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PropVariantToUInt64VectorAlloc
関数PROPVARIANTから64ビット符号なし整数の配列を取り出し、新しく確保したバッファに格納する。
シグネチャ
// PROPSYS.dll
#include <windows.h>
HRESULT PropVariantToUInt64VectorAlloc(
const PROPVARIANT* propvar,
ULONGLONG** pprgn,
DWORD* pcElem
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| propvar | PROPVARIANT* | in | 変換元のPROPVARIANTへのポインタ。ULONGLONGベクターへの変換対象を指す。 |
| pprgn | ULONGLONG** | out | 新規確保されたULONGLONG配列を受け取る出力ポインタ。CoTaskMemFreeで解放する。 |
| pcElem | DWORD* | out | 確保された配列の要素数を受け取る出力ポインタ。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
HRESULT PropVariantToUInt64VectorAlloc(
const PROPVARIANT* propvar,
ULONGLONG** pprgn,
DWORD* pcElem
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int PropVariantToUInt64VectorAlloc(
IntPtr propvar, // PROPVARIANT*
IntPtr pprgn, // ULONGLONG** out
out uint pcElem // DWORD* out
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PropVariantToUInt64VectorAlloc(
propvar As IntPtr, ' PROPVARIANT*
pprgn As IntPtr, ' ULONGLONG** out
<Out> ByRef pcElem As UInteger ' DWORD* out
) As Integer
End Function' propvar : PROPVARIANT*
' pprgn : ULONGLONG** out
' pcElem : DWORD* out
Declare PtrSafe Function PropVariantToUInt64VectorAlloc Lib "propsys" ( _
ByVal propvar As LongPtr, _
ByVal pprgn As LongPtr, _
ByRef pcElem As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PropVariantToUInt64VectorAlloc = ctypes.windll.propsys.PropVariantToUInt64VectorAlloc
PropVariantToUInt64VectorAlloc.restