ホーム › Networking.WinSock › WSANSPIoctl
WSANSPIoctl
関数名前空間プロバイダーに対する制御操作を実行する。
シグネチャ
// WS2_32.dll
#include <windows.h>
INT WSANSPIoctl(
HANDLE hLookup,
DWORD dwControlCode,
void* lpvInBuffer, // optional
DWORD cbInBuffer,
void* lpvOutBuffer, // optional
DWORD cbOutBuffer,
DWORD* lpcbBytesReturned,
WSACOMPLETION* lpCompletion // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hLookup | HANDLE | in |
| dwControlCode | DWORD | in |
| lpvInBuffer | void* | inoptional |
| cbInBuffer | DWORD | in |
| lpvOutBuffer | void* | outoptional |
| cbOutBuffer | DWORD | in |
| lpcbBytesReturned | DWORD* | out |
| lpCompletion | WSACOMPLETION* | inoptional |
戻り値の型: INT
各言語での呼び出し定義
// WS2_32.dll
#include <windows.h>
INT WSANSPIoctl(
HANDLE hLookup,
DWORD dwControlCode,
void* lpvInBuffer, // optional
DWORD cbInBuffer,
void* lpvOutBuffer, // optional
DWORD cbOutBuffer,
DWORD* lpcbBytesReturned,
WSACOMPLETION* lpCompletion // optional
);[DllImport("WS2_32.dll", SetLastError = true, ExactSpelling = true)]
static extern int WSANSPIoctl(
IntPtr hLookup, // HANDLE
uint dwControlCode, // DWORD
IntPtr lpvInBuffer, // void* optional
uint cbInBuffer, // DWORD
IntPtr lpvOutBuffer, // void* optional, out
uint cbOutBuffer, // DWORD
out uint lpcbBytesReturned, // DWORD* out
IntPtr lpCompletion // WSACOMPLETION* optional
);<DllImport("WS2_32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WSANSPIoctl(
hLookup As IntPtr, ' HANDLE
dwControlCode As UInteger, ' DWORD
lpvInBuffer As IntPtr, ' void* optional
cbInBuffer As UInteger, ' DWORD
lpvOutBuffer As IntPtr, ' void* optional, out
cbOutBuffer As UInteger, ' DWORD
<Out> ByRef lpcbBytesReturned As UInteger, ' DWORD* out
lpCompletion As IntPtr ' WSACOMPLETION* optional
) As Integer
End Function' hLookup : HANDLE
' dwControlCode : DWORD
' lpvInBuffer : void* optional
' cbInBuffer : DWORD
' lpvOutBuffer : void* optional, out
' cbOutBuffer : DWORD
' lpcbBytesReturned : DWORD* out
' lpCompletion : WSACOMPLETION* optional
Declare PtrSafe Function WSANSPIoctl Lib "ws2_32" ( _
ByVal hLookup As LongPtr, _
ByVal dwControlCode As Long, _
ByVal lpvInBuffer As LongPtr, _
ByVal cbInBuffer As Long, _
ByVal lpvOutBuffer As LongPtr, _
ByVal cbOutBuffer As Long, _
ByRef lpcbBytesReturned As Long, _
ByVal lpCompletion As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WSANSPIoctl = ctypes.windll.ws2_32.WSANSPIoctl
WSANSPIoctl.restype = ctypes.c_int
WSANSPIoctl.argtypes = [
wintypes.HANDLE, # hLookup : HANDLE
wintypes.DWORD, # dwControlCode : DWORD
ctypes.POINTER(None), # lpvInBuffer : void* optional
wintypes.DWORD, # cbInBuffer : DWORD
ctypes.POINTER(None), # lpvOutBuffer : void* optional, out
wintypes.DWORD, # cbOutBuffer : DWORD
ctypes.POINTER(wintypes.DWORD), # lpcbBytesReturned : DWORD* out
ctypes.c_void_p, # lpCompletion : WSACOMPLETION* optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WS2_32.dll')
WSANSPIoctl = Fiddle::Function.new(
lib['WSANSPIoctl'],
[
Fiddle::TYPE_VOIDP, # hLookup : HANDLE
-Fiddle::TYPE_INT, # dwControlCode : DWORD
Fiddle::TYPE_VOIDP, # lpvInBuffer : void* optional
-Fiddle::TYPE_INT, # cbInBuffer : DWORD
Fiddle::TYPE_VOIDP, # lpvOutBuffer : void* optional, out
-Fiddle::TYPE_INT, # cbOutBuffer : DWORD
Fiddle::TYPE_VOIDP, # lpcbBytesReturned : DWORD* out
Fiddle::TYPE_VOIDP, # lpCompletion : WSACOMPLETION* optional
],
Fiddle::TYPE_INT)#[link(name = "ws2_32")]
extern "system" {
fn WSANSPIoctl(
hLookup: *mut core::ffi::c_void, // HANDLE
dwControlCode: u32, // DWORD
lpvInBuffer: *mut (), // void* optional
cbInBuffer: u32, // DWORD
lpvOutBuffer: *mut (), // void* optional, out
cbOutBuffer: u32, // DWORD
lpcbBytesReturned: *mut u32, // DWORD* out
lpCompletion: *mut WSACOMPLETION // WSACOMPLETION* optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WS2_32.dll", SetLastError = true)]
public static extern int WSANSPIoctl(IntPtr hLookup, uint dwControlCode, IntPtr lpvInBuffer, uint cbInBuffer, IntPtr lpvOutBuffer, uint cbOutBuffer, out uint lpcbBytesReturned, IntPtr lpCompletion);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WS2_32_WSANSPIoctl' -Namespace Win32 -PassThru
# $api::WSANSPIoctl(hLookup, dwControlCode, lpvInBuffer, cbInBuffer, lpvOutBuffer, cbOutBuffer, lpcbBytesReturned, lpCompletion)#uselib "WS2_32.dll"
#func global WSANSPIoctl "WSANSPIoctl" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; WSANSPIoctl hLookup, dwControlCode, lpvInBuffer, cbInBuffer, lpvOutBuffer, cbOutBuffer, varptr(lpcbBytesReturned), varptr(lpCompletion) ; 戻り値は stat
; hLookup : HANDLE -> "sptr"
; dwControlCode : DWORD -> "sptr"
; lpvInBuffer : void* optional -> "sptr"
; cbInBuffer : DWORD -> "sptr"
; lpvOutBuffer : void* optional, out -> "sptr"
; cbOutBuffer : DWORD -> "sptr"
; lpcbBytesReturned : DWORD* out -> "sptr"
; lpCompletion : WSACOMPLETION* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WS2_32.dll" #cfunc global WSANSPIoctl "WSANSPIoctl" sptr, int, sptr, int, sptr, int, var, var ; res = WSANSPIoctl(hLookup, dwControlCode, lpvInBuffer, cbInBuffer, lpvOutBuffer, cbOutBuffer, lpcbBytesReturned, lpCompletion) ; hLookup : HANDLE -> "sptr" ; dwControlCode : DWORD -> "int" ; lpvInBuffer : void* optional -> "sptr" ; cbInBuffer : DWORD -> "int" ; lpvOutBuffer : void* optional, out -> "sptr" ; cbOutBuffer : DWORD -> "int" ; lpcbBytesReturned : DWORD* out -> "var" ; lpCompletion : WSACOMPLETION* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WS2_32.dll" #cfunc global WSANSPIoctl "WSANSPIoctl" sptr, int, sptr, int, sptr, int, sptr, sptr ; res = WSANSPIoctl(hLookup, dwControlCode, lpvInBuffer, cbInBuffer, lpvOutBuffer, cbOutBuffer, varptr(lpcbBytesReturned), varptr(lpCompletion)) ; hLookup : HANDLE -> "sptr" ; dwControlCode : DWORD -> "int" ; lpvInBuffer : void* optional -> "sptr" ; cbInBuffer : DWORD -> "int" ; lpvOutBuffer : void* optional, out -> "sptr" ; cbOutBuffer : DWORD -> "int" ; lpcbBytesReturned : DWORD* out -> "sptr" ; lpCompletion : WSACOMPLETION* optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT WSANSPIoctl(HANDLE hLookup, DWORD dwControlCode, void* lpvInBuffer, DWORD cbInBuffer, void* lpvOutBuffer, DWORD cbOutBuffer, DWORD* lpcbBytesReturned, WSACOMPLETION* lpCompletion) #uselib "WS2_32.dll" #cfunc global WSANSPIoctl "WSANSPIoctl" intptr, int, intptr, int, intptr, int, var, var ; res = WSANSPIoctl(hLookup, dwControlCode, lpvInBuffer, cbInBuffer, lpvOutBuffer, cbOutBuffer, lpcbBytesReturned, lpCompletion) ; hLookup : HANDLE -> "intptr" ; dwControlCode : DWORD -> "int" ; lpvInBuffer : void* optional -> "intptr" ; cbInBuffer : DWORD -> "int" ; lpvOutBuffer : void* optional, out -> "intptr" ; cbOutBuffer : DWORD -> "int" ; lpcbBytesReturned : DWORD* out -> "var" ; lpCompletion : WSACOMPLETION* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT WSANSPIoctl(HANDLE hLookup, DWORD dwControlCode, void* lpvInBuffer, DWORD cbInBuffer, void* lpvOutBuffer, DWORD cbOutBuffer, DWORD* lpcbBytesReturned, WSACOMPLETION* lpCompletion) #uselib "WS2_32.dll" #cfunc global WSANSPIoctl "WSANSPIoctl" intptr, int, intptr, int, intptr, int, intptr, intptr ; res = WSANSPIoctl(hLookup, dwControlCode, lpvInBuffer, cbInBuffer, lpvOutBuffer, cbOutBuffer, varptr(lpcbBytesReturned), varptr(lpCompletion)) ; hLookup : HANDLE -> "intptr" ; dwControlCode : DWORD -> "int" ; lpvInBuffer : void* optional -> "intptr" ; cbInBuffer : DWORD -> "int" ; lpvOutBuffer : void* optional, out -> "intptr" ; cbOutBuffer : DWORD -> "int" ; lpcbBytesReturned : DWORD* out -> "intptr" ; lpCompletion : WSACOMPLETION* optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ws2_32 = windows.NewLazySystemDLL("WS2_32.dll")
procWSANSPIoctl = ws2_32.NewProc("WSANSPIoctl")
)
// hLookup (HANDLE), dwControlCode (DWORD), lpvInBuffer (void* optional), cbInBuffer (DWORD), lpvOutBuffer (void* optional, out), cbOutBuffer (DWORD), lpcbBytesReturned (DWORD* out), lpCompletion (WSACOMPLETION* optional)
r1, _, err := procWSANSPIoctl.Call(
uintptr(hLookup),
uintptr(dwControlCode),
uintptr(lpvInBuffer),
uintptr(cbInBuffer),
uintptr(lpvOutBuffer),
uintptr(cbOutBuffer),
uintptr(lpcbBytesReturned),
uintptr(lpCompletion),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction WSANSPIoctl(
hLookup: THandle; // HANDLE
dwControlCode: DWORD; // DWORD
lpvInBuffer: Pointer; // void* optional
cbInBuffer: DWORD; // DWORD
lpvOutBuffer: Pointer; // void* optional, out
cbOutBuffer: DWORD; // DWORD
lpcbBytesReturned: Pointer; // DWORD* out
lpCompletion: Pointer // WSACOMPLETION* optional
): Integer; stdcall;
external 'WS2_32.dll' name 'WSANSPIoctl';result := DllCall("WS2_32\WSANSPIoctl"
, "Ptr", hLookup ; HANDLE
, "UInt", dwControlCode ; DWORD
, "Ptr", lpvInBuffer ; void* optional
, "UInt", cbInBuffer ; DWORD
, "Ptr", lpvOutBuffer ; void* optional, out
, "UInt", cbOutBuffer ; DWORD
, "Ptr", lpcbBytesReturned ; DWORD* out
, "Ptr", lpCompletion ; WSACOMPLETION* optional
, "Int") ; return: INT●WSANSPIoctl(hLookup, dwControlCode, lpvInBuffer, cbInBuffer, lpvOutBuffer, cbOutBuffer, lpcbBytesReturned, lpCompletion) = DLL("WS2_32.dll", "int WSANSPIoctl(void*, dword, void*, dword, void*, dword, void*, void*)")
# 呼び出し: WSANSPIoctl(hLookup, dwControlCode, lpvInBuffer, cbInBuffer, lpvOutBuffer, cbOutBuffer, lpcbBytesReturned, lpCompletion)
# hLookup : HANDLE -> "void*"
# dwControlCode : DWORD -> "dword"
# lpvInBuffer : void* optional -> "void*"
# cbInBuffer : DWORD -> "dword"
# lpvOutBuffer : void* optional, out -> "void*"
# cbOutBuffer : DWORD -> "dword"
# lpcbBytesReturned : DWORD* out -> "void*"
# lpCompletion : WSACOMPLETION* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。