Integer
Public lfWidth As Integer
Public lfEscapement As Integer
Public lfOrientation As Integer
Public lfWeight As Integer
Public lfItalic As Byte
Public lfUnderline As Byte
Public lfStrikeOut As Byte
Public lfCharSet As Byte
Public lfOutPrecision As Byte
Public lfClipPrecision As Byte
Public lfQuality As Byte
Public lfPitchAndFamily As Byte
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=32)> Public lfFaceName() As SByte
End Structureimport ctypes
from ctypes import wintypes
class LOGFONTA(ctypes.Structure):
_fields_ = [
("lfHeight", ctypes.c_int),
("lfWidth", ctypes.c_int),
("lfEscapement", ctypes.c_int),
("lfOrientation", ctypes.c_int),
("lfWeight", ctypes.c_int),
("lfItalic", ctypes.c_ubyte),
("lfUnderline", ctypes.c_ubyte),
("lfStrikeOut", ctypes.c_ubyte),
("lfCharSet", ctypes.c_ubyte),
("lfOutPrecision", ctypes.c_ubyte),
("lfClipPrecision", ctypes.c_ubyte),
("lfQuality", ctypes.c_ubyte),
("lfPitchAndFamily", ctypes.c_ubyte),
("lfFaceName", ctypes.c_byte * 32),
]#[repr(C)]
pub struct LOGFONTA {
pub lfHeight: i32,
pub lfWidth: i32,
pub lfEscapement: i32,
pub lfOrientation: i32,
pub lfWeight: i32,
pub lfItalic: u8,
pub lfUnderline: u8,
pub lfStrikeOut: u8,
pub lfCharSet: u8,
pub lfOutPrecision: u8,
pub lfClipPrecision: u8,
pub lfQuality: u8,
pub lfPitchAndFamily: u8,
pub lfFaceName: [i8; 32],
}import "golang.org/x/sys/windows"
type LOGFONTA struct {
lfHeight int32
lfWidth int32
lfEscapement int32
lfOrientation int32
lfWeight int32
lfItalic byte
lfUnderline byte
lfStrikeOut byte
lfCharSet byte
lfOutPrecision byte
lfClipPrecision byte
lfQuality byte
lfPitchAndFamily byte
lfFaceName [32]int8
}type
LOGFONTA = record
lfHeight: Integer;
lfWidth: Integer;
lfEscapement: Integer;
lfOrientation: Integer;
lfWeight: Integer;
lfItalic: Byte;
lfUnderline: Byte;
lfStrikeOut: Byte;
lfCharSet: Byte;
lfOutPrecision: Byte;
lfClipPrecision: Byte;
lfQuality: Byte;
lfPitchAndFamily: Byte;
lfFaceName: array[0..31] of Shortint;
end;const LOGFONTA = extern struct {
lfHeight: i32,
lfWidth: i32,
lfEscapement: i32,
lfOrientation: i32,
lfWeight: i32,
lfItalic: u8,
lfUnderline: u8,
lfStrikeOut: u8,
lfCharSet: u8,
lfOutPrecision: u8,
lfClipPrecision: u8,
lfQuality: u8,
lfPitchAndFamily: u8,
lfFaceName: [32]i8,
};type
LOGFONTA {.bycopy.} = object
lfHeight: int32
lfWidth: int32
lfEscapement: int32
lfOrientation: int32
lfWeight: int32
lfItalic: uint8
lfUnderline: uint8
lfStrikeOut: uint8
lfCharSet: uint8
lfOutPrecision: uint8
lfClipPrecision: uint8
lfQuality: uint8
lfPitchAndFamily: uint8
lfFaceName: array[32, int8]struct LOGFONTA
{
int lfHeight;
int lfWidth;
int lfEscapement;
int lfOrientation;
int lfWeight;
ubyte lfItalic;
ubyte lfUnderline;
ubyte lfStrikeOut;
ubyte lfCharSet;
ubyte lfOutPrecision;
ubyte lfClipPrecision;
ubyte lfQuality;
ubyte lfPitchAndFamily;
byte[32] lfFaceName;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; LOGFONTA サイズ: 60 バイト(x64)
dim st, 15 ; 4byte整数×15(構造体サイズ 60 / 4 切り上げ)
; lfHeight : INT (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; lfWidth : INT (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; lfEscapement : INT (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; lfOrientation : INT (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; lfWeight : INT (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; lfItalic : BYTE (+20, 1byte) poke st,20,値 / 値 = peek(st,20)
; lfUnderline : BYTE (+21, 1byte) poke st,21,値 / 値 = peek(st,21)
; lfStrikeOut : BYTE (+22, 1byte) poke st,22,値 / 値 = peek(st,22)
; lfCharSet : FONT_CHARSET (+23, 1byte) poke st,23,値 / 値 = peek(st,23)
; lfOutPrecision : FONT_OUTPUT_PRECISION (+24, 1byte) poke st,24,値 / 値 = peek(st,24)
; lfClipPrecision : FONT_CLIP_PRECISION (+25, 1byte) poke st,25,値 / 値 = peek(st,25)
; lfQuality : FONT_QUALITY (+26, 1byte) poke st,26,値 / 値 = peek(st,26)
; lfPitchAndFamily : BYTE (+27, 1byte) poke st,27,値 / 値 = peek(st,27)
; lfFaceName : CHAR (+28, 32byte) varptr(st)+28 を基点に操作(32byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global LOGFONTA
#field int lfHeight
#field int lfWidth
#field int lfEscapement
#field int lfOrientation
#field int lfWeight
#field byte lfItalic
#field byte lfUnderline
#field byte lfStrikeOut
#field byte lfCharSet
#field byte lfOutPrecision
#field byte lfClipPrecision
#field byte lfQuality
#field byte lfPitchAndFamily
#field byte lfFaceName 32
#endstruct
stdim st, LOGFONTA ; NSTRUCT 変数を確保
st->lfHeight = 100
mes "lfHeight=" + st->lfHeight