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TransmitFile
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// MSWSOCK.dll
#include <windows.h>
BOOL TransmitFile(
SOCKET hSocket,
HANDLE hFile,
DWORD nNumberOfBytesToWrite,
DWORD nNumberOfBytesPerSend,
OVERLAPPED* lpOverlapped, // optional
TRANSMIT_FILE_BUFFERS* lpTransmitBuffers, // optional
DWORD dwReserved
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hSocket | SOCKET | in |
| hFile | HANDLE | in |
| nNumberOfBytesToWrite | DWORD | in |
| nNumberOfBytesPerSend | DWORD | in |
| lpOverlapped | OVERLAPPED* | inoutoptional |
| lpTransmitBuffers | TRANSMIT_FILE_BUFFERS* | inoptional |
| dwReserved | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// MSWSOCK.dll
#include <windows.h>
BOOL TransmitFile(
SOCKET hSocket,
HANDLE hFile,
DWORD nNumberOfBytesToWrite,
DWORD nNumberOfBytesPerSend,
OVERLAPPED* lpOverlapped, // optional
TRANSMIT_FILE_BUFFERS* lpTransmitBuffers, // optional
DWORD dwReserved
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("MSWSOCK.dll", ExactSpelling = true)]
static extern bool TransmitFile(
UIntPtr hSocket, // SOCKET
IntPtr hFile, // HANDLE
uint nNumberOfBytesToWrite, // DWORD
uint nNumberOfBytesPerSend, // DWORD
IntPtr lpOverlapped, // OVERLAPPED* optional, in/out
IntPtr lpTransmitBuffers, // TRANSMIT_FILE_BUFFERS* optional
uint dwReserved // DWORD
);<DllImport("MSWSOCK.dll", ExactSpelling:=True)>
Public Shared Function TransmitFile(
hSocket As UIntPtr, ' SOCKET
hFile As IntPtr, ' HANDLE
nNumberOfBytesToWrite As UInteger, ' DWORD
nNumberOfBytesPerSend As UInteger, ' DWORD
lpOverlapped As IntPtr, ' OVERLAPPED* optional, in/out
lpTransmitBuffers As IntPtr, ' TRANSMIT_FILE_BUFFERS* optional
dwReserved As UInteger ' DWORD
) As Boolean
End Function' hSocket : SOCKET
' hFile : HANDLE
' nNumberOfBytesToWrite : DWORD
' nNumberOfBytesPerSend : DWORD
' lpOverlapped : OVERLAPPED* optional, in/out
' lpTransmitBuffers : TRANSMIT_FILE_BUFFERS* optional
' dwReserved : DWORD
Declare PtrSafe Function TransmitFile Lib "mswsock" ( _
ByVal hSocket As LongPtr, _
ByVal hFile As LongPtr, _
ByVal nNumberOfBytesToWrite As Long, _
ByVal nNumberOfBytesPerSend As Long, _
ByVal lpOverlapped As LongPtr, _
ByVal lpTransmitBuffers As LongPtr, _
ByVal dwReserved As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
TransmitFile = ctypes.windll.mswsock.TransmitFile
TransmitFile.restype = wintypes.BOOL
TransmitFile.argtypes = [
ctypes.c_size_t, # hSocket : SOCKET
wintypes.HANDLE, # hFile : HANDLE
wintypes.DWORD, # nNumberOfBytesToWrite : DWORD
wintypes.DWORD, # nNumberOfBytesPerSend : DWORD
ctypes.c_void_p, # lpOverlapped : OVERLAPPED* optional, in/out
ctypes.c_void_p, # lpTransmitBuffers : TRANSMIT_FILE_BUFFERS* optional
wintypes.DWORD, # dwReserved : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MSWSOCK.dll')
TransmitFile = Fiddle::Function.new(
lib['TransmitFile'],
[
Fiddle::TYPE_UINTPTR_T, # hSocket : SOCKET
Fiddle::TYPE_VOIDP, # hFile : HANDLE
-Fiddle::TYPE_INT, # nNumberOfBytesToWrite : DWORD
-Fiddle::TYPE_INT, # nNumberOfBytesPerSend : DWORD
