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D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| NodeIndex | DWORD | 4 | +0 | +0 | マルチGPUアダプタにおける対象ノードのインデックスを指定する。 |
| SessionInfo | D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO | 96/52 | +8 | +4 | 問い合わせ対象のエンコードセッション情報を指定する。 |
| MapSource | D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE | 4 | +104 | +56 | ダーティ領域マップの供給元を指定する。 |
| MapValuesType | D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE | 4 | +108 | +60 | ダーティ領域マップ値の解釈方式(ダーティ/非ダーティ等)を指定する。 |
| SupportFlags | D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS | 4 | +112 | +64 | ダーティ領域機能のサポート内容を示すフラグを返す。 |
| MapSourcePreferenceRanking | DWORD | 4 | +116 | +68 | 複数のマップソース間での推奨順位を示す。値が小さいほど推奨。 |
各言語での定義
#include <windows.h>
// D3D12_VIDEO_ENCODER_PROFILE_DESC (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC {
DWORD DataSize;
_Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_PROFILE_DESC;
// D3D12_VIDEO_ENCODER_LEVEL_SETTING (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING {
DWORD DataSize;
_Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_LEVEL_SETTING;
// D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (x64 8 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {
DWORD Width;
DWORD Height;
} D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
// D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {
DWORD DataSize;
_Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
// D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA {
DWORD DataSize;
_Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;
// D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO (x64 96 / x86 52 バイト)
typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO {
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
} D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO;
// D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS (x64 120 / x86 72 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS {
DWORD NodeIndex;
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo;
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE MapValuesType;
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS SupportFlags;
DWORD MapSourcePreferenceRanking;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
public uint DataSize;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_LEVEL_SETTING
{
public uint DataSize;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
public uint Width;
public uint Height;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
public uint DataSize;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
{
public uint DataSize;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
{
public int Codec;
public D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
public D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
public int InputFormat;
public D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
public D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
public int SubregionFrameEncoding;
public D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS
{
public uint NodeIndex;
public D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo;
public int MapSource;
public int MapValuesType;
public int SupportFlags;
public uint MapSourcePreferenceRanking;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PROFILE_DESC
Public DataSize As UInteger
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_LEVEL_SETTING
Public DataSize As UInteger
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
Public Width As UInteger
Public Height As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
Public DataSize As UInteger
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
Public DataSize As UInteger
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
Public Codec As Integer
Public Profile As D3D12_VIDEO_ENCODER_PROFILE_DESC
Public Level As D3D12_VIDEO_ENCODER_LEVEL_SETTING
Public InputFormat As Integer
Public InputResolution As D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
Public CodecConfiguration As D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
Public SubregionFrameEncoding As Integer
Public SubregionFrameEncodingData As D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS
Public NodeIndex As UInteger
Public SessionInfo As D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
Public MapSource As Integer
Public MapValuesType As Integer
Public SupportFlags As Integer
Public MapSourcePreferenceRanking As UInteger
End Structureimport ctypes
from ctypes import wintypes
class D3D12_VIDEO_ENCODER_PROFILE_DESC(ctypes.Structure):
_fields_ = [
("DataSize", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
]
class D3D12_VIDEO_ENCODER_LEVEL_SETTING(ctypes.Structure):
_fields_ = [
("DataSize", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
]
class D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC(ctypes.Structure):
_fields_ = [
("Width", wintypes.DWORD),
("Height", wintypes.DWORD),
]
class D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION(ctypes.Structure):
_fields_ = [
("DataSize", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
]
class D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA(ctypes.Structure):
_fields_ = [
("DataSize", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
