ホーム › Graphics.Direct3D10 › D3D10_RESOURCE_MISC_FLAG
D3D10_RESOURCE_MISC_FLAG
列挙型メンバー 5
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D10_RESOURCE_MISC_GENERATE_MIPS | 1 | 0x1 |
| D3D10_RESOURCE_MISC_SHARED | 2 | 0x2 |
| D3D10_RESOURCE_MISC_TEXTURECUBE | 4 | 0x4 |
| D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX | 16 | 0x10 |
| D3D10_RESOURCE_MISC_GDI_COMPATIBLE | 32 | 0x20 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D10_RESOURCE_MISC_FLAG : int {
D3D10_RESOURCE_MISC_GENERATE_MIPS = 1,
D3D10_RESOURCE_MISC_SHARED = 2,
D3D10_RESOURCE_MISC_TEXTURECUBE = 4,
D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX = 16,
D3D10_RESOURCE_MISC_GDI_COMPATIBLE = 32
} D3D10_RESOURCE_MISC_FLAG;public enum D3D10_RESOURCE_MISC_FLAG : int
{
D3D10_RESOURCE_MISC_GENERATE_MIPS = 1,
D3D10_RESOURCE_MISC_SHARED = 2,
D3D10_RESOURCE_MISC_TEXTURECUBE = 4,
D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX = 16,
D3D10_RESOURCE_MISC_GDI_COMPATIBLE = 32,
}Public Enum D3D10_RESOURCE_MISC_FLAG As Integer
D3D10_RESOURCE_MISC_GENERATE_MIPS = 1
D3D10_RESOURCE_MISC_SHARED = 2
D3D10_RESOURCE_MISC_TEXTURECUBE = 4
D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX = 16
D3D10_RESOURCE_MISC_GDI_COMPATIBLE = 32
End Enumimport enum
class D3D10_RESOURCE_MISC_FLAG(enum.IntEnum):
D3D10_RESOURCE_MISC_GENERATE_MIPS = 1
D3D10_RESOURCE_MISC_SHARED = 2
D3D10_RESOURCE_MISC_TEXTURECUBE = 4
D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX = 16
D3D10_RESOURCE_MISC_GDI_COMPATIBLE = 32// D3D10_RESOURCE_MISC_FLAG
pub const D3D10_RESOURCE_MISC_GENERATE_MIPS: i32 = 1;
pub const D3D10_RESOURCE_MISC_SHARED: i32 = 2;
pub const D3D10_RESOURCE_MISC_TEXTURECUBE: i32 = 4;
pub const D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX: i32 = 16;
pub const D3D10_RESOURCE_MISC_GDI_COMPATIBLE: i32 = 32;// D3D10_RESOURCE_MISC_FLAG
const (
D3D10_RESOURCE_MISC_GENERATE_MIPS int32 = 1
D3D10_RESOURCE_MISC_SHARED int32 = 2
D3D10_RESOURCE_MISC_TEXTURECUBE int32 = 4
D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX int32 = 16
D3D10_RESOURCE_MISC_GDI_COMPATIBLE int32 = 32
)const
D3D10_RESOURCE_MISC_GENERATE_MIPS = 1;
D3D10_RESOURCE_MISC_SHARED = 2;
D3D10_RESOURCE_MISC_TEXTURECUBE = 4;
D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX = 16;
D3D10_RESOURCE_MISC_GDI_COMPATIBLE = 32;// D3D10_RESOURCE_MISC_FLAG
pub const D3D10_RESOURCE_MISC_GENERATE_MIPS: i32 = 1;
pub const D3D10_RESOURCE_MISC_SHARED: i32 = 2;
pub const D3D10_RESOURCE_MISC_TEXTURECUBE: i32 = 4;
pub const D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX: i32 = 16;
pub const D3D10_RESOURCE_MISC_GDI_COMPATIBLE: i32 = 32;const
D3D10_RESOURCE_MISC_GENERATE_MIPS* = 1
D3D10_RESOURCE_MISC_SHARED* = 2
D3D10_RESOURCE_MISC_TEXTURECUBE* = 4
D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX* = 16
D3D10_RESOURCE_MISC_GDI_COMPATIBLE* = 32enum D3D10_RESOURCE_MISC_FLAG : int {
D3D10_RESOURCE_MISC_GENERATE_MIPS = 1,
D3D10_RESOURCE_MISC_SHARED = 2,
D3D10_RESOURCE_MISC_TEXTURECUBE = 4,
D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX = 16,
D3D10_RESOURCE_MISC_GDI_COMPATIBLE = 32,
}#define global D3D10_RESOURCE_MISC_GENERATE_MIPS 0x1
#define global D3D10_RESOURCE_MISC_SHARED 0x2
#define global D3D10_RESOURCE_MISC_TEXTURECUBE 0x4
#define global D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX 0x10
#define global D3D10_RESOURCE_MISC_GDI_COMPATIBLE 0x20