AddAccessAllowedObjectAce
関数ACLにオブジェクト型のアクセス許可ACEを追加する。
シグネチャ
// ADVAPI32.dll
#include <windows.h>
BOOL AddAccessAllowedObjectAce(
ACL* pAcl,
ACE_REVISION dwAceRevision,
ACE_FLAGS AceFlags,
DWORD AccessMask,
GUID* ObjectTypeGuid, // optional
GUID* InheritedObjectTypeGuid, // optional
PSID pSid
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pAcl | ACL* | inout |
| dwAceRevision | ACE_REVISION | in |
| AceFlags | ACE_FLAGS | in |
| AccessMask | DWORD | in |
| ObjectTypeGuid | GUID* | inoptional |
| InheritedObjectTypeGuid | GUID* | inoptional |
| pSid | PSID | in |
戻り値の型: BOOL
各言語での呼び出し定義
// ADVAPI32.dll
#include <windows.h>
BOOL AddAccessAllowedObjectAce(
ACL* pAcl,
ACE_REVISION dwAceRevision,
ACE_FLAGS AceFlags,
DWORD AccessMask,
GUID* ObjectTypeGuid, // optional
GUID* InheritedObjectTypeGuid, // optional
PSID pSid
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool AddAccessAllowedObjectAce(
IntPtr pAcl, // ACL* in/out
uint dwAceRevision, // ACE_REVISION
uint AceFlags, // ACE_FLAGS
uint AccessMask, // DWORD
IntPtr ObjectTypeGuid, // GUID* optional
IntPtr InheritedObjectTypeGuid, // GUID* optional
IntPtr pSid // PSID
);<DllImport("ADVAPI32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function AddAccessAllowedObjectAce(
pAcl As IntPtr, ' ACL* in/out
dwAceRevision As UInteger, ' ACE_REVISION
AceFlags As UInteger, ' ACE_FLAGS
AccessMask As UInteger, ' DWORD
ObjectTypeGuid As IntPtr, ' GUID* optional
InheritedObjectTypeGuid As IntPtr, ' GUID* optional
pSid As IntPtr ' PSID
) As Boolean
End Function' pAcl : ACL* in/out
' dwAceRevision : ACE_REVISION
' AceFlags : ACE_FLAGS
' AccessMask : DWORD
' ObjectTypeGuid : GUID* optional
' InheritedObjectTypeGuid : GUID* optional
' pSid : PSID
Declare PtrSafe Function AddAccessAllowedObjectAce Lib "advapi32" ( _
ByVal pAcl As LongPtr, _
ByVal dwAceRevision As Long, _
ByVal AceFlags As Long, _
ByVal AccessMask As Long, _
ByVal ObjectTypeGuid As LongPtr, _
ByVal InheritedObjectTypeGuid As LongPtr, _
ByVal pSid As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
AddAccessAllowedObjectAce = ctypes.windll.advapi32.AddAccessAllowedObjectAce
AddAccessAllowedObjectAce.restype = wintypes.BOOL
AddAccessAllowedObjectAce.argtypes = [
ctypes.c_void_p, # pAcl : ACL* in/out
wintypes.DWORD, # dwAceRevision : ACE_REVISION
wintypes.DWORD, # AceFlags : ACE_FLAGS
wintypes.DWORD, # AccessMask : DWORD
ctypes.c_void_p, # ObjectTypeGuid : GUID* optional
ctypes.c_void_p, # InheritedObjectTypeGuid : GUID* optional
wintypes.HANDLE, # pSid : PSID
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ADVAPI32.dll')
AddAccessAllowedObjectAce = Fiddle::Function.new(
lib['AddAccessAllowedObjectAce'],
[
Fiddle::TYPE_VOIDP, # pAcl : ACL* in/out
-Fiddle::TYPE_INT, # dwAceRevision : ACE_REVISION
-Fiddle::TYPE_INT, # AceFlags : ACE_FLAGS
-Fiddle::TYPE_INT, # AccessMask : DWORD
Fiddle::TYPE_VOIDP, # ObjectTypeGuid : GUID* optional
Fiddle::TYPE_VOIDP, # InheritedObjectTypeGuid : GUID* optional
Fiddle::TYPE_VOIDP, # pSid : PSID
],
Fiddle::TYPE_INT)#[link(name = "advapi32")]
extern "system" {
fn AddAccessAllowedObjectAce(
pAcl: *mut ACL, // ACL* in/out
dwAceRevision: u32, // ACE_REVISION
AceFlags: u32, // ACE_FLAGS
AccessMask: u32, // DWORD
ObjectTypeGuid: *mut GUID, // GUID* optional
InheritedObjectTypeGuid: *mut GUID, // GUID* optional
pSid: *mut core::ffi::c_void // PSID
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", SetLastError = true)]
public static extern bool AddAccessAllowedObjectAce(IntPtr pAcl, uint dwAceRevision, uint AceFlags, uint AccessMask, IntPtr ObjectTypeGuid, IntPtr InheritedObjectTypeGuid, IntPtr pSid);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_AddAccessAllowedObjectAce' -Namespace Win32 -PassThru
# $api::AddAccessAllowedObjectAce(pAcl, dwAceRevision, AceFlags, AccessMask, ObjectTypeGuid, InheritedObjectTypeGuid, pSid)#uselib "ADVAPI32.dll"
#func global AddAccessAllowedObjectAce "AddAccessAllowedObjectAce" sptr, sptr, sptr, sptr, sptr, sptr, sptr
; AddAccessAllowedObjectAce varptr(pAcl), dwAceRevision, AceFlags, AccessMask, varptr(ObjectTypeGuid), varptr(InheritedObjectTypeGuid), pSid ; 戻り値は stat
; pAcl : ACL* in/out -> "sptr"
; dwAceRevision : ACE_REVISION -> "sptr"
; AceFlags : ACE_FLAGS -> "sptr"
; AccessMask : DWORD -> "sptr"
; ObjectTypeGuid : GUID* optional -> "sptr"
; InheritedObjectTypeGuid : GUID* optional -> "sptr"
; pSid : PSID -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ADVAPI32.dll" #cfunc global AddAccessAllowedObjectAce "AddAccessAllowedObjectAce" var, int, int, int, var, var, sptr ; res = AddAccessAllowedObjectAce(pAcl, dwAceRevision, AceFlags, AccessMask, ObjectTypeGuid, InheritedObjectTypeGuid, pSid) ; pAcl : ACL* in/out -> "var" ; dwAceRevision : ACE_REVISION -> "int" ; AceFlags : ACE_FLAGS -> "int" ; AccessMask : DWORD -> "int" ; ObjectTypeGuid : GUID* optional -> "var" ; InheritedObjectTypeGuid : GUID* optional -> "var" ; pSid : PSID -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ADVAPI32.dll" #cfunc global AddAccessAllowedObjectAce "AddAccessAllowedObjectAce" sptr, int, int, int, sptr, sptr, sptr ; res = AddAccessAllowedObjectAce(varptr(pAcl), dwAceRevision, AceFlags, AccessMask, varptr(ObjectTypeGuid), varptr(InheritedObjectTypeGuid), pSid) ; pAcl : ACL* in/out -> "sptr" ; dwAceRevision : ACE_REVISION -> "int" ; AceFlags : ACE_FLAGS -> "int" ; AccessMask : DWORD -> "int" ; ObjectTypeGuid : GUID* optional -> "sptr" ; InheritedObjectTypeGuid : GUID* optional -> "sptr" ; pSid : PSID -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL AddAccessAllowedObjectAce(ACL* pAcl, ACE_REVISION dwAceRevision, ACE_FLAGS AceFlags, DWORD AccessMask, GUID* ObjectTypeGuid, GUID* InheritedObjectTypeGuid, PSID pSid) #uselib "ADVAPI32.dll" #cfunc global AddAccessAllowedObjectAce "AddAccessAllowedObjectAce" var, int, int, int, var, var, intptr ; res = AddAccessAllowedObjectAce(pAcl, dwAceRevision, AceFlags, AccessMask, ObjectTypeGuid, InheritedObjectTypeGuid, pSid) ; pAcl : ACL* in/out -> "var" ; dwAceRevision : ACE_REVISION -> "int" ; AceFlags : ACE_FLAGS -> "int" ; AccessMask : DWORD -> "int" ; ObjectTypeGuid : GUID* optional -> "var" ; InheritedObjectTypeGuid : GUID* optional -> "var" ; pSid : PSID -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL AddAccessAllowedObjectAce(ACL* pAcl, ACE_REVISION dwAceRevision, ACE_FLAGS AceFlags, DWORD AccessMask, GUID* ObjectTypeGuid, GUID* InheritedObjectTypeGuid, PSID pSid) #uselib "ADVAPI32.dll" #cfunc global AddAccessAllowedObjectAce "AddAccessAllowedObjectAce" intptr, int, int, int, intptr, intptr, intptr ; res = AddAccessAllowedObjectAce(varptr(pAcl), dwAceRevision, AceFlags, AccessMask, varptr(ObjectTypeGuid), varptr(InheritedObjectTypeGuid), pSid) ; pAcl : ACL* in/out -> "intptr" ; dwAceRevision : ACE_REVISION -> "int" ; AceFlags : ACE_FLAGS -> "int" ; AccessMask : DWORD -> "int" ; ObjectTypeGuid : GUID* optional -> "intptr" ; InheritedObjectTypeGuid : GUID* optional -> "intptr" ; pSid : PSID -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
procAddAccessAllowedObjectAce = advapi32.NewProc("AddAccessAllowedObjectAce")
)
// pAcl (ACL* in/out), dwAceRevision (ACE_REVISION), AceFlags (ACE_FLAGS), AccessMask (DWORD), ObjectTypeGuid (GUID* optional), InheritedObjectTypeGuid (GUID* optional), pSid (PSID)
r1, _, err := procAddAccessAllowedObjectAce.Call(
uintptr(pAcl),
uintptr(dwAceRevision),
uintptr(AceFlags),
uintptr(AccessMask),
uintptr(ObjectTypeGuid),
uintptr(InheritedObjectTypeGuid),
uintptr(pSid),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction AddAccessAllowedObjectAce(
pAcl: Pointer; // ACL* in/out
dwAceRevision: DWORD; // ACE_REVISION
AceFlags: DWORD; // ACE_FLAGS
AccessMask: DWORD; // DWORD
ObjectTypeGuid: PGUID; // GUID* optional
InheritedObjectTypeGuid: PGUID; // GUID* optional
pSid: THandle // PSID
): BOOL; stdcall;
external 'ADVAPI32.dll' name 'AddAccessAllowedObjectAce';result := DllCall("ADVAPI32\AddAccessAllowedObjectAce"
, "Ptr", pAcl ; ACL* in/out
, "UInt", dwAceRevision ; ACE_REVISION
, "UInt", AceFlags ; ACE_FLAGS
, "UInt", AccessMask ; DWORD
, "Ptr", ObjectTypeGuid ; GUID* optional
, "Ptr", InheritedObjectTypeGuid ; GUID* optional
, "Ptr", pSid ; PSID
, "Int") ; return: BOOL●AddAccessAllowedObjectAce(pAcl, dwAceRevision, AceFlags, AccessMask, ObjectTypeGuid, InheritedObjectTypeGuid, pSid) = DLL("ADVAPI32.dll", "bool AddAccessAllowedObjectAce(void*, dword, dword, dword, void*, void*, void*)")
# 呼び出し: AddAccessAllowedObjectAce(pAcl, dwAceRevision, AceFlags, AccessMask, ObjectTypeGuid, InheritedObjectTypeGuid, pSid)
# pAcl : ACL* in/out -> "void*"
# dwAceRevision : ACE_REVISION -> "dword"
# AceFlags : ACE_FLAGS -> "dword"
# AccessMask : DWORD -> "dword"
# ObjectTypeGuid : GUID* optional -> "void*"
# InheritedObjectTypeGuid : GUID* optional -> "void*"
# pSid : PSID -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。