Win32 API 日本語リファレンス
ホームSecurity › LogonUserW

LogonUserW

関数
ユーザー資格情報でログオンしアクセストークンを取得する(Unicode版)。
DLLADVAPI32.dll文字セットUnicode (-W)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// ADVAPI32.dll  (Unicode / -W)
#include <windows.h>

BOOL LogonUserW(
    LPCWSTR lpszUsername,
    LPCWSTR lpszDomain,   // optional
    LPCWSTR lpszPassword,   // optional
    LOGON32_LOGON dwLogonType,
    LOGON32_PROVIDER dwLogonProvider,
    HANDLE* phToken
);

パラメーター

名前方向
lpszUsernameLPCWSTRin
lpszDomainLPCWSTRinoptional
lpszPasswordLPCWSTRinoptional
dwLogonTypeLOGON32_LOGONin
dwLogonProviderLOGON32_PROVIDERin
phTokenHANDLE*out

戻り値の型: BOOL

各言語での呼び出し定義

// ADVAPI32.dll  (Unicode / -W)
#include <windows.h>

BOOL LogonUserW(
    LPCWSTR lpszUsername,
    LPCWSTR lpszDomain,   // optional
    LPCWSTR lpszPassword,   // optional
    LOGON32_LOGON dwLogonType,
    LOGON32_PROVIDER dwLogonProvider,
    HANDLE* phToken
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern bool LogonUserW(
    [MarshalAs(UnmanagedType.LPWStr)] string lpszUsername,   // LPCWSTR
    [MarshalAs(UnmanagedType.LPWStr)] string lpszDomain,   // LPCWSTR optional
    [MarshalAs(UnmanagedType.LPWStr)] string lpszPassword,   // LPCWSTR optional
    uint dwLogonType,   // LOGON32_LOGON
    uint dwLogonProvider,   // LOGON32_PROVIDER
    IntPtr phToken   // HANDLE* out
);
<DllImport("ADVAPI32.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function LogonUserW(
    <MarshalAs(UnmanagedType.LPWStr)> lpszUsername As String,   ' LPCWSTR
    <MarshalAs(UnmanagedType.LPWStr)> lpszDomain As String,   ' LPCWSTR optional
    <MarshalAs(UnmanagedType.LPWStr)> lpszPassword As String,   ' LPCWSTR optional
    dwLogonType As UInteger,   ' LOGON32_LOGON
    dwLogonProvider As UInteger,   ' LOGON32_PROVIDER
    phToken As IntPtr   ' HANDLE* out
) As Boolean
End Function
' lpszUsername : LPCWSTR
' lpszDomain : LPCWSTR optional
' lpszPassword : LPCWSTR optional
' dwLogonType : LOGON32_LOGON
' dwLogonProvider : LOGON32_PROVIDER
' phToken : HANDLE* out
Declare PtrSafe Function LogonUserW Lib "advapi32" ( _
    ByVal lpszUsername As LongPtr, _
    ByVal lpszDomain As LongPtr, _
    ByVal lpszPassword As LongPtr, _
    ByVal dwLogonType As Long, _
    ByVal dwLogonProvider As Long, _
    ByVal phToken As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

