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OPENGL32.dll

355 関数
FglAccumFglAlphaFuncFglAreTexturesResidentFglArrayElementFglBeginFglBindTextureFglBitmapFglBlendFuncFglCallListFglCallListsFglClearFglClearAccumFglClearColorFglClearDepthFglClearIndexFglClearStencilFglClipPlaneFglColor3bFglColor3bvFglColor3dFglColor3dvFglColor3fFglColor3fvFglColor3iFglColor3ivFglColor3sFglColor3svFglColor3ubFglColor3ubvFglColor3uiFglColor3uivFglColor3usFglColor3usvFglColor4bFglColor4bvFglColor4dFglColor4dvFglColor4fFglColor4fvFglColor4iFglColor4ivFglColor4sFglColor4svFglColor4ubFglColor4ubvFglColor4uiFglColor4uivFglColor4usFglColor4usvFglColorMaskFglColorMaterialFglColorPointerFglCopyPixelsFglCopyTexImage1DFglCopyTexImage2DFglCopyTexSubImage1DFglCopyTexSubImage2DFglCullFaceFglDeleteListsFglDeleteTexturesFglDepthFuncFglDepthMaskFglDepthRangeFglDisableFglDisableClientStateFglDrawArraysFglDrawBufferFglDrawElementsFglDrawPixelsFglEdgeFlagFglEdgeFlagPointerFglEdgeFlagvFglEnableFglEnableClientStateFglEndFglEndListFglEvalCoord1dFglEvalCoord1dvFglEvalCoord1fFglEvalCoord1fvFglEvalCoord2dFglEvalCoord2dvFglEvalCoord2fFglEvalCoord2fvFglEvalMesh1FglEvalMesh2FglEvalPoint1FglEvalPoint2FglFeedbackBufferFglFinishFglFlushFglFogfFglFogfvFglFogiFglFogivFglFrontFaceFglFrustumFglGenListsFglGenTexturesFglGetBooleanvFglGetClipPlaneFglGetDoublevFglGetErrorFglGetFloatvFglGetIntegervFglGetLightfvFglGetLightivFglGetMapdvFglGetMapfvFglGetMapivFglGetMaterialfvFglGetMaterialivFglGetPixelMapfvFglGetPixelMapuivFglGetPixelMapusvFglGetPointervFglGetPolygonStippleFglGetStringFglGetTexEnvfvFglGetTexEnvivFglGetTexGendvFglGetTexGenfvFglGetTexGenivFglGetTexImageFglGetTexLevelParameterfvFglGetTexLevelParameterivFglGetTexParameterfvFglGetTexParameterivFglHintFglIndexdFglIndexdvFglIndexfFglIndexfvFglIndexiFglIndexivFglIndexMaskFglIndexPointerFglIndexsFglIndexsvFglIndexubFglIndexubvFglInitNamesFglInterleavedArraysFglIsEnabledFglIsListFglIsTextureFglLightfFglLightfvFglLightiFglLightivFglLightModelfFglLightModelfvFglLightModeliFglLightModelivFglLineStippleFglLineWidthFglListBaseFglLoadIdentityFglLoadMatrixdFglLoadMatrixfFglLoadNameFglLogicOpFglMap1dFglMap1fFglMap2dFglMap2fFglMapGrid1dFglMapGrid1fFglMapGrid2dFglMapGrid2fFglMaterialfFglMaterialfvFglMaterialiFglMaterialivFglMatrixModeFglMultMatrixdFglMultMatrixfFglNewListFglNormal3bFglNormal3bvFglNormal3dFglNormal3dvFglNormal3fFglNormal3fvFglNormal3iFglNormal3ivFglNormal3sFglNormal3svFglNormalPointerFglOrthoFglPassThroughFglPixelMapfvFglPixelMapuivFglPixelMapusvFglPixelStorefFglPixelStoreiFglPixelTransferfFglPixelTransferiFglPixelZoomFglPointSizeFglPolygonModeFglPolygonOffsetFglPolygonStippleFglPopAttribFglPopClientAttribFglPopMatrixFglPopNameFglPrioritizeTexturesFglPushAttribFglPushClientAttribFglPushMatrixFglPushNameFglRasterPos2dFglRasterPos2dvFglRasterPos2fFglRasterPos2fvFglRasterPos2iFglRasterPos2ivFglRasterPos2sFglRasterPos2svFglRasterPos3dFglRasterPos3dvFglRasterPos3fFglRasterPos3fvFglRasterPos3iFglRasterPos3ivFglRasterPos3sFglRasterPos3svFglRasterPos4dFglRasterPos4dvFglRasterPos4fFglRasterPos4fvFglRasterPos4iFglRasterPos4ivFglRasterPos4sFglRasterPos4svFglReadBufferFglReadPixelsFglRectdFglRectdvFglRectfFglRectfvFglRectiFglRectivFglRectsFglRectsvFglRenderModeFglRotatedFglRotatefFglScaledFglScalefFglScissorFglSelectBufferFglShadeModelFglStencilFuncFglStencilMaskFglStencilOpFglTexCoord1dFglTexCoord1dvFglTexCoord1fFglTexCoord1fvFglTexCoord1iFglTexCoord1ivFglTexCoord1sFglTexCoord1svFglTexCoord2dFglTexCoord2dvFglTexCoord2fFglTexCoord2fvFglTexCoord2iFglTexCoord2ivFglTexCoord2sFglTexCoord2svFglTexCoord3dFglTexCoord3dvFglTexCoord3fFglTexCoord3fvFglTexCoord3iFglTexCoord3ivFglTexCoord3sFglTexCoord3svFglTexCoord4dFglTexCoord4dvFglTexCoord4fFglTexCoord4fvFglTexCoord4iFglTexCoord4ivFglTexCoord4sFglTexCoord4svFglTexCoordPointerFglTexEnvfFglTexEnvfvFglTexEnviFglTexEnvivFglTexGendFglTexGendvFglTexGenfFglTexGenfvFglTexGeniFglTexGenivFglTexImage1DFglTexImage2DFglTexParameterfFglTexParameterfvFglTexParameteriFglTexParameterivFglTexSubImage1DFglTexSubImage2DFglTranslatedFglTranslatefFglVertex2dFglVertex2dvFglVertex2fFglVertex2fvFglVertex2iFglVertex2ivFglVertex2sFglVertex2svFglVertex3dFglVertex3dvFglVertex3fFglVertex3fvFglVertex3iFglVertex3ivFglVertex3sFglVertex3svFglVertex4dFglVertex4dvFglVertex4fFglVertex4fvFglVertex4iFglVertex4ivFglVertex4sFglVertex4svFglVertexPointerFglViewportFwglCopyContextFwglCreateContextFwglCreateLayerContextFwglDeleteContextFwglDescribeLayerPlaneFwglGetCurrentContextFwglGetCurrentDCFwglGetLayerPaletteEntriesFwglGetProcAddressFwglMakeCurrentFwglRealizeLayerPaletteFwglSetLayerPaletteEntriesFwglShareListsFwglSwapLayerBuffersFwglSwapMultipleBuffersFwglUseFontBitmapsAFwglUseFontBitmapsWFwglUseFontOutlinesAFwglUseFontOutlinesW