Win32 API 日本語リファレンス
ホームSecurity.Authorization › BuildTrusteeWithNameA

BuildTrusteeWithNameA

関数
アカウント名を指定してTRUSTEE構造体を初期化する。
DLLADVAPI32.dll文字セットANSI (-A)呼出規約winapi対応OSWindows XP 以降

シグネチャ

// ADVAPI32.dll  (ANSI / -A)
#include <windows.h>

void BuildTrusteeWithNameA(
    TRUSTEE_A* pTrustee,
    LPSTR pName   // optional
);

パラメーター

名前方向
pTrusteeTRUSTEE_A*inout
pNameLPSTRinoptional

戻り値の型: void

各言語での呼び出し定義

// ADVAPI32.dll  (ANSI / -A)
#include <windows.h>

void BuildTrusteeWithNameA(
    TRUSTEE_A* pTrustee,
    LPSTR pName   // optional
);
[DllImport("ADVAPI32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern void BuildTrusteeWithNameA(
    IntPtr pTrustee,   // TRUSTEE_A* in/out
    [MarshalAs(UnmanagedType.LPStr)] string pName   // LPSTR optional
);
<DllImport("ADVAPI32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Sub BuildTrusteeWithNameA(
    pTrustee As IntPtr,   ' TRUSTEE_A* in/out
    <MarshalAs(UnmanagedType.LPStr)> pName As String   ' LPSTR optional
)
End Sub
' pTrustee : TRUSTEE_A* in/out
' pName : LPSTR optional
Declare PtrSafe Sub BuildTrusteeWithNameA Lib "advapi32" ( _
    ByVal pTrustee As LongPtr, _
    ByVal pName As String)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

BuildTrusteeWithNameA = ctypes.windll.advapi32.BuildTrusteeWithNameA
BuildTrusteeWithNameA.restype = None
BuildTrusteeWithNameA.argtypes = [
    ctypes.c_void_p,  # pTrustee : TRUSTEE_A* in/out
    wintypes.LPCSTR,  # pName : LPSTR optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ADVAPI32.dll')
BuildTrusteeWithNameA = Fiddle::Function.new(
  lib['BuildTrusteeWithNameA'],
  [
    Fiddle::TYPE_VOIDP,  # pTrustee : TRUSTEE_A* in/out
    Fiddle::TYPE_VOIDP,  # pName : LPSTR optional
  ],
  Fiddle::TYPE_VOID)
#[link(name = "advapi32")]
extern "system" {
    fn BuildTrusteeWithNameA(
        pTrustee: *mut TRUSTEE_A,  // TRUSTEE_A* in/out
        pName: *mut u8  // LPSTR optional
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("ADVAPI32.dll", CharSet = CharSet.Ansi)]
public static extern void BuildTrusteeWithNameA(IntPtr pTrustee, [MarshalAs(UnmanagedType.LPStr)] string pName);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_BuildTrusteeWithNameA' -Namespace Win32 -PassThru
# $api::BuildTrusteeWithNameA(pTrustee, pName)
#uselib "ADVAPI32.dll"
#func global BuildTrusteeWithNameA "BuildTrusteeWithNameA" sptr, sptr
; BuildTrusteeWithNameA varptr(pTrustee), pName
; pTrustee : TRUSTEE_A* in/out -> "sptr"
; pName : LPSTR optional -> "sptr"
出力引数:
#uselib "ADVAPI32.dll"
#func global BuildTrusteeWithNameA "BuildTrusteeWithNameA" var, str
; BuildTrusteeWithNameA pTrustee, pName
; pTrustee : TRUSTEE_A* in/out -> "var"
; pName : LPSTR optional -> "str"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void BuildTrusteeWithNameA(TRUSTEE_A* pTrustee, LPSTR pName)
#uselib "ADVAPI32.dll"
#func global BuildTrusteeWithNameA "BuildTrusteeWithNameA" var, str
; BuildTrusteeWithNameA pTrustee, pName
; pTrustee : TRUSTEE_A* in/out -> "var"
; pName : LPSTR optional -> "str"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
	procBuildTrusteeWithNameA = advapi32.NewProc("BuildTrusteeWithNameA")
)

// pTrustee (TRUSTEE_A* in/out), pName (LPSTR optional)
r1, _, err := procBuildTrusteeWithNameA.Call(
	uintptr(pTrustee),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pName))),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure BuildTrusteeWithNameA(
  pTrustee: Pointer;   // TRUSTEE_A* in/out
  pName: PAnsiChar   // LPSTR optional
); stdcall;
  external 'ADVAPI32.dll' name 'BuildTrusteeWithNameA';
result := DllCall("ADVAPI32\BuildTrusteeWithNameA"
    , "Ptr", pTrustee   ; TRUSTEE_A* in/out
    , "AStr", pName   ; LPSTR optional
    , "Int")   ; return: void
●BuildTrusteeWithNameA(pTrustee, pName) = DLL("ADVAPI32.dll", "int BuildTrusteeWithNameA(void*, char*)")
# 呼び出し: BuildTrusteeWithNameA(pTrustee, pName)
# pTrustee : TRUSTEE_A* in/out -> "void*"
# pName : LPSTR optional -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。