ホーム › Media.MediaFoundation › D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| MaxSubregionsNumber | DWORD | 4 | +0 | +0 | 1フレームを分割可能なサブリージョン(スライス等)の最大数を返す。 |
| MaxIntraRefreshFrameDuration | DWORD | 4 | +4 | +4 | サポートされるイントラリフレッシュ周期の最大フレーム数を返す。 |
| SubregionBlockPixelsSize | DWORD | 4 | +8 | +8 | サブリージョン境界の整列単位となるブロックのピクセルサイズを返す。 |
| QPMapRegionPixelsSize | DWORD | 4 | +12 | +12 | QPマップ1要素が対応する領域のピクセルサイズを返す。 |
各言語での定義
#include <windows.h>
// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS (x64 16 / x86 16 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS {
DWORD MaxSubregionsNumber;
DWORD MaxIntraRefreshFrameDuration;
DWORD SubregionBlockPixelsSize;
DWORD QPMapRegionPixelsSize;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS
{
public uint MaxSubregionsNumber;
public uint MaxIntraRefreshFrameDuration;
public uint SubregionBlockPixelsSize;
public uint QPMapRegionPixelsSize;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS
Public MaxSubregionsNumber As UInteger
Public MaxIntraRefreshFrameDuration As UInteger
Public SubregionBlockPixelsSize As UInteger
Public QPMapRegionPixelsSize As UInteger
End Structureimport ctypes
from ctypes import wintypes
class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS(ctypes.Structure):
_fields_ = [
("MaxSubregionsNumber", wintypes.DWORD),
("MaxIntraRefreshFrameDuration", wintypes.DWORD),
("SubregionBlockPixelsSize", wintypes.DWORD),
("QPMapRegionPixelsSize", wintypes.DWORD),
]#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS {
pub MaxSubregionsNumber: u32,
pub MaxIntraRefreshFrameDuration: u32,
pub SubregionBlockPixelsSize: u32,
pub QPMapRegionPixelsSize: u32,
}import "golang.org/x/sys/windows"
type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS struct {
MaxSubregionsNumber uint32
MaxIntraRefreshFrameDuration uint32
SubregionBlockPixelsSize uint32
QPMapRegionPixelsSize uint32
}type
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS = record
MaxSubregionsNumber: DWORD;
MaxIntraRefreshFrameDuration: DWORD;
SubregionBlockPixelsSize: DWORD;
QPMapRegionPixelsSize: DWORD;
end;const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS = extern struct {
MaxSubregionsNumber: u32,
MaxIntraRefreshFrameDuration: u32,
SubregionBlockPixelsSize: u32,
QPMapRegionPixelsSize: u32,
};type
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS {.bycopy.} = object
MaxSubregionsNumber: uint32
MaxIntraRefreshFrameDuration: uint32
SubregionBlockPixelsSize: uint32
QPMapRegionPixelsSize: uint32struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS
{
uint MaxSubregionsNumber;
uint MaxIntraRefreshFrameDuration;
uint SubregionBlockPixelsSize;
uint QPMapRegionPixelsSize;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS サイズ: 16 バイト(x64)
dim st, 4 ; 4byte整数×4(構造体サイズ 16 / 4 切り上げ)
; MaxSubregionsNumber : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; MaxIntraRefreshFrameDuration : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; SubregionBlockPixelsSize : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; QPMapRegionPixelsSize : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS
#field int MaxSubregionsNumber
#field int MaxIntraRefreshFrameDuration
#field int SubregionBlockPixelsSize
#field int QPMapRegionPixelsSize
#endstruct
stdim st, D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS ; NSTRUCT 変数を確保
st->MaxSubregionsNumber = 100
mes "MaxSubregionsNumber=" + st->MaxSubregionsNumber