Fiddle::TYPE_VOIDP, # lpOverlapped : OVERLAPPED* optional, in/out
Fiddle::TYPE_VOIDP, # lpTransmitBuffers : TRANSMIT_FILE_BUFFERS* optional
-Fiddle::TYPE_INT, # dwReserved : DWORD
],
Fiddle::TYPE_INT)#[link(name = "mswsock")]
extern "system" {
fn TransmitFile(
hSocket: usize, // SOCKET
hFile: *mut core::ffi::c_void, // HANDLE
nNumberOfBytesToWrite: u32, // DWORD
nNumberOfBytesPerSend: u32, // DWORD
lpOverlapped: *mut OVERLAPPED, // OVERLAPPED* optional, in/out
lpTransmitBuffers: *mut TRANSMIT_FILE_BUFFERS, // TRANSMIT_FILE_BUFFERS* optional
dwReserved: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("MSWSOCK.dll")]
public static extern bool TransmitFile(UIntPtr hSocket, IntPtr hFile, uint nNumberOfBytesToWrite, uint nNumberOfBytesPerSend, IntPtr lpOverlapped, IntPtr lpTransmitBuffers, uint dwReserved);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MSWSOCK_TransmitFile' -Namespace Win32 -PassThru
# $api::TransmitFile(hSocket, hFile, nNumberOfBytesToWrite, nNumberOfBytesPerSend, lpOverlapped, lpTransmitBuffers, dwReserved)#uselib "MSWSOCK.dll"
#func global TransmitFile "TransmitFile" sptr, sptr, sptr, sptr, sptr, sptr, sptr
; TransmitFile hSocket, hFile, nNumberOfBytesToWrite, nNumberOfBytesPerSend, varptr(lpOverlapped), varptr(lpTransmitBuffers), dwReserved ; 戻り値は stat
; hSocket : SOCKET -> "sptr"
; hFile : HANDLE -> "sptr"
; nNumberOfBytesToWrite : DWORD -> "sptr"
; nNumberOfBytesPerSend : DWORD -> "sptr"
; lpOverlapped : OVERLAPPED* optional, in/out -> "sptr"
; lpTransmitBuffers : TRANSMIT_FILE_BUFFERS* optional -> "sptr"
; dwReserved : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MSWSOCK.dll" #cfunc global TransmitFile "TransmitFile" sptr, sptr, int, int, var, var, int ; res = TransmitFile(hSocket, hFile, nNumberOfBytesToWrite, nNumberOfBytesPerSend, lpOverlapped, lpTransmitBuffers, dwReserved) ; hSocket : SOCKET -> "sptr" ; hFile : HANDLE -> "sptr" ; nNumberOfBytesToWrite : DWORD -> "int" ; nNumberOfBytesPerSend : DWORD -> "int" ; lpOverlapped : OVERLAPPED* optional, in/out -> "var" ; lpTransmitBuffers : TRANSMIT_FILE_BUFFERS* optional -> "var" ; dwReserved : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MSWSOCK.dll" #cfunc global TransmitFile "TransmitFile" sptr, sptr, int, int, sptr, sptr, int ; res = TransmitFile(hSocket, hFile, nNumberOfBytesToWrite, nNumberOfBytesPerSend, varptr(lpOverlapped), varptr(lpTransmitBuffers), dwReserved) ; hSocket : SOCKET -> "sptr" ; hFile : HANDLE -> "sptr" ; nNumberOfBytesToWrite : DWORD -> "int" ; nNumberOfBytesPerSend : DWORD -> "int" ; lpOverlapped : OVERLAPPED* optional, in/out -> "sptr" ; lpTransmitBuffers : TRANSMIT_FILE_BUFFERS* optional -> "sptr" ; dwReserved : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL TransmitFile(SOCKET hSocket, HANDLE hFile, DWORD nNumberOfBytesToWrite, DWORD nNumberOfBytesPerSend, OVERLAPPED* lpOverlapped, TRANSMIT_FILE_BUFFERS* lpTransmitBuffers, DWORD dwReserved) #uselib "MSWSOCK.dll" #cfunc global TransmitFile "TransmitFile" intptr, intptr, int, int, var, var, int ; res = TransmitFile(hSocket, hFile, nNumberOfBytesToWrite, nNumberOfBytesPerSend, lpOverlapped, lpTransmitBuffers, dwReserved) ; hSocket : SOCKET -> "intptr" ; hFile : HANDLE -> "intptr" ; nNumberOfBytesToWrite : DWORD -> "int" ; nNumberOfBytesPerSend : DWORD -> "int" ; lpOverlapped : OVERLAPPED* optional, in/out -> "var" ; lpTransmitBuffers : TRANSMIT_FILE_BUFFERS* optional -> "var" ; dwReserved : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL TransmitFile(SOCKET hSocket, HANDLE hFile, DWORD nNumberOfBytesToWrite, DWORD nNumberOfBytesPerSend, OVERLAPPED* lpOverlapped, TRANSMIT_FILE_BUFFERS* lpTransmitBuffers, DWORD dwReserved) #uselib "MSWSOCK.dll" #cfunc global TransmitFile "TransmitFile" intptr, intptr, int, int, intptr, intptr, int ; res = TransmitFile(hSocket, hFile, nNumberOfBytesToWrite, nNumberOfBytesPerSend, varptr(lpOverlapped), varptr(lpTransmitBuffers), dwReserved) ; hSocket : SOCKET -> "intptr" ; hFile : HANDLE -> "intptr" ; nNumberOfBytesToWrite : DWORD -> "int" ; nNumberOfBytesPerSend : DWORD -> "int" ; lpOverlapped : OVERLAPPED* optional, in/out -> "intptr" ; lpTransmitBuffers : TRANSMIT_FILE_BUFFERS* optional -> "intptr" ; dwReserved : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mswsock = windows.NewLazySystemDLL("MSWSOCK.dll")
procTransmitFile = mswsock.NewProc("TransmitFile")
)
// hSocket (SOCKET), hFile (HANDLE), nNumberOfBytesToWrite (DWORD), nNumberOfBytesPerSend (DWORD), lpOverlapped (OVERLAPPED* optional, in/out), lpTransmitBuffers (TRANSMIT_FILE_BUFFERS* optional), dwReserved (DWORD)
r1, _, err := procTransmitFile.Call(
uintptr(hSocket),
uintptr(hFile),
uintptr(nNumberOfBytesToWrite),
uintptr(nNumberOfBytesPerSend),
uintptr(lpOverlapped),
uintptr(lpTransmitBuffers),
uintptr(dwReserved),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction TransmitFile(
hSocket: NativeUInt; // SOCKET
hFile: THandle; // HANDLE
nNumberOfBytesToWrite: DWORD; // DWORD
nNumberOfBytesPerSend: DWORD; // DWORD
lpOverlapped: Pointer; // OVERLAPPED* optional, in/out
lpTransmitBuffers: Pointer; // TRANSMIT_FILE_BUFFERS* optional
dwReserved: DWORD // DWORD
): BOOL; stdcall;
external 'MSWSOCK.dll' name 'TransmitFile';result := DllCall("MSWSOCK\TransmitFile"
, "UPtr", hSocket ; SOCKET
, "Ptr", hFile ; HANDLE
, "UInt", nNumberOfBytesToWrite ; DWORD
, "UInt", nNumberOfBytesPerSend ; DWORD
, "Ptr", lpOverlapped ; OVERLAPPED* optional, in/out
, "Ptr", lpTransmitBuffers ; TRANSMIT_FILE_BUFFERS* optional
, "UInt", dwReserved ; DWORD
, "Int") ; return: BOOL●TransmitFile(hSocket, hFile, nNumberOfBytesToWrite, nNumberOfBytesPerSend, lpOverlapped, lpTransmitBuffers, dwReserved) = DLL("MSWSOCK.dll", "bool TransmitFile(int, void*, dword, dword, void*, void*, dword)")
# 呼び出し: TransmitFile(hSocket, hFile, nNumberOfBytesToWrite, nNumberOfBytesPerSend, lpOverlapped, lpTransmitBuffers, dwReserved)
# hSocket : SOCKET -> "int"
# hFile : HANDLE -> "void*"
# nNumberOfBytesToWrite : DWORD -> "dword"
# nNumberOfBytesPerSend : DWORD -> "dword"
# lpOverlapped : OVERLAPPED* optional, in/out -> "void*"
# lpTransmitBuffers : TRANSMIT_FILE_BUFFERS* optional -> "void*"
# dwReserved : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。