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D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS

構造体
サイズx64: 144 バイト / x86: 100 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
NodeIndexDWORD4+0+0マルチGPUアダプタにおける対象ノードのインデックスを指定する。
CodecD3D12_VIDEO_ENCODER_CODEC4+4+4問い合わせ対象のエンコードコーデックを指定する。
ProfileD3D12_VIDEO_ENCODER_PROFILE_DESC16/8+8+8問い合わせ対象のプロファイル記述子を指定する。
LevelD3D12_VIDEO_ENCODER_LEVEL_SETTING16/8+24+16問い合わせ対象のコーデックレベル設定を指定する。
InputFormatDXGI_FORMAT4+40+24入力フレームのDXGIピクセルフォーマットを指定する。
InputResolutionD3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC8+44+28入力フレームの解像度を指定する。
CodecConfigurationD3D12_VIDEO_ENCODER_CODEC_CONFIGURATION16/8+56+36問い合わせ対象のコーデック構成を指定する。
SubregionFrameEncodingD3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE4+72+44問い合わせ対象のサブリージョン分割モードを指定する。
SubregionFrameEncodingDataD3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA16/8+80+48選択した分割モードに対応するサブリージョンレイアウトデータを指定する。
QPMapD3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION8+96+56問い合わせ対象のQPマップ構成を指定する。
DirtyRegionsD3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION12+104+64問い合わせ対象のダーティ領域構成を指定する。
MotionSearchD3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION16+116+76問い合わせ対象の動き探索構成を指定する。
Pow2DownscaleFactorDWORD4+132+92フレーム解析時のダウンスケール倍率を2の冪指数で指定する。0で等倍。
SupportFlagsD3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS4+136+96レート制御フレーム解析機能のサポート内容を示すフラグを返す。

各言語での定義

#include <windows.h>

// D3D12_VIDEO_ENCODER_PROFILE_DESC  (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC {
    DWORD DataSize;
    _Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_PROFILE_DESC;

// D3D12_VIDEO_ENCODER_LEVEL_SETTING  (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING {
    DWORD DataSize;
    _Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_LEVEL_SETTING;

// D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC  (x64 8 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {
    DWORD Width;
    DWORD Height;
} D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;

// D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION  (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {
    DWORD DataSize;
    _Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;

// D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA  (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA {
    DWORD DataSize;
    _Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;

// D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION  (x64 8 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION {
    BOOL Enabled;
    D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
} D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION;

// D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION  (x64 12 / x86 12 バイト)
typedef struct D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION {
    BOOL Enabled;
    D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
    D3D12_VIDEO_ENCODER_DIRTY_REGIONS_MAP_VALUES_MODE MapValuesType;
} D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION;

// D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION  (x64 16 / x86 16 バイト)
typedef struct D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION {
    BOOL Enabled;
    D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE MapSource;
    D3D12_VIDEO_ENCODER_FRAME_MOTION_SEARCH_MODE MotionSearchMode;
    BOOL BidirectionalRefFrameEnabled;
} D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION;

