ホーム › NetworkManagement.WindowsFilteringPlatform › FwpmCalloutGetById0
FwpmCalloutGetById0
関数指定IDのWFPコールアウト情報を取得する。
シグネチャ
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmCalloutGetById0(
FWPM_ENGINE_HANDLE engineHandle,
DWORD id,
FWPM_CALLOUT0** callout
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| engineHandle | FWPM_ENGINE_HANDLE | in |
| id | DWORD | in |
| callout | FWPM_CALLOUT0** | out |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmCalloutGetById0(
FWPM_ENGINE_HANDLE engineHandle,
DWORD id,
FWPM_CALLOUT0** callout
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmCalloutGetById0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
uint id, // DWORD
IntPtr callout // FWPM_CALLOUT0** out
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmCalloutGetById0(
engineHandle As FWPM_ENGINE_HANDLE, ' FWPM_ENGINE_HANDLE
id As UInteger, ' DWORD
callout As IntPtr ' FWPM_CALLOUT0** out
) As UInteger
End Function' engineHandle : FWPM_ENGINE_HANDLE
' id : DWORD
' callout : FWPM_CALLOUT0** out
Declare PtrSafe Function FwpmCalloutGetById0 Lib "fwpuclnt" ( _
ByVal engineHandle As LongPtr, _
ByVal id As Long, _
ByVal callout As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmCalloutGetById0 = ctypes.windll.fwpuclnt.FwpmCalloutGetById0
FwpmCalloutGetById0.restype = wintypes.DWORD
FwpmCalloutGetById0.argtypes = [
FWPM_ENGINE_HANDLE, # engineHandle : FWPM_ENGINE_HANDLE
wintypes.DWORD, # id : DWORD
ctypes.c_void_p, # callout : FWPM_CALLOUT0** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmCalloutGetById0 = Fiddle::Function.new(
lib['FwpmCalloutGetById0'],
[
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE
-Fiddle::TYPE_INT, # id : DWORD
Fiddle::TYPE_VOIDP, # callout : FWPM_CALLOUT0** out
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmCalloutGetById0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
id: u32, // DWORD
callout: *mut *mut FWPM_CALLOUT0 // FWPM_CALLOUT0** out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmCalloutGetById0(FWPM_ENGINE_HANDLE engineHandle, uint id, IntPtr callout);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmCalloutGetById0' -Namespace Win32 -PassThru
# $api::FwpmCalloutGetById0(engineHandle, id, callout)#uselib "fwpuclnt.dll"
#func global FwpmCalloutGetById0 "FwpmCalloutGetById0" sptr, sptr, sptr
; FwpmCalloutGetById0 engineHandle, id, varptr(callout) ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; id : DWORD -> "sptr"
; callout : FWPM_CALLOUT0** out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmCalloutGetById0 "FwpmCalloutGetById0" int, int, var ; res = FwpmCalloutGetById0(engineHandle, id, callout) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : DWORD -> "int" ; callout : FWPM_CALLOUT0** out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "fwpuclnt.dll" #cfunc global FwpmCalloutGetById0 "FwpmCalloutGetById0" int, int, sptr ; res = FwpmCalloutGetById0(engineHandle, id, varptr(callout)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : DWORD -> "int" ; callout : FWPM_CALLOUT0** out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD FwpmCalloutGetById0(FWPM_ENGINE_HANDLE engineHandle, DWORD id, FWPM_CALLOUT0** callout) #uselib "fwpuclnt.dll" #cfunc global FwpmCalloutGetById0 "FwpmCalloutGetById0" int, int, var ; res = FwpmCalloutGetById0(engineHandle, id, callout) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : DWORD -> "int" ; callout : FWPM_CALLOUT0** out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmCalloutGetById0(FWPM_ENGINE_HANDLE engineHandle, DWORD id, FWPM_CALLOUT0** callout) #uselib "fwpuclnt.dll" #cfunc global FwpmCalloutGetById0 "FwpmCalloutGetById0" int, int, intptr ; res = FwpmCalloutGetById0(engineHandle, id, varptr(callout)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; id : DWORD -> "int" ; callout : FWPM_CALLOUT0** out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmCalloutGetById0 = fwpuclnt.NewProc("FwpmCalloutGetById0")
)
// engineHandle (FWPM_ENGINE_HANDLE), id (DWORD), callout (FWPM_CALLOUT0** out)
r1, _, err := procFwpmCalloutGetById0.Call(
uintptr(engineHandle),
uintptr(id),
uintptr(callout),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmCalloutGetById0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
id: DWORD; // DWORD
callout: Pointer // FWPM_CALLOUT0** out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmCalloutGetById0';result := DllCall("fwpuclnt\FwpmCalloutGetById0"
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE
, "UInt", id ; DWORD
, "Ptr", callout ; FWPM_CALLOUT0** out
, "UInt") ; return: DWORD●FwpmCalloutGetById0(engineHandle, id, callout) = DLL("fwpuclnt.dll", "dword FwpmCalloutGetById0(void*, dword, void*)")
# 呼び出し: FwpmCalloutGetById0(engineHandle, id, callout)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# id : DWORD -> "dword"
# callout : FWPM_CALLOUT0** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。