AddAuditAccessAceEx
関数継承フラグ付きでSACLに監査用ACEを追加する。
シグネチャ
// ADVAPI32.dll
#include <windows.h>
BOOL AddAuditAccessAceEx(
ACL* pAcl,
ACE_REVISION dwAceRevision,
ACE_FLAGS AceFlags,
DWORD dwAccessMask,
PSID pSid,
BOOL bAuditSuccess,
BOOL bAuditFailure
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pAcl | ACL* | inout |
| dwAceRevision | ACE_REVISION | in |
| AceFlags | ACE_FLAGS | in |
| dwAccessMask | DWORD | in |
| pSid | PSID | in |
| bAuditSuccess | BOOL | in |
| bAuditFailure | BOOL | in |
戻り値の型: BOOL
各言語での呼び出し定義
// ADVAPI32.dll
#include <windows.h>
BOOL AddAuditAccessAceEx(
ACL* pAcl,
ACE_REVISION dwAceRevision,
ACE_FLAGS AceFlags,
DWORD dwAccessMask,
PSID pSid,
BOOL bAuditSuccess,
BOOL bAuditFailure
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool AddAuditAccessAceEx(
IntPtr pAcl, // ACL* in/out
uint dwAceRevision, // ACE_REVISION
uint AceFlags, // ACE_FLAGS
uint dwAccessMask, // DWORD
IntPtr pSid, // PSID
bool bAuditSuccess, // BOOL
bool bAuditFailure // BOOL
);<DllImport("ADVAPI32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function AddAuditAccessAceEx(
pAcl As IntPtr, ' ACL* in/out
dwAceRevision As UInteger, ' ACE_REVISION
AceFlags As UInteger, ' ACE_FLAGS
dwAccessMask As UInteger, ' DWORD
pSid As IntPtr, ' PSID
bAuditSuccess As Boolean, ' BOOL
bAuditFailure As Boolean ' BOOL
) As Boolean
End Function' pAcl : ACL* in/out
' dwAceRevision : ACE_REVISION
' AceFlags : ACE_FLAGS
' dwAccessMask : DWORD
' pSid : PSID
' bAuditSuccess : BOOL
' bAuditFailure : BOOL
Declare PtrSafe Function AddAuditAccessAceEx Lib "advapi32" ( _
ByVal pAcl As LongPtr, _
ByVal dwAceRevision As Long, _
ByVal AceFlags As Long, _
ByVal dwAccessMask As Long, _
ByVal pSid As LongPtr, _
ByVal bAuditSuccess As Long, _
ByVal bAuditFailure As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
AddAuditAccessAceEx = ctypes.windll.advapi32.AddAuditAccessAceEx
AddAuditAccessAceEx.restype = wintypes.BOOL
AddAuditAccessAceEx.argtypes = [
ctypes.c_void_p, # pAcl : ACL* in/out
wintypes.DWORD, # dwAceRevision : ACE_REVISION
wintypes.DWORD, # AceFlags : ACE_FLAGS
wintypes.DWORD, # dwAccessMask : DWORD
wintypes.HANDLE, # pSid : PSID
wintypes.BOOL, # bAuditSuccess : BOOL
wintypes.BOOL, # bAuditFailure : BOOL
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ADVAPI32.dll')
AddAuditAccessAceEx = Fiddle::Function.new(
lib['AddAuditAccessAceEx'],
[
Fiddle::TYPE_VOIDP, # pAcl : ACL* in/out
-Fiddle::TYPE_INT, # dwAceRevision : ACE_REVISION
-Fiddle::TYPE_INT, # AceFlags : ACE_FLAGS
-Fiddle::TYPE_INT, # dwAccessMask : DWORD
Fiddle::TYPE_VOIDP, # pSid : PSID
Fiddle::TYPE_INT, # bAuditSuccess : BOOL
Fiddle::TYPE_INT, # bAuditFailure : BOOL
],
Fiddle::TYPE_INT)#[link(name = "advapi32")]
extern "system" {
fn AddAuditAccessAceEx(
pAcl: *mut ACL, // ACL* in/out
dwAceRevision: u32, // ACE_REVISION
AceFlags: u32, // ACE_FLAGS
dwAccessMask: u32, // DWORD
pSid: *mut core::ffi::c_void, // PSID
bAuditSuccess: i32, // BOOL
bAuditFailure: i32 // BOOL
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", SetLastError = true)]
public static extern bool AddAuditAccessAceEx(IntPtr pAcl, uint dwAceRevision, uint AceFlags, uint dwAccessMask, IntPtr pSid, bool bAuditSuccess, bool bAuditFailure);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_AddAuditAccessAceEx' -Namespace Win32 -PassThru
# $api::AddAuditAccessAceEx(pAcl, dwAceRevision, AceFlags, dwAccessMask, pSid, bAuditSuccess, bAuditFailure)#uselib "ADVAPI32.dll"
#func global AddAuditAccessAceEx "AddAuditAccessAceEx" sptr, sptr, sptr, sptr, sptr, sptr, sptr
; AddAuditAccessAceEx varptr(pAcl), dwAceRevision, AceFlags, dwAccessMask, pSid, bAuditSuccess, bAuditFailure ; 戻り値は stat
; pAcl : ACL* in/out -> "sptr"
; dwAceRevision : ACE_REVISION -> "sptr"
; AceFlags : ACE_FLAGS -> "sptr"
; dwAccessMask : DWORD -> "sptr"
; pSid : PSID -> "sptr"
; bAuditSuccess : BOOL -> "sptr"
; bAuditFailure : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ADVAPI32.dll" #cfunc global AddAuditAccessAceEx "AddAuditAccessAceEx" var, int, int, int, sptr, int, int ; res = AddAuditAccessAceEx(pAcl, dwAceRevision, AceFlags, dwAccessMask, pSid, bAuditSuccess, bAuditFailure) ; pAcl : ACL* in/out -> "var" ; dwAceRevision : ACE_REVISION -> "int" ; AceFlags : ACE_FLAGS -> "int" ; dwAccessMask : DWORD -> "int" ; pSid : PSID -> "sptr" ; bAuditSuccess : BOOL -> "int" ; bAuditFailure : BOOL -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ADVAPI32.dll" #cfunc global AddAuditAccessAceEx "AddAuditAccessAceEx" sptr, int, int, int, sptr, int, int ; res = AddAuditAccessAceEx(varptr(pAcl), dwAceRevision, AceFlags, dwAccessMask, pSid, bAuditSuccess, bAuditFailure) ; pAcl : ACL* in/out -> "sptr" ; dwAceRevision : ACE_REVISION -> "int" ; AceFlags : ACE_FLAGS -> "int" ; dwAccessMask : DWORD -> "int" ; pSid : PSID -> "sptr" ; bAuditSuccess : BOOL -> "int" ; bAuditFailure : BOOL -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL AddAuditAccessAceEx(ACL* pAcl, ACE_REVISION dwAceRevision, ACE_FLAGS AceFlags, DWORD dwAccessMask, PSID pSid, BOOL bAuditSuccess, BOOL bAuditFailure) #uselib "ADVAPI32.dll" #cfunc global AddAuditAccessAceEx "AddAuditAccessAceEx" var, int, int, int, intptr, int, int ; res = AddAuditAccessAceEx(pAcl, dwAceRevision, AceFlags, dwAccessMask, pSid, bAuditSuccess, bAuditFailure) ; pAcl : ACL* in/out -> "var" ; dwAceRevision : ACE_REVISION -> "int" ; AceFlags : ACE_FLAGS -> "int" ; dwAccessMask : DWORD -> "int" ; pSid : PSID -> "intptr" ; bAuditSuccess : BOOL -> "int" ; bAuditFailure : BOOL -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL AddAuditAccessAceEx(ACL* pAcl, ACE_REVISION dwAceRevision, ACE_FLAGS AceFlags, DWORD dwAccessMask, PSID pSid, BOOL bAuditSuccess, BOOL bAuditFailure) #uselib "ADVAPI32.dll" #cfunc global AddAuditAccessAceEx "AddAuditAccessAceEx" intptr, int, int, int, intptr, int, int ; res = AddAuditAccessAceEx(varptr(pAcl), dwAceRevision, AceFlags, dwAccessMask, pSid, bAuditSuccess, bAuditFailure) ; pAcl : ACL* in/out -> "intptr" ; dwAceRevision : ACE_REVISION -> "int" ; AceFlags : ACE_FLAGS -> "int" ; dwAccessMask : DWORD -> "int" ; pSid : PSID -> "intptr" ; bAuditSuccess : BOOL -> "int" ; bAuditFailure : BOOL -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
procAddAuditAccessAceEx = advapi32.NewProc("AddAuditAccessAceEx")
)
// pAcl (ACL* in/out), dwAceRevision (ACE_REVISION), AceFlags (ACE_FLAGS), dwAccessMask (DWORD), pSid (PSID), bAuditSuccess (BOOL), bAuditFailure (BOOL)
r1, _, err := procAddAuditAccessAceEx.Call(
uintptr(pAcl),
uintptr(dwAceRevision),
uintptr(AceFlags),
uintptr(dwAccessMask),
uintptr(pSid),
uintptr(bAuditSuccess),
uintptr(bAuditFailure),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction AddAuditAccessAceEx(
pAcl: Pointer; // ACL* in/out
dwAceRevision: DWORD; // ACE_REVISION
AceFlags: DWORD; // ACE_FLAGS
dwAccessMask: DWORD; // DWORD
pSid: THandle; // PSID
bAuditSuccess: BOOL; // BOOL
bAuditFailure: BOOL // BOOL
): BOOL; stdcall;
external 'ADVAPI32.dll' name 'AddAuditAccessAceEx';result := DllCall("ADVAPI32\AddAuditAccessAceEx"
, "Ptr", pAcl ; ACL* in/out
, "UInt", dwAceRevision ; ACE_REVISION
, "UInt", AceFlags ; ACE_FLAGS
, "UInt", dwAccessMask ; DWORD
, "Ptr", pSid ; PSID
, "Int", bAuditSuccess ; BOOL
, "Int", bAuditFailure ; BOOL
, "Int") ; return: BOOL●AddAuditAccessAceEx(pAcl, dwAceRevision, AceFlags, dwAccessMask, pSid, bAuditSuccess, bAuditFailure) = DLL("ADVAPI32.dll", "bool AddAuditAccessAceEx(void*, dword, dword, dword, void*, bool, bool)")
# 呼び出し: AddAuditAccessAceEx(pAcl, dwAceRevision, AceFlags, dwAccessMask, pSid, bAuditSuccess, bAuditFailure)
# pAcl : ACL* in/out -> "void*"
# dwAceRevision : ACE_REVISION -> "dword"
# AceFlags : ACE_FLAGS -> "dword"
# dwAccessMask : DWORD -> "dword"
# pSid : PSID -> "void*"
# bAuditSuccess : BOOL -> "bool"
# bAuditFailure : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。