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wglGetLayerPaletteEntries
関数レイヤープレーンのパレットエントリを取得する。
シグネチャ
// OPENGL32.dll
#include <windows.h>
INT wglGetLayerPaletteEntries(
HDC param0,
INT param1,
INT param2,
INT param3,
COLORREF* param4
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| param0 | HDC | in |
| param1 | INT | in |
| param2 | INT | in |
| param3 | INT | in |
| param4 | COLORREF* | inout |
戻り値の型: INT
各言語での呼び出し定義
// OPENGL32.dll
#include <windows.h>
INT wglGetLayerPaletteEntries(
HDC param0,
INT param1,
INT param2,
INT param3,
COLORREF* param4
);[DllImport("OPENGL32.dll", SetLastError = true, ExactSpelling = true)]
static extern int wglGetLayerPaletteEntries(
IntPtr param0, // HDC
int param1, // INT
int param2, // INT
int param3, // INT
ref uint param4 // COLORREF* in/out
);<DllImport("OPENGL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function wglGetLayerPaletteEntries(
param0 As IntPtr, ' HDC
param1 As Integer, ' INT
param2 As Integer, ' INT
param3 As Integer, ' INT
ByRef param4 As UInteger ' COLORREF* in/out
) As Integer
End Function' param0 : HDC
' param1 : INT
' param2 : INT
' param3 : INT
' param4 : COLORREF* in/out
Declare PtrSafe Function wglGetLayerPaletteEntries Lib "opengl32" ( _
ByVal param0 As LongPtr, _
ByVal param1 As Long, _
ByVal param2 As Long, _
ByVal param3 As Long, _
ByRef param4 As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
wglGetLayerPaletteEntries = ctypes.windll.opengl32.wglGetLayerPaletteEntries
wglGetLayerPaletteEntries.restype = ctypes.c_int
wglGetLayerPaletteEntries.argtypes = [
wintypes.HANDLE, # param0 : HDC
ctypes.c_int, # param1 : INT
ctypes.c_int, # param2 : INT
ctypes.c_int, # param3 : INT
ctypes.c_void_p, # param4 : COLORREF* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('OPENGL32.dll')
wglGetLayerPaletteEntries = Fiddle::Function.new(
lib['wglGetLayerPaletteEntries'],
[
Fiddle::TYPE_VOIDP, # param0 : HDC
Fiddle::TYPE_INT, # param1 : INT
Fiddle::TYPE_INT, # param2 : INT
Fiddle::TYPE_INT, # param3 : INT
Fiddle::TYPE_VOIDP, # param4 : COLORREF* in/out
],
Fiddle::TYPE_INT)#[link(name = "opengl32")]
extern "system" {
fn wglGetLayerPaletteEntries(
param0: *mut core::ffi::c_void, // HDC
param1: i32, // INT
param2: i32, // INT
param3: i32, // INT
param4: *mut u32 // COLORREF* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("OPENGL32.dll", SetLastError = true)]
public static extern int wglGetLayerPaletteEntries(IntPtr param0, int param1, int param2, int param3, ref uint param4);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OPENGL32_wglGetLayerPaletteEntries' -Namespace Win32 -PassThru
# $api::wglGetLayerPaletteEntries(param0, param1, param2, param3, param4)#uselib "OPENGL32.dll"
#func global wglGetLayerPaletteEntries "wglGetLayerPaletteEntries" sptr, sptr, sptr, sptr, sptr
; wglGetLayerPaletteEntries param0, param1, param2, param3, param4 ; 戻り値は stat
; param0 : HDC -> "sptr"
; param1 : INT -> "sptr"
; param2 : INT -> "sptr"
; param3 : INT -> "sptr"
; param4 : COLORREF* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "OPENGL32.dll"
#cfunc global wglGetLayerPaletteEntries "wglGetLayerPaletteEntries" sptr, int, int, int, int
; res = wglGetLayerPaletteEntries(param0, param1, param2, param3, param4)
; param0 : HDC -> "sptr"
; param1 : INT -> "int"
; param2 : INT -> "int"
; param3 : INT -> "int"
; param4 : COLORREF* in/out -> "int"; INT wglGetLayerPaletteEntries(HDC param0, INT param1, INT param2, INT param3, COLORREF* param4)
#uselib "OPENGL32.dll"
#cfunc global wglGetLayerPaletteEntries "wglGetLayerPaletteEntries" intptr, int, int, int, int
; res = wglGetLayerPaletteEntries(param0, param1, param2, param3, param4)
; param0 : HDC -> "intptr"
; param1 : INT -> "int"
; param2 : INT -> "int"
; param3 : INT -> "int"
; param4 : COLORREF* in/out -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
opengl32 = windows.NewLazySystemDLL("OPENGL32.dll")
procwglGetLayerPaletteEntries = opengl32.NewProc("wglGetLayerPaletteEntries")
)
// param0 (HDC), param1 (INT), param2 (INT), param3 (INT), param4 (COLORREF* in/out)
r1, _, err := procwglGetLayerPaletteEntries.Call(
uintptr(param0),
uintptr(param1),
uintptr(param2),
uintptr(param3),
uintptr(param4),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction wglGetLayerPaletteEntries(
param0: THandle; // HDC
param1: Integer; // INT
param2: Integer; // INT
param3: Integer; // INT
param4: Pointer // COLORREF* in/out
): Integer; stdcall;
external 'OPENGL32.dll' name 'wglGetLayerPaletteEntries';result := DllCall("OPENGL32\wglGetLayerPaletteEntries"
, "Ptr", param0 ; HDC
, "Int", param1 ; INT
, "Int", param2 ; INT
, "Int", param3 ; INT
, "Ptr", param4 ; COLORREF* in/out
, "Int") ; return: INT●wglGetLayerPaletteEntries(param0, param1, param2, param3, param4) = DLL("OPENGL32.dll", "int wglGetLayerPaletteEntries(void*, int, int, int, void*)")
# 呼び出し: wglGetLayerPaletteEntries(param0, param1, param2, param3, param4)
# param0 : HDC -> "void*"
# param1 : INT -> "int"
# param2 : INT -> "int"
# param3 : INT -> "int"
# param4 : COLORREF* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。