]
class D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO(ctypes.Structure):
_fields_ = [
("Codec", ctypes.c_int),
("Profile", D3D12_VIDEO_ENCODER_PROFILE_DESC),
("Level", D3D12_VIDEO_ENCODER_LEVEL_SETTING),
("InputFormat", ctypes.c_int),
("InputResolution", D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC),
("CodecConfiguration", D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION),
("SubregionFrameEncoding", ctypes.c_int),
("SubregionFrameEncodingData", D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA),
]
class D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS(ctypes.Structure):
_fields_ = [
("NodeIndex", wintypes.DWORD),
("SessionInfo", D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO),
("MapSource", ctypes.c_int),
("MapValuesType", ctypes.c_int),
("SupportFlags", ctypes.c_int),
("MapSourcePreferenceRanking", wintypes.DWORD),
]#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PROFILE_DESC {
pub DataSize: u32,
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_LEVEL_SETTING {
pub DataSize: u32,
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {
pub Width: u32,
pub Height: u32,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {
pub DataSize: u32,
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA {
pub DataSize: u32,
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO {
pub Codec: i32,
pub Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC,
pub Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING,
pub InputFormat: i32,
pub InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
pub CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION,
pub SubregionFrameEncoding: i32,
pub SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA,
}
#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS {
pub NodeIndex: u32,
pub SessionInfo: D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO,
pub MapSource: i32,
pub MapValuesType: i32,
pub SupportFlags: i32,
pub MapSourcePreferenceRanking: u32,
}import "golang.org/x/sys/windows"
type D3D12_VIDEO_ENCODER_PROFILE_DESC struct {
DataSize uint32
Anonymous _Anonymous_e__Union
}
type D3D12_VIDEO_ENCODER_LEVEL_SETTING struct {
DataSize uint32
Anonymous _Anonymous_e__Union
}
type D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC struct {
Width uint32
Height uint32
}
type D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION struct {
DataSize uint32
Anonymous _Anonymous_e__Union
}
type D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA struct {
DataSize uint32
Anonymous _Anonymous_e__Union
}
type D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO struct {
Codec int32
Profile D3D12_VIDEO_ENCODER_PROFILE_DESC
Level D3D12_VIDEO_ENCODER_LEVEL_SETTING
InputFormat int32
InputResolution D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
CodecConfiguration D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
SubregionFrameEncoding int32
SubregionFrameEncodingData D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
}
type D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS struct {
NodeIndex uint32
SessionInfo D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
MapSource int32
MapValuesType int32
SupportFlags int32
MapSourcePreferenceRanking uint32
}type
D3D12_VIDEO_ENCODER_PROFILE_DESC = record
DataSize: DWORD;
Anonymous: _Anonymous_e__Union;
end;
D3D12_VIDEO_ENCODER_LEVEL_SETTING = record
DataSize: DWORD;
Anonymous: _Anonymous_e__Union;
end;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC = record
Width: DWORD;
Height: DWORD;
end;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION = record
DataSize: DWORD;
Anonymous: _Anonymous_e__Union;
end;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA = record
DataSize: DWORD;
Anonymous: _Anonymous_e__Union;
end;
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO = record
Codec: Integer;
Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC;
Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING;
InputFormat: Integer;
InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
SubregionFrameEncoding: Integer;
SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;
end;
D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS = record
NodeIndex: DWORD;
SessionInfo: D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO;
MapSource: Integer;
MapValuesType: Integer;
SupportFlags: Integer;
MapSourcePreferenceRanking: DWORD;
end;const D3D12_VIDEO_ENCODER_PROFILE_DESC = extern struct {
DataSize: u32,
Anonymous: _Anonymous_e__Union,
};
const D3D12_VIDEO_ENCODER_LEVEL_SETTING = extern struct {
DataSize: u32,
Anonymous: _Anonymous_e__Union,
};
const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC = extern struct {
Width: u32,
Height: u32,
};
const D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION = extern struct {
DataSize: u32,
Anonymous: _Anonymous_e__Union,
};
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA = extern struct {
DataSize: u32,
Anonymous: _Anonymous_e__Union,
};
const D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO = extern struct {
Codec: i32,
Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC,
Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING,
InputFormat: i32,
InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION,
SubregionFrameEncoding: i32,
SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA,
};
const D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS = extern struct {
NodeIndex: u32,
SessionInfo: D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO,
MapSource: i32,
MapValuesType: i32,
SupportFlags: i32,
MapSourcePreferenceRanking: u32,
};type
D3D12_VIDEO_ENCODER_PROFILE_DESC {.bycopy.} = object
DataSize: uint32
Anonymous: _Anonymous_e__Union
D3D12_VIDEO_ENCODER_LEVEL_SETTING {.bycopy.} = object
DataSize: uint32
Anonymous: _Anonymous_e__Union
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {.bycopy.} = object
Width: uint32
Height: uint32
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {.bycopy.} = object
DataSize: uint32
Anonymous: _Anonymous_e__Union
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA {.bycopy.} = object
DataSize: uint32
Anonymous: _Anonymous_e__Union
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO {.bycopy.} = object
Codec: int32
Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC
Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING
InputFormat: int32
InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
SubregionFrameEncoding: int32
SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS {.bycopy.} = object
NodeIndex: uint32
SessionInfo: D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
MapSource: int32
MapValuesType: int32
SupportFlags: int32
MapSourcePreferenceRanking: uint32struct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
uint DataSize;
_Anonymous_e__Union Anonymous;
}
struct D3D12_VIDEO_ENCODER_LEVEL_SETTING
{
uint DataSize;
_Anonymous_e__Union Anonymous;
}
struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
uint Width;
uint Height;
}
struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
uint DataSize;
_Anonymous_e__Union Anonymous;
}
struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
{
uint DataSize;
_Anonymous_e__Union Anonymous;
}
struct D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
{
int Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
int InputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
int SubregionFrameEncoding;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
}
struct D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS
{
uint NodeIndex;
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo;
int MapSource;
int MapValuesType;
int SupportFlags;
uint MapSourcePreferenceRanking;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS サイズ: 72 バイト(x86)
dim st, 18 ; 4byte整数×18(構造体サイズ 72 / 4 切り上げ)
; NodeIndex : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; SessionInfo : D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO (+4, 52byte) varptr(st)+4 を基点に操作(52byte:入れ子/配列)
; MapSource : D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE (+56, 4byte) st.14 = 値 / 値 = st.14 (lpoke/lpeek も可)
; MapValuesType : D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE (+60, 4byte) st.15 = 値 / 値 = st.15 (lpoke/lpeek も可)
; SupportFlags : D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS (+64, 4byte) st.16 = 値 / 値 = st.16 (lpoke/lpeek も可)
; MapSourcePreferenceRanking : DWORD (+68, 4byte) st.17 = 値 / 値 = st.17 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS サイズ: 120 バイト(x64)
dim st, 30 ; 4byte整数×30(構造体サイズ 120 / 4 切り上げ)
; NodeIndex : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; SessionInfo : D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO (+8, 96byte) varptr(st)+8 を基点に操作(96byte:入れ子/配列)
; MapSource : D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE (+104, 4byte) st.26 = 値 / 値 = st.26 (lpoke/lpeek も可)
; MapValuesType : D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE (+108, 4byte) st.27 = 値 / 値 = st.27 (lpoke/lpeek も可)
; SupportFlags : D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS (+112, 4byte) st.28 = 値 / 値 = st.28 (lpoke/lpeek も可)
; MapSourcePreferenceRanking : DWORD (+116, 4byte) st.29 = 値 / 値 = st.29 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global D3D12_VIDEO_ENCODER_PROFILE_DESC
#field int DataSize
#field byte Anonymous 8
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_LEVEL_SETTING
#field int DataSize
#field byte Anonymous 8
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
#field int Width
#field int Height
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
#field int DataSize
#field byte Anonymous 8
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
#field int DataSize
#field byte Anonymous 8
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
#field int Codec
#field D3D12_VIDEO_ENCODER_PROFILE_DESC Profile
#field D3D12_VIDEO_ENCODER_LEVEL_SETTING Level
#field int InputFormat
#field D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution
#field D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration
#field int SubregionFrameEncoding
#field D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData
#endstruct
#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS
#field int NodeIndex
#field D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO SessionInfo
#field int MapSource
#field int MapValuesType
#field int SupportFlags
#field int MapSourcePreferenceRanking
#endstruct
stdim st, D3D12_FEATURE_DATA_VIDEO_ENCODER_DIRTY_REGIONS ; NSTRUCT 変数を確保
st->NodeIndex = 100
mes "NodeIndex=" + st->NodeIndex