Win32 API 日本語リファレンス
ホームNetworkManagement.NetManagement › NetServerComputerNameDel

NetServerComputerNameDel

関数
サーバーからエミュレートするコンピューター名を削除する。
DLLNETAPI32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// NETAPI32.dll
#include <windows.h>

DWORD NetServerComputerNameDel(
    LPWSTR ServerName,   // optional
    LPWSTR EmulatedServerName
);

パラメーター

名前方向
ServerNameLPWSTRinoptional
EmulatedServerNameLPWSTRin

戻り値の型: DWORD

各言語での呼び出し定義

// NETAPI32.dll
#include <windows.h>

DWORD NetServerComputerNameDel(
    LPWSTR ServerName,   // optional
    LPWSTR EmulatedServerName
);
[DllImport("NETAPI32.dll", ExactSpelling = true)]
static extern uint NetServerComputerNameDel(
    [MarshalAs(UnmanagedType.LPWStr)] string ServerName,   // LPWSTR optional
    [MarshalAs(UnmanagedType.LPWStr)] string EmulatedServerName   // LPWSTR
);
<DllImport("NETAPI32.dll", ExactSpelling:=True)>
Public Shared Function NetServerComputerNameDel(
    <MarshalAs(UnmanagedType.LPWStr)> ServerName As String,   ' LPWSTR optional
    <MarshalAs(UnmanagedType.LPWStr)> EmulatedServerName As String   ' LPWSTR
) As UInteger
End Function
' ServerName : LPWSTR optional
' EmulatedServerName : LPWSTR
Declare PtrSafe Function NetServerComputerNameDel Lib "netapi32" ( _
    ByVal ServerName As LongPtr, _
    ByVal EmulatedServerName As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

NetServerComputerNameDel = ctypes.windll.netapi32.NetServerComputerNameDel
NetServerComputerNameDel.restype = wintypes.DWORD
NetServerComputerNameDel.argtypes = [
    wintypes.LPCWSTR,  # ServerName : LPWSTR optional
    wintypes.LPCWSTR,  # EmulatedServerName : LPWSTR
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('NETAPI32.dll')
NetServerComputerNameDel = Fiddle::Function.new(
  lib['NetServerComputerNameDel'],
  [
    Fiddle::TYPE_VOIDP,  # ServerName : LPWSTR optional
    Fiddle::TYPE_VOIDP,  # EmulatedServerName : LPWSTR
  ],
  -Fiddle::TYPE_INT)
#[link(name = "netapi32")]
extern "system" {
    fn NetServerComputerNameDel(
        ServerName: *mut u16,  // LPWSTR optional
        EmulatedServerName: *mut u16  // LPWSTR
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("NETAPI32.dll")]
public static extern uint NetServerComputerNameDel([MarshalAs(UnmanagedType.LPWStr)] string ServerName, [MarshalAs(UnmanagedType.LPWStr)] string EmulatedServerName);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NETAPI32_NetServerComputerNameDel' -Namespace Win32 -PassThru
# $api::NetServerComputerNameDel(ServerName, EmulatedServerName)
#uselib "NETAPI32.dll"
#func global NetServerComputerNameDel "NetServerComputerNameDel" sptr, sptr
; NetServerComputerNameDel ServerName, EmulatedServerName   ; 戻り値は stat
; ServerName : LPWSTR optional -> "sptr"
; EmulatedServerName : LPWSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "NETAPI32.dll"
#cfunc global NetServerComputerNameDel "NetServerComputerNameDel" wstr, wstr
; res = NetServerComputerNameDel(ServerName, EmulatedServerName)
; ServerName : LPWSTR optional -> "wstr"
; EmulatedServerName : LPWSTR -> "wstr"
; DWORD NetServerComputerNameDel(LPWSTR ServerName, LPWSTR EmulatedServerName)
#uselib "NETAPI32.dll"
#cfunc global NetServerComputerNameDel "NetServerComputerNameDel" wstr, wstr
; res = NetServerComputerNameDel(ServerName, EmulatedServerName)
; ServerName : LPWSTR optional -> "wstr"
; EmulatedServerName : LPWSTR -> "wstr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	netapi32 = windows.NewLazySystemDLL("NETAPI32.dll")
	procNetServerComputerNameDel = netapi32.NewProc("NetServerComputerNameDel")
)

// ServerName (LPWSTR optional), EmulatedServerName (LPWSTR)
r1, _, err := procNetServerComputerNameDel.Call(
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(ServerName))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(EmulatedServerName))),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function NetServerComputerNameDel(
  ServerName: PWideChar;   // LPWSTR optional
  EmulatedServerName: PWideChar   // LPWSTR
): DWORD; stdcall;
  external 'NETAPI32.dll' name 'NetServerComputerNameDel';
result := DllCall("NETAPI32\NetServerComputerNameDel"
    , "WStr", ServerName   ; LPWSTR optional
    , "WStr", EmulatedServerName   ; LPWSTR
    , "UInt")   ; return: DWORD
●NetServerComputerNameDel(ServerName, EmulatedServerName) = DLL("NETAPI32.dll", "dword NetServerComputerNameDel(char*, char*)")
# 呼び出し: NetServerComputerNameDel(ServerName, EmulatedServerName)
# ServerName : LPWSTR optional -> "char*"
# EmulatedServerName : LPWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。