LogonUserW = ctypes.windll.advapi32.LogonUserW
LogonUserW.restype = wintypes.BOOL
LogonUserW.argtypes = [
    wintypes.LPCWSTR,  # lpszUsername : LPCWSTR
    wintypes.LPCWSTR,  # lpszDomain : LPCWSTR optional
    wintypes.LPCWSTR,  # lpszPassword : LPCWSTR optional
    wintypes.DWORD,  # dwLogonType : LOGON32_LOGON
    wintypes.DWORD,  # dwLogonProvider : LOGON32_PROVIDER
    ctypes.c_void_p,  # phToken : HANDLE* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ADVAPI32.dll')
LogonUserW = Fiddle::Function.new(
  lib['LogonUserW'],
  [
    Fiddle::TYPE_VOIDP,  # lpszUsername : LPCWSTR
    Fiddle::TYPE_VOIDP,  # lpszDomain : LPCWSTR optional
    Fiddle::TYPE_VOIDP,  # lpszPassword : LPCWSTR optional
    -Fiddle::TYPE_INT,  # dwLogonType : LOGON32_LOGON
    -Fiddle::TYPE_INT,  # dwLogonProvider : LOGON32_PROVIDER
    Fiddle::TYPE_VOIDP,  # phToken : HANDLE* out
  ],
  Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"
#[link(name = "advapi32")]
extern "system" {
    fn LogonUserW(
        lpszUsername: *const u16,  // LPCWSTR
        lpszDomain: *const u16,  // LPCWSTR optional
        lpszPassword: *const u16,  // LPCWSTR optional
        dwLogonType: u32,  // LOGON32_LOGON
        dwLogonProvider: u32,  // LOGON32_PROVIDER
        phToken: *mut *mut core::ffi::c_void  // HANDLE* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool LogonUserW([MarshalAs(UnmanagedType.LPWStr)] string lpszUsername, [MarshalAs(UnmanagedType.LPWStr)] string lpszDomain, [MarshalAs(UnmanagedType.LPWStr)] string lpszPassword, uint dwLogonType, uint dwLogonProvider, IntPtr phToken);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_LogonUserW' -Namespace Win32 -PassThru
# $api::LogonUserW(lpszUsername, lpszDomain, lpszPassword, dwLogonType, dwLogonProvider, phToken)
#uselib "ADVAPI32.dll"
#func global LogonUserW "LogonUserW" wptr, wptr, wptr, wptr, wptr, wptr
; LogonUserW lpszUsername, lpszDomain, lpszPassword, dwLogonType, dwLogonProvider, phToken   ; 戻り値は stat
; lpszUsername : LPCWSTR -> "wptr"
; lpszDomain : LPCWSTR optional -> "wptr"
; lpszPassword : LPCWSTR optional -> "wptr"
; dwLogonType : LOGON32_LOGON -> "wptr"
; dwLogonProvider : LOGON32_PROVIDER -> "wptr"
; phToken : HANDLE* out -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "ADVAPI32.dll"
#cfunc global LogonUserW "LogonUserW" wstr, wstr, wstr, int, int, sptr
; res = LogonUserW(lpszUsername, lpszDomain, lpszPassword, dwLogonType, dwLogonProvider, phToken)
; lpszUsername : LPCWSTR -> "wstr"
; lpszDomain : LPCWSTR optional -> "wstr"
; lpszPassword : LPCWSTR optional -> "wstr"
; dwLogonType : LOGON32_LOGON -> "int"
; dwLogonProvider : LOGON32_PROVIDER -> "int"
; phToken : HANDLE* out -> "sptr"
; BOOL LogonUserW(LPCWSTR lpszUsername, LPCWSTR lpszDomain, LPCWSTR lpszPassword, LOGON32_LOGON dwLogonType, LOGON32_PROVIDER dwLogonProvider, HANDLE* phToken)
#uselib "ADVAPI32.dll"
#cfunc global LogonUserW "LogonUserW" wstr, wstr, wstr, int, int, intptr
; res = LogonUserW(lpszUsername, lpszDomain, lpszPassword, dwLogonType, dwLogonProvider, phToken)
; lpszUsername : LPCWSTR -> "wstr"
; lpszDomain : LPCWSTR optional -> "wstr"
; lpszPassword : LPCWSTR optional -> "wstr"
; dwLogonType : LOGON32_LOGON -> "int"
; dwLogonProvider : LOGON32_PROVIDER -> "int"
; phToken : HANDLE* out -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
	procLogonUserW = advapi32.NewProc("LogonUserW")
)

// lpszUsername (LPCWSTR), lpszDomain (LPCWSTR optional), lpszPassword (LPCWSTR optional), dwLogonType (LOGON32_LOGON), dwLogonProvider (LOGON32_PROVIDER), phToken (HANDLE* out)
r1, _, err := procLogonUserW.Call(
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpszUsername))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpszDomain))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpszPassword))),
	uintptr(dwLogonType),
	uintptr(dwLogonProvider),
	uintptr(phToken),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function LogonUserW(
  lpszUsername: PWideChar;   // LPCWSTR
  lpszDomain: PWideChar;   // LPCWSTR optional
  lpszPassword: PWideChar;   // LPCWSTR optional
  dwLogonType: DWORD;   // LOGON32_LOGON
  dwLogonProvider: DWORD;   // LOGON32_PROVIDER
  phToken: Pointer   // HANDLE* out
): BOOL; stdcall;
  external 'ADVAPI32.dll' name 'LogonUserW';
result := DllCall("ADVAPI32\LogonUserW"
    , "WStr", lpszUsername   ; LPCWSTR
    , "WStr", lpszDomain   ; LPCWSTR optional
    , "WStr", lpszPassword   ; LPCWSTR optional
    , "UInt", dwLogonType   ; LOGON32_LOGON
    , "UInt", dwLogonProvider   ; LOGON32_PROVIDER
    , "Ptr", phToken   ; HANDLE* out
    , "Int")   ; return: BOOL
●LogonUserW(lpszUsername, lpszDomain, lpszPassword, dwLogonType, dwLogonProvider, phToken) = DLL("ADVAPI32.dll", "bool LogonUserW(char*, char*, char*, dword, dword, void*)")
# 呼び出し: LogonUserW(lpszUsername, lpszDomain, lpszPassword, dwLogonType, dwLogonProvider, phToken)
# lpszUsername : LPCWSTR -> "char*"
# lpszDomain : LPCWSTR optional -> "char*"
# lpszPassword : LPCWSTR optional -> "char*"
# dwLogonType : LOGON32_LOGON -> "dword"
# dwLogonProvider : LOGON32_PROVIDER -> "dword"
# phToken : HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。