// D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS  (x64 144 / x86 100 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS {
    DWORD NodeIndex;
    D3D12_VIDEO_ENCODER_CODEC Codec;
    D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
    D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
    DXGI_FORMAT InputFormat;
    D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
    D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
    D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
    D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
    D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION QPMap;
    D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION DirtyRegions;
    D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION MotionSearch;
    DWORD Pow2DownscaleFactor;
    D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
    public uint DataSize;
    public _Anonymous_e__Union Anonymous;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_LEVEL_SETTING
{
    public uint DataSize;
    public _Anonymous_e__Union Anonymous;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
    public uint Width;
    public uint Height;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
    public uint DataSize;
    public _Anonymous_e__Union Anonymous;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
{
    public uint DataSize;
    public _Anonymous_e__Union Anonymous;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION
{
    [MarshalAs(UnmanagedType.Bool)] public bool Enabled;
    public int MapSource;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION
{
    [MarshalAs(UnmanagedType.Bool)] public bool Enabled;
    public int MapSource;
    public int MapValuesType;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION
{
    [MarshalAs(UnmanagedType.Bool)] public bool Enabled;
    public int MapSource;
    public int MotionSearchMode;
    [MarshalAs(UnmanagedType.Bool)] public bool BidirectionalRefFrameEnabled;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS
{
    public uint NodeIndex;
    public int Codec;
    public D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
    public D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
    public int InputFormat;
    public D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
    public D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
    public int SubregionFrameEncoding;
    public D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
    public D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION QPMap;
    public D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION DirtyRegions;
    public D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION MotionSearch;
    public uint Pow2DownscaleFactor;
    public int SupportFlags;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PROFILE_DESC
    Public DataSize As UInteger
    Public Anonymous As _Anonymous_e__Union
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_LEVEL_SETTING
    Public DataSize As UInteger
    Public Anonymous As _Anonymous_e__Union
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
    Public Width As UInteger
    Public Height As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
    Public DataSize As UInteger
    Public Anonymous As _Anonymous_e__Union
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
    Public DataSize As UInteger
    Public Anonymous As _Anonymous_e__Union
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION
    <MarshalAs(UnmanagedType.Bool)> Public Enabled As Boolean
    Public MapSource As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION
    <MarshalAs(UnmanagedType.Bool)> Public Enabled As Boolean
    Public MapSource As Integer
    Public MapValuesType As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION
    <MarshalAs(UnmanagedType.Bool)> Public Enabled As Boolean
    Public MapSource As Integer
    Public MotionSearchMode As Integer
    <MarshalAs(UnmanagedType.Bool)> Public BidirectionalRefFrameEnabled As Boolean
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS
    Public NodeIndex As UInteger
    Public Codec As Integer
    Public Profile As D3D12_VIDEO_ENCODER_PROFILE_DESC
    Public Level As D3D12_VIDEO_ENCODER_LEVEL_SETTING
    Public InputFormat As Integer
    Public InputResolution As D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
    Public CodecConfiguration As D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
    Public SubregionFrameEncoding As Integer
    Public SubregionFrameEncodingData As D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
    Public QPMap As D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION
    Public DirtyRegions As D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION
    Public MotionSearch As D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION
    Public Pow2DownscaleFactor As UInteger
    Public SupportFlags As Integer
End Structure
import ctypes
from ctypes import wintypes

class D3D12_VIDEO_ENCODER_PROFILE_DESC(ctypes.Structure):
    _fields_ = [
        ("DataSize", wintypes.DWORD),
        ("Anonymous", _Anonymous_e__Union),
    ]

class D3D12_VIDEO_ENCODER_LEVEL_SETTING(ctypes.Structure):
    _fields_ = [
        ("DataSize", wintypes.DWORD),
        ("Anonymous", _Anonymous_e__Union),
    ]

class D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC(ctypes.Structure):
    _fields_ = [
        ("Width", wintypes.DWORD),
        ("Height", wintypes.DWORD),
    ]

class D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION(ctypes.Structure):
    _fields_ = [
        ("DataSize", wintypes.DWORD),
        ("Anonymous", _Anonymous_e__Union),
    ]

class D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA(ctypes.Structure):
    _fields_ = [
        ("DataSize", wintypes.DWORD),
        ("Anonymous", _Anonymous_e__Union),
    ]

class D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION(ctypes.Structure):
    _fields_ = [
        ("Enabled", wintypes.BOOL),
        ("MapSource", ctypes.c_int),
    ]

class D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION(ctypes.Structure):
    _fields_ = [
        ("Enabled", wintypes.BOOL),
        ("MapSource", ctypes.c_int),
        ("MapValuesType", ctypes.c_int),
    ]

class D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION(ctypes.Structure):
    _fields_ = [
        ("Enabled", wintypes.BOOL),
        ("MapSource", ctypes.c_int),
        ("MotionSearchMode", ctypes.c_int),
        ("BidirectionalRefFrameEnabled", wintypes.BOOL),
    ]

class D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS(ctypes.Structure):
    _fields_ = [
        ("NodeIndex", wintypes.DWORD),
        ("Codec", ctypes.c_int),
        ("Profile", D3D12_VIDEO_ENCODER_PROFILE_DESC),
        ("Level", D3D12_VIDEO_ENCODER_LEVEL_SETTING),
        ("InputFormat", ctypes.c_int),
        ("InputResolution", D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC),
        ("CodecConfiguration", D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION),
        ("SubregionFrameEncoding", ctypes.c_int),
        ("SubregionFrameEncodingData", D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA),
        ("QPMap", D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION),
        ("DirtyRegions", D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION),
        ("MotionSearch", D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION),
        ("Pow2DownscaleFactor", wintypes.DWORD),
        ("SupportFlags", ctypes.c_int),
    ]
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PROFILE_DESC {
    pub DataSize: u32,
    pub Anonymous: _Anonymous_e__Union,
}

#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_LEVEL_SETTING {
    pub DataSize: u32,
    pub Anonymous: _Anonymous_e__Union,
}

#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {
    pub Width: u32,
    pub Height: u32,
}

#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {
    pub DataSize: u32,
    pub Anonymous: _Anonymous_e__Union,
}

#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA {
    pub DataSize: u32,
    pub Anonymous: _Anonymous_e__Union,
}

#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION {
    pub Enabled: i32,
    pub MapSource: i32,
}

#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION {
    pub Enabled: i32,
    pub MapSource: i32,
    pub MapValuesType: i32,
}

#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION {
    pub Enabled: i32,
    pub MapSource: i32,
    pub MotionSearchMode: i32,
    pub BidirectionalRefFrameEnabled: i32,
}

#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS {
    pub NodeIndex: u32,
    pub Codec: i32,
    pub Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC,
    pub Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING,
    pub InputFormat: i32,
    pub InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
    pub CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION,
    pub SubregionFrameEncoding: i32,
    pub SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA,
    pub QPMap: D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION,
    pub DirtyRegions: D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION,
    pub MotionSearch: D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION,
    pub Pow2DownscaleFactor: u32,
    pub SupportFlags: i32,
}
import "golang.org/x/sys/windows"

type D3D12_VIDEO_ENCODER_PROFILE_DESC struct {
	DataSize uint32
	Anonymous _Anonymous_e__Union
}

type D3D12_VIDEO_ENCODER_LEVEL_SETTING struct {
	DataSize uint32
	Anonymous _Anonymous_e__Union
}

type D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC struct {
	Width uint32
	Height uint32
}

type D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION struct {
	DataSize uint32
	Anonymous _Anonymous_e__Union
}

type D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA struct {
	DataSize uint32
	Anonymous _Anonymous_e__Union
}

type D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION struct {
	Enabled int32
	MapSource int32
}

type D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION struct {
	Enabled int32
	MapSource int32
	MapValuesType int32
}

type D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION struct {
	Enabled int32
	MapSource int32
	MotionSearchMode int32
	BidirectionalRefFrameEnabled int32
}

type D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS struct {
	NodeIndex uint32
	Codec int32
	Profile D3D12_VIDEO_ENCODER_PROFILE_DESC
	Level D3D12_VIDEO_ENCODER_LEVEL_SETTING
	InputFormat int32
	InputResolution D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
	CodecConfiguration D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
	SubregionFrameEncoding int32
	SubregionFrameEncodingData D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
	QPMap D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION
	DirtyRegions D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION
	MotionSearch D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION
	Pow2DownscaleFactor uint32
	SupportFlags int32
}
type
  D3D12_VIDEO_ENCODER_PROFILE_DESC = record
    DataSize: DWORD;
    Anonymous: _Anonymous_e__Union;
  end;

  D3D12_VIDEO_ENCODER_LEVEL_SETTING = record
    DataSize: DWORD;
    Anonymous: _Anonymous_e__Union;
  end;

  D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC = record
    Width: DWORD;
    Height: DWORD;
  end;

  D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION = record
    DataSize: DWORD;
    Anonymous: _Anonymous_e__Union;
  end;

  D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA = record
    DataSize: DWORD;
    Anonymous: _Anonymous_e__Union;
  end;

  D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION = record
    Enabled: BOOL;
    MapSource: Integer;
  end;

  D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION = record
    Enabled: BOOL;
    MapSource: Integer;
    MapValuesType: Integer;
  end;

  D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION = record
    Enabled: BOOL;
    MapSource: Integer;
    MotionSearchMode: Integer;
    BidirectionalRefFrameEnabled: BOOL;
  end;

  D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS = record
    NodeIndex: DWORD;
    Codec: Integer;
    Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC;
    Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING;
    InputFormat: Integer;
    InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
    CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
    SubregionFrameEncoding: Integer;
    SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;
    QPMap: D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION;
    DirtyRegions: D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION;
    MotionSearch: D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION;
    Pow2DownscaleFactor: DWORD;
    SupportFlags: Integer;
  end;
const D3D12_VIDEO_ENCODER_PROFILE_DESC = extern struct {
    DataSize: u32,
    Anonymous: _Anonymous_e__Union,
};

const D3D12_VIDEO_ENCODER_LEVEL_SETTING = extern struct {
    DataSize: u32,
    Anonymous: _Anonymous_e__Union,
};

const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC = extern struct {
    Width: u32,
    Height: u32,
};

const D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION = extern struct {
    DataSize: u32,
    Anonymous: _Anonymous_e__Union,
};

const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA = extern struct {
    DataSize: u32,
    Anonymous: _Anonymous_e__Union,
};

const D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION = extern struct {
    Enabled: i32,
    MapSource: i32,
};

const D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION = extern struct {
    Enabled: i32,
    MapSource: i32,
    MapValuesType: i32,
};

const D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION = extern struct {
    Enabled: i32,
    MapSource: i32,
    MotionSearchMode: i32,
    BidirectionalRefFrameEnabled: i32,
};

const D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS = extern struct {
    NodeIndex: u32,
    Codec: i32,
    Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC,
    Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING,
    InputFormat: i32,
    InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
    CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION,
    SubregionFrameEncoding: i32,
    SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA,
    QPMap: D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION,
    DirtyRegions: D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION,
    MotionSearch: D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION,
    Pow2DownscaleFactor: u32,
    SupportFlags: i32,
};
type
  D3D12_VIDEO_ENCODER_PROFILE_DESC {.bycopy.} = object
    DataSize: uint32
    Anonymous: _Anonymous_e__Union

  D3D12_VIDEO_ENCODER_LEVEL_SETTING {.bycopy.} = object
    DataSize: uint32
    Anonymous: _Anonymous_e__Union

  D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {.bycopy.} = object
    Width: uint32
    Height: uint32

  D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {.bycopy.} = object
    DataSize: uint32
    Anonymous: _Anonymous_e__Union

  D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA {.bycopy.} = object
    DataSize: uint32
    Anonymous: _Anonymous_e__Union

  D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION {.bycopy.} = object
    Enabled: int32
    MapSource: int32

  D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION {.bycopy.} = object
    Enabled: int32
    MapSource: int32
    MapValuesType: int32

  D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION {.bycopy.} = object
    Enabled: int32
    MapSource: int32
    MotionSearchMode: int32
    BidirectionalRefFrameEnabled: int32

  D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS {.bycopy.} = object
    NodeIndex: uint32
    Codec: int32
    Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC
    Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING
    InputFormat: int32
    InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
    CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
    SubregionFrameEncoding: int32
    SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
    QPMap: D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION
    DirtyRegions: D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION
    MotionSearch: D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION
    Pow2DownscaleFactor: uint32
    SupportFlags: int32
struct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
    uint DataSize;
    _Anonymous_e__Union Anonymous;
}

struct D3D12_VIDEO_ENCODER_LEVEL_SETTING
{
    uint DataSize;
    _Anonymous_e__Union Anonymous;
}

struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
    uint Width;
    uint Height;
}

struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
    uint DataSize;
    _Anonymous_e__Union Anonymous;
}

struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
{
    uint DataSize;
    _Anonymous_e__Union Anonymous;
}

struct D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION
{
    int Enabled;
    int MapSource;
}

struct D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION
{
    int Enabled;
    int MapSource;
    int MapValuesType;
}

struct D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION
{
    int Enabled;
    int MapSource;
    int MotionSearchMode;
    int BidirectionalRefFrameEnabled;
}

struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS
{
    uint NodeIndex;
    int Codec;
    D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
    D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
    int InputFormat;
    D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
    D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
    int SubregionFrameEncoding;
    D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
    D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION QPMap;
    D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION DirtyRegions;
    D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION MotionSearch;
    uint Pow2DownscaleFactor;
    int SupportFlags;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS サイズ: 100 バイト(x86)
dim st, 25    ; 4byte整数×25(構造体サイズ 100 / 4 切り上げ)
; NodeIndex : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Codec : D3D12_VIDEO_ENCODER_CODEC (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; Profile : D3D12_VIDEO_ENCODER_PROFILE_DESC (+8, 8byte)  varptr(st)+8 を基点に操作(8byte:入れ子/配列)
; Level : D3D12_VIDEO_ENCODER_LEVEL_SETTING (+16, 8byte)  varptr(st)+16 を基点に操作(8byte:入れ子/配列)
; InputFormat : DXGI_FORMAT (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; InputResolution : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+28, 8byte)  varptr(st)+28 を基点に操作(8byte:入れ子/配列)
; CodecConfiguration : D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION (+36, 8byte)  varptr(st)+36 を基点に操作(8byte:入れ子/配列)
; SubregionFrameEncoding : D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE (+44, 4byte)  st.11 = 値  /  値 = st.11   (lpoke/lpeek も可)
; SubregionFrameEncodingData : D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA (+48, 8byte)  varptr(st)+48 を基点に操作(8byte:入れ子/配列)
; QPMap : D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION (+56, 8byte)  varptr(st)+56 を基点に操作(8byte:入れ子/配列)
; DirtyRegions : D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION (+64, 12byte)  varptr(st)+64 を基点に操作(12byte:入れ子/配列)
; MotionSearch : D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION (+76, 16byte)  varptr(st)+76 を基点に操作(16byte:入れ子/配列)
; Pow2DownscaleFactor : DWORD (+92, 4byte)  st.23 = 値  /  値 = st.23   (lpoke/lpeek も可)
; SupportFlags : D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS (+96, 4byte)  st.24 = 値  /  値 = st.24   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS サイズ: 144 バイト(x64)
dim st, 36    ; 4byte整数×36(構造体サイズ 144 / 4 切り上げ)
; NodeIndex : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Codec : D3D12_VIDEO_ENCODER_CODEC (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; Profile : D3D12_VIDEO_ENCODER_PROFILE_DESC (+8, 16byte)  varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; Level : D3D12_VIDEO_ENCODER_LEVEL_SETTING (+24, 16byte)  varptr(st)+24 を基点に操作(16byte:入れ子/配列)
; InputFormat : DXGI_FORMAT (+40, 4byte)  st.10 = 値  /  値 = st.10   (lpoke/lpeek も可)
; InputResolution : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+44, 8byte)  varptr(st)+44 を基点に操作(8byte:入れ子/配列)
; CodecConfiguration : D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION (+56, 16byte)  varptr(st)+56 を基点に操作(16byte:入れ子/配列)
; SubregionFrameEncoding : D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE (+72, 4byte)  st.18 = 値  /  値 = st.18   (lpoke/lpeek も可)
; SubregionFrameEncodingData : D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA (+80, 16byte)  varptr(st)+80 を基点に操作(16byte:入れ子/配列)
; QPMap : D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION (+96, 8byte)  varptr(st)+96 を基点に操作(8byte:入れ子/配列)
; DirtyRegions : D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION (+104, 12byte)  varptr(st)+104 を基点に操作(12byte:入れ子/配列)
; MotionSearch : D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION (+116, 16byte)  varptr(st)+116 を基点に操作(16byte:入れ子/配列)
; Pow2DownscaleFactor : DWORD (+132, 4byte)  st.33 = 値  /  値 = st.33   (lpoke/lpeek も可)
; SupportFlags : D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS (+136, 4byte)  st.34 = 値  /  値 = st.34   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global D3D12_VIDEO_ENCODER_PROFILE_DESC
    #field int DataSize
    #field byte Anonymous 8
#endstruct

#defstruct global D3D12_VIDEO_ENCODER_LEVEL_SETTING
    #field int DataSize
    #field byte Anonymous 8
#endstruct

#defstruct global D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
    #field int Width
    #field int Height
#endstruct

#defstruct global D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
    #field int DataSize
    #field byte Anonymous 8
#endstruct

#defstruct global D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
    #field int DataSize
    #field byte Anonymous 8
#endstruct

#defstruct global D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION
    #field bool Enabled
    #field int MapSource
#endstruct

#defstruct global D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION
    #field bool Enabled
    #field int MapSource
    #field int MapValuesType
#endstruct

#defstruct global D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION
    #field bool Enabled
    #field int MapSource
    #field int MotionSearchMode
    #field bool BidirectionalRefFrameEnabled
#endstruct

#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS
    #field int NodeIndex
    #field int Codec
    #field D3D12_VIDEO_ENCODER_PROFILE_DESC Profile
    #field D3D12_VIDEO_ENCODER_LEVEL_SETTING Level
    #field int InputFormat
    #field D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution
    #field D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration
    #field int SubregionFrameEncoding
    #field D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData
    #field D3D12_VIDEO_ENCODER_QPMAP_CONFIGURATION QPMap
    #field D3D12_VIDEO_ENCODER_DIRTY_REGIONS_CONFIGURATION DirtyRegions
    #field D3D12_VIDEO_ENCODER_MOTION_SEARCH_CONFIGURATION MotionSearch
    #field int Pow2DownscaleFactor
    #field int SupportFlags
#endstruct

stdim st, D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS        ; NSTRUCT 変数を確保
st->NodeIndex = 100
mes "NodeIndex=" + st->NodeIndex