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DrawDibChangePalette
関数DrawDibのパレットエントリを変更する。
シグネチャ
// MSVFW32.dll
#include <windows.h>
BOOL DrawDibChangePalette(
INT_PTR hdd,
INT iStart,
INT iLen,
PALETTEENTRY* lppe
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdd | INT_PTR | in |
| iStart | INT | in |
| iLen | INT | in |
| lppe | PALETTEENTRY* | in |
戻り値の型: BOOL
各言語での呼び出し定義
// MSVFW32.dll
#include <windows.h>
BOOL DrawDibChangePalette(
INT_PTR hdd,
INT iStart,
INT iLen,
PALETTEENTRY* lppe
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("MSVFW32.dll", ExactSpelling = true)]
static extern bool DrawDibChangePalette(
IntPtr hdd, // INT_PTR
int iStart, // INT
int iLen, // INT
IntPtr lppe // PALETTEENTRY*
);<DllImport("MSVFW32.dll", ExactSpelling:=True)>
Public Shared Function DrawDibChangePalette(
hdd As IntPtr, ' INT_PTR
iStart As Integer, ' INT
iLen As Integer, ' INT
lppe As IntPtr ' PALETTEENTRY*
) As Boolean
End Function' hdd : INT_PTR
' iStart : INT
' iLen : INT
' lppe : PALETTEENTRY*
Declare PtrSafe Function DrawDibChangePalette Lib "msvfw32" ( _
ByVal hdd As LongPtr, _
ByVal iStart As Long, _
ByVal iLen As Long, _
ByVal lppe As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DrawDibChangePalette = ctypes.windll.msvfw32.DrawDibChangePalette
DrawDibChangePalette.restype = wintypes.BOOL
DrawDibChangePalette.argtypes = [
ctypes.c_ssize_t, # hdd : INT_PTR
ctypes.c_int, # iStart : INT
ctypes.c_int, # iLen : INT
ctypes.c_void_p, # lppe : PALETTEENTRY*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MSVFW32.dll')
DrawDibChangePalette = Fiddle::Function.new(
lib['DrawDibChangePalette'],
[
Fiddle::TYPE_INTPTR_T, # hdd : INT_PTR
Fiddle::TYPE_INT, # iStart : INT
Fiddle::TYPE_INT, # iLen : INT
Fiddle::TYPE_VOIDP, # lppe : PALETTEENTRY*
],
Fiddle::TYPE_INT)#[link(name = "msvfw32")]
extern "system" {
fn DrawDibChangePalette(
hdd: isize, // INT_PTR
iStart: i32, // INT
iLen: i32, // INT
lppe: *mut PALETTEENTRY // PALETTEENTRY*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("MSVFW32.dll")]
public static extern bool DrawDibChangePalette(IntPtr hdd, int iStart, int iLen, IntPtr lppe);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MSVFW32_DrawDibChangePalette' -Namespace Win32 -PassThru
# $api::DrawDibChangePalette(hdd, iStart, iLen, lppe)#uselib "MSVFW32.dll"
#func global DrawDibChangePalette "DrawDibChangePalette" sptr, sptr, sptr, sptr
; DrawDibChangePalette hdd, iStart, iLen, varptr(lppe) ; 戻り値は stat
; hdd : INT_PTR -> "sptr"
; iStart : INT -> "sptr"
; iLen : INT -> "sptr"
; lppe : PALETTEENTRY* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MSVFW32.dll" #cfunc global DrawDibChangePalette "DrawDibChangePalette" sptr, int, int, var ; res = DrawDibChangePalette(hdd, iStart, iLen, lppe) ; hdd : INT_PTR -> "sptr" ; iStart : INT -> "int" ; iLen : INT -> "int" ; lppe : PALETTEENTRY* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MSVFW32.dll" #cfunc global DrawDibChangePalette "DrawDibChangePalette" sptr, int, int, sptr ; res = DrawDibChangePalette(hdd, iStart, iLen, varptr(lppe)) ; hdd : INT_PTR -> "sptr" ; iStart : INT -> "int" ; iLen : INT -> "int" ; lppe : PALETTEENTRY* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL DrawDibChangePalette(INT_PTR hdd, INT iStart, INT iLen, PALETTEENTRY* lppe) #uselib "MSVFW32.dll" #cfunc global DrawDibChangePalette "DrawDibChangePalette" intptr, int, int, var ; res = DrawDibChangePalette(hdd, iStart, iLen, lppe) ; hdd : INT_PTR -> "intptr" ; iStart : INT -> "int" ; iLen : INT -> "int" ; lppe : PALETTEENTRY* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL DrawDibChangePalette(INT_PTR hdd, INT iStart, INT iLen, PALETTEENTRY* lppe) #uselib "MSVFW32.dll" #cfunc global DrawDibChangePalette "DrawDibChangePalette" intptr, int, int, intptr ; res = DrawDibChangePalette(hdd, iStart, iLen, varptr(lppe)) ; hdd : INT_PTR -> "intptr" ; iStart : INT -> "int" ; iLen : INT -> "int" ; lppe : PALETTEENTRY* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
msvfw32 = windows.NewLazySystemDLL("MSVFW32.dll")
procDrawDibChangePalette = msvfw32.NewProc("DrawDibChangePalette")
)
// hdd (INT_PTR), iStart (INT), iLen (INT), lppe (PALETTEENTRY*)
r1, _, err := procDrawDibChangePalette.Call(
uintptr(hdd),
uintptr(iStart),
uintptr(iLen),
uintptr(lppe),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction DrawDibChangePalette(
hdd: NativeInt; // INT_PTR
iStart: Integer; // INT
iLen: Integer; // INT
lppe: Pointer // PALETTEENTRY*
): BOOL; stdcall;
external 'MSVFW32.dll' name 'DrawDibChangePalette';result := DllCall("MSVFW32\DrawDibChangePalette"
, "Ptr", hdd ; INT_PTR
, "Int", iStart ; INT
, "Int", iLen ; INT
, "Ptr", lppe ; PALETTEENTRY*
, "Int") ; return: BOOL●DrawDibChangePalette(hdd, iStart, iLen, lppe) = DLL("MSVFW32.dll", "bool DrawDibChangePalette(int, int, int, void*)")
# 呼び出し: DrawDibChangePalette(hdd, iStart, iLen, lppe)
# hdd : INT_PTR -> "int"
# iStart : INT -> "int"
# iLen : INT -> "int"
# lppe : PALETTEENTRY* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。