ホーム › NetworkManagement.WindowsFilteringPlatform › FwpmCalloutGetByKey0
FwpmCalloutGetByKey0
関数指定キーのWFPコールアウト情報を取得する。
シグネチャ
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmCalloutGetByKey0(
FWPM_ENGINE_HANDLE engineHandle,
const GUID* key,
FWPM_CALLOUT0** callout
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| engineHandle | FWPM_ENGINE_HANDLE | in | フィルタリングエンジンへのセッションハンドル。 |
| key | GUID* | in | 取得対象コールアウトを識別するGUIDキー。 |
| callout | FWPM_CALLOUT0** | out | 取得したFWPM_CALLOUT0を受け取るポインタ。FwpmFreeMemory0で解放する。 |
戻り値の型: DWORD
各言語での呼び出し定義
// fwpuclnt.dll
#include <windows.h>
DWORD FwpmCalloutGetByKey0(
FWPM_ENGINE_HANDLE engineHandle,
const GUID* key,
FWPM_CALLOUT0** callout
);[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmCalloutGetByKey0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
ref Guid key, // GUID*
IntPtr callout // FWPM_CALLOUT0** out
);<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmCalloutGetByKey0(
engineHandle As FWPM_ENGINE_HANDLE, ' FWPM_ENGINE_HANDLE
ByRef key As Guid, ' GUID*
callout As IntPtr ' FWPM_CALLOUT0** out
) As UInteger
End Function' engineHandle : FWPM_ENGINE_HANDLE
' key : GUID*
' callout : FWPM_CALLOUT0** out
Declare PtrSafe Function FwpmCalloutGetByKey0 Lib "fwpuclnt" ( _
ByVal engineHandle As LongPtr, _
ByVal key As LongPtr, _
ByVal callout As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FwpmCalloutGetByKey0 = ctypes.windll.fwpuclnt.FwpmCalloutGetByKey0
FwpmCalloutGetByKey0.restype = wintypes.DWORD
FwpmCalloutGetByKey0.argtypes = [
FWPM_ENGINE_HANDLE, # engineHandle : FWPM_ENGINE_HANDLE
ctypes.c_void_p, # key : GUID*
ctypes.c_void_p, # callout : FWPM_CALLOUT0** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmCalloutGetByKey0 = Fiddle::Function.new(
lib['FwpmCalloutGetByKey0'],
[
Fiddle::TYPE_VOIDP, # engineHandle : FWPM_ENGINE_HANDLE
Fiddle::TYPE_VOIDP, # key : GUID*
Fiddle::TYPE_VOIDP, # callout : FWPM_CALLOUT0** out
],
-Fiddle::TYPE_INT)#[link(name = "fwpuclnt")]
extern "system" {
fn FwpmCalloutGetByKey0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
key: *const GUID, // GUID*
callout: *mut *mut FWPM_CALLOUT0 // FWPM_CALLOUT0** out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmCalloutGetByKey0(FWPM_ENGINE_HANDLE engineHandle, ref Guid key, IntPtr callout);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmCalloutGetByKey0' -Namespace Win32 -PassThru
# $api::FwpmCalloutGetByKey0(engineHandle, key, callout)#uselib "fwpuclnt.dll"
#func global FwpmCalloutGetByKey0 "FwpmCalloutGetByKey0" sptr, sptr, sptr
; FwpmCalloutGetByKey0 engineHandle, varptr(key), varptr(callout) ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; key : GUID* -> "sptr"
; callout : FWPM_CALLOUT0** out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "fwpuclnt.dll" #cfunc global FwpmCalloutGetByKey0 "FwpmCalloutGetByKey0" int, var, var ; res = FwpmCalloutGetByKey0(engineHandle, key, callout) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; key : GUID* -> "var" ; callout : FWPM_CALLOUT0** out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "fwpuclnt.dll" #cfunc global FwpmCalloutGetByKey0 "FwpmCalloutGetByKey0" int, sptr, sptr ; res = FwpmCalloutGetByKey0(engineHandle, varptr(key), varptr(callout)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; key : GUID* -> "sptr" ; callout : FWPM_CALLOUT0** out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD FwpmCalloutGetByKey0(FWPM_ENGINE_HANDLE engineHandle, GUID* key, FWPM_CALLOUT0** callout) #uselib "fwpuclnt.dll" #cfunc global FwpmCalloutGetByKey0 "FwpmCalloutGetByKey0" int, var, var ; res = FwpmCalloutGetByKey0(engineHandle, key, callout) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; key : GUID* -> "var" ; callout : FWPM_CALLOUT0** out -> "var" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD FwpmCalloutGetByKey0(FWPM_ENGINE_HANDLE engineHandle, GUID* key, FWPM_CALLOUT0** callout) #uselib "fwpuclnt.dll" #cfunc global FwpmCalloutGetByKey0 "FwpmCalloutGetByKey0" int, intptr, intptr ; res = FwpmCalloutGetByKey0(engineHandle, varptr(key), varptr(callout)) ; engineHandle : FWPM_ENGINE_HANDLE -> "int" ; key : GUID* -> "intptr" ; callout : FWPM_CALLOUT0** out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
procFwpmCalloutGetByKey0 = fwpuclnt.NewProc("FwpmCalloutGetByKey0")
)
// engineHandle (FWPM_ENGINE_HANDLE), key (GUID*), callout (FWPM_CALLOUT0** out)
r1, _, err := procFwpmCalloutGetByKey0.Call(
uintptr(engineHandle),
uintptr(key),
uintptr(callout),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction FwpmCalloutGetByKey0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
key: PGUID; // GUID*
callout: Pointer // FWPM_CALLOUT0** out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmCalloutGetByKey0';result := DllCall("fwpuclnt\FwpmCalloutGetByKey0"
, "Ptr", engineHandle ; FWPM_ENGINE_HANDLE
, "Ptr", key ; GUID*
, "Ptr", callout ; FWPM_CALLOUT0** out
, "UInt") ; return: DWORD●FwpmCalloutGetByKey0(engineHandle, key, callout) = DLL("fwpuclnt.dll", "dword FwpmCalloutGetByKey0(void*, void*, void*)")
# 呼び出し: FwpmCalloutGetByKey0(engineHandle, key, callout)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# key : GUID* -> "void*"
# callout : FWPM_CALLOUT0** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "fwpuclnt" fn FwpmCalloutGetByKey0(
engineHandle: FWPM_ENGINE_HANDLE, // FWPM_ENGINE_HANDLE
key: [*c]GUID, // GUID*
callout: [*c][*c]FWPM_CALLOUT0 // FWPM_CALLOUT0** out
) callconv(std.os.windows.WINAPI) u32;proc FwpmCalloutGetByKey0(
engineHandle: FWPM_ENGINE_HANDLE, # FWPM_ENGINE_HANDLE
key: ptr GUID, # GUID*
callout: ptr FWPM_CALLOUT0 # FWPM_CALLOUT0** out
): uint32 {.importc: "FwpmCalloutGetByKey0", stdcall, dynlib: "fwpuclnt.dll".}pragma(lib, "fwpuclnt");
extern(Windows)
uint FwpmCalloutGetByKey0(
FWPM_ENGINE_HANDLE engineHandle, // FWPM_ENGINE_HANDLE
GUID* key, // GUID*
FWPM_CALLOUT0** callout // FWPM_CALLOUT0** out
);ccall((:FwpmCalloutGetByKey0, "fwpuclnt.dll"), stdcall, UInt32,
(FWPM_ENGINE_HANDLE, Ptr{GUID}, Ptr{FWPM_CALLOUT0}),
engineHandle, key, callout)
# engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
# key : GUID* -> Ptr{GUID}
# callout : FWPM_CALLOUT0** out -> Ptr{FWPM_CALLOUT0}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t FwpmCalloutGetByKey0(
FWPM_ENGINE_HANDLE engineHandle,
void* key,
void* callout);
]]
local fwpuclnt = ffi.load("fwpuclnt")
-- fwpuclnt.FwpmCalloutGetByKey0(engineHandle, key, callout)
-- engineHandle : FWPM_ENGINE_HANDLE
-- key : GUID*
-- callout : FWPM_CALLOUT0** out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('fwpuclnt.dll');
const FwpmCalloutGetByKey0 = lib.func('__stdcall', 'FwpmCalloutGetByKey0', 'uint32_t', ['FWPM_ENGINE_HANDLE', 'void *', 'void *']);
// FwpmCalloutGetByKey0(engineHandle, key, callout)
// engineHandle : FWPM_ENGINE_HANDLE -> 'FWPM_ENGINE_HANDLE'
// key : GUID* -> 'void *'
// callout : FWPM_CALLOUT0** out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("fwpuclnt.dll", {
FwpmCalloutGetByKey0: { parameters: ["buffer", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.FwpmCalloutGetByKey0(engineHandle, key, callout)
// engineHandle : FWPM_ENGINE_HANDLE -> "buffer"
// key : GUID* -> "pointer"
// callout : FWPM_CALLOUT0** out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t FwpmCalloutGetByKey0(
FWPM_ENGINE_HANDLE engineHandle,
void* key,
void* callout);
C, "fwpuclnt.dll");
// $ffi->FwpmCalloutGetByKey0(engineHandle, key, callout);
// engineHandle : FWPM_ENGINE_HANDLE
// key : GUID*
// callout : FWPM_CALLOUT0** out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Fwpuclnt extends StdCallLibrary {
Fwpuclnt INSTANCE = Native.load("fwpuclnt", Fwpuclnt.class);
int FwpmCalloutGetByKey0(
FWPM_ENGINE_HANDLE /* extends Structure (by value) */ engineHandle, // FWPM_ENGINE_HANDLE
Pointer key, // GUID*
Pointer callout // FWPM_CALLOUT0** out
);
}@[Link("fwpuclnt")]
lib Libfwpuclnt
fun FwpmCalloutGetByKey0 = FwpmCalloutGetByKey0(
engineHandle : FWPM_ENGINE_HANDLE, # FWPM_ENGINE_HANDLE
key : GUID*, # GUID*
callout : FWPM_CALLOUT0** # FWPM_CALLOUT0** out
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef FwpmCalloutGetByKey0Native = Uint32 Function(FWPM_ENGINE_HANDLE, Pointer<Void>, Pointer<Void>);
typedef FwpmCalloutGetByKey0Dart = int Function(int, Pointer<Void>, Pointer<Void>);
final FwpmCalloutGetByKey0 = DynamicLibrary.open('fwpuclnt.dll')
.lookupFunction<FwpmCalloutGetByKey0Native, FwpmCalloutGetByKey0Dart>('FwpmCalloutGetByKey0');
// engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
// key : GUID* -> Pointer<Void>
// callout : FWPM_CALLOUT0** out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function FwpmCalloutGetByKey0(
engineHandle: FWPM_ENGINE_HANDLE; // FWPM_ENGINE_HANDLE
key: PGUID; // GUID*
callout: Pointer // FWPM_CALLOUT0** out
): DWORD; stdcall;
external 'fwpuclnt.dll' name 'FwpmCalloutGetByKey0';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "FwpmCalloutGetByKey0"
c_FwpmCalloutGetByKey0 :: FWPM_ENGINE_HANDLE -> Ptr () -> Ptr () -> IO Word32
-- engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE
-- key : GUID* -> Ptr ()
-- callout : FWPM_CALLOUT0** out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
-- ※値渡し構造体は GHC FFI で直接渡せません。Ptr で渡すラッパ(C側)経由にしてください。open Ctypes
open Foreign
let fwpmcalloutgetbykey0 =
foreign "FwpmCalloutGetByKey0"
(FWPM_ENGINE_HANDLE @-> (ptr void) @-> (ptr void) @-> returning uint32_t)
(* engineHandle : FWPM_ENGINE_HANDLE -> FWPM_ENGINE_HANDLE *)
(* key : GUID* -> (ptr void) *)
(* callout : FWPM_CALLOUT0** out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library fwpuclnt (t "fwpuclnt.dll"))
(cffi:use-foreign-library fwpuclnt)
(cffi:defcfun ("FwpmCalloutGetByKey0" fwpm-callout-get-by-key0 :convention :stdcall) :uint32
(engine-handle (:struct fwpm-engine-handle)) ; FWPM_ENGINE_HANDLE
(key :pointer) ; GUID*
(callout :pointer)) ; FWPM_CALLOUT0** out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $FwpmCalloutGetByKey0 = Win32::API::More->new('fwpuclnt',
'DWORD FwpmCalloutGetByKey0(LPVOID engineHandle, LPVOID key, LPVOID callout)');
# my $ret = $FwpmCalloutGetByKey0->Call($engineHandle, $key, $callout);
# engineHandle : FWPM_ENGINE_HANDLE -> LPVOID
# key : GUID* -> LPVOID
# callout : FWPM_CALLOUT0** out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。