Win32 API 日本語リファレンス
ホームNetworkManagement.WindowsFilteringPlatform › FwpmCalloutGetById0

FwpmCalloutGetById0

関数
指定IDのWFPコールアウト情報を取得する。
DLLfwpuclnt.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// fwpuclnt.dll
#include <windows.h>

DWORD FwpmCalloutGetById0(
    FWPM_ENGINE_HANDLE engineHandle,
    DWORD id,
    FWPM_CALLOUT0** callout
);

パラメーター

名前方向
engineHandleFWPM_ENGINE_HANDLEin
idDWORDin
calloutFWPM_CALLOUT0**out

戻り値の型: DWORD

各言語での呼び出し定義

// fwpuclnt.dll
#include <windows.h>

DWORD FwpmCalloutGetById0(
    FWPM_ENGINE_HANDLE engineHandle,
    DWORD id,
    FWPM_CALLOUT0** callout
);
[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmCalloutGetById0(
    FWPM_ENGINE_HANDLE engineHandle,   // FWPM_ENGINE_HANDLE
    uint id,   // DWORD
    IntPtr callout   // FWPM_CALLOUT0** out
);
<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmCalloutGetById0(
    engineHandle As FWPM_ENGINE_HANDLE,   ' FWPM_ENGINE_HANDLE
    id As UInteger,   ' DWORD
    callout As IntPtr   ' FWPM_CALLOUT0** out
) As UInteger
End Function
' engineHandle : FWPM_ENGINE_HANDLE
' id : DWORD
' callout : FWPM_CALLOUT0** out
Declare PtrSafe Function FwpmCalloutGetById0 Lib "fwpuclnt" ( _
    ByVal engineHandle As LongPtr, _
    ByVal id As Long, _
    ByVal callout As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

FwpmCalloutGetById0 = ctypes.windll.fwpuclnt.FwpmCalloutGetById0
FwpmCalloutGetById0.restype = wintypes.DWORD
FwpmCalloutGetById0.argtypes = [
    FWPM_ENGINE_HANDLE,  # engineHandle : FWPM_ENGINE_HANDLE
    wintypes.DWORD,  # id : DWORD
    ctypes.c_void_p,  # callout : FWPM_CALLOUT0** out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmCalloutGetById0 = Fiddle::Function.new(
  lib['FwpmCalloutGetById0'],
  [
    Fiddle::TYPE_VOIDP,  # engineHandle : FWPM_ENGINE_HANDLE
    -Fiddle::TYPE_INT,  # id : DWORD
    Fiddle::TYPE_VOIDP,  # callout : FWPM_CALLOUT0** out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "fwpuclnt")]
extern "system" {
    fn FwpmCalloutGetById0(
        engineHandle: FWPM_ENGINE_HANDLE,  // FWPM_ENGINE_HANDLE
        id: u32,  // DWORD
        callout: *mut *mut FWPM_CALLOUT0  // FWPM_CALLOUT0** out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmCalloutGetById0(FWPM_ENGINE_HANDLE engineHandle, uint id, IntPtr callout);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmCalloutGetById0' -Namespace Win32 -PassThru
# $api::FwpmCalloutGetById0(engineHandle, id, callout)
#uselib "fwpuclnt.dll"
#func global FwpmCalloutGetById0 "FwpmCalloutGetById0" sptr, sptr, sptr
; FwpmCalloutGetById0 engineHandle, id, varptr(callout)   ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; id : DWORD -> "sptr"
; callout : FWPM_CALLOUT0** out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "fwpuclnt.dll"
#cfunc global FwpmCalloutGetById0 "FwpmCalloutGetById0" int, int, var
; res = FwpmCalloutGetById0(engineHandle, id, callout)
; engineHandle : FWPM_ENGINE_HANDLE -> "int"
; id : DWORD -> "int"
; callout : FWPM_CALLOUT0** out -> "var"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD FwpmCalloutGetById0(FWPM_ENGINE_HANDLE engineHandle, DWORD id, FWPM_CALLOUT0** callout)
#uselib "fwpuclnt.dll"
#cfunc global FwpmCalloutGetById0 "FwpmCalloutGetById0" int, int, var
; res = FwpmCalloutGetById0(engineHandle, id, callout)
; engineHandle : FWPM_ENGINE_HANDLE -> "int"
; id : DWORD -> "int"
; callout : FWPM_CALLOUT0** out -> "var"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
	procFwpmCalloutGetById0 = fwpuclnt.NewProc("FwpmCalloutGetById0")
)

// engineHandle (FWPM_ENGINE_HANDLE), id (DWORD), callout (FWPM_CALLOUT0** out)
r1, _, err := procFwpmCalloutGetById0.Call(
	uintptr(engineHandle),
	uintptr(id),
	uintptr(callout),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function FwpmCalloutGetById0(
  engineHandle: FWPM_ENGINE_HANDLE;   // FWPM_ENGINE_HANDLE
  id: DWORD;   // DWORD
  callout: Pointer   // FWPM_CALLOUT0** out
): DWORD; stdcall;
  external 'fwpuclnt.dll' name 'FwpmCalloutGetById0';
result := DllCall("fwpuclnt\FwpmCalloutGetById0"
    , "Ptr", engineHandle   ; FWPM_ENGINE_HANDLE
    , "UInt", id   ; DWORD
    , "Ptr", callout   ; FWPM_CALLOUT0** out
    , "UInt")   ; return: DWORD
●FwpmCalloutGetById0(engineHandle, id, callout) = DLL("fwpuclnt.dll", "dword FwpmCalloutGetById0(void*, dword, void*)")
# 呼び出し: FwpmCalloutGetById0(engineHandle, id, callout)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# id : DWORD -> "dword"
# callout : FWPM_CALLOUT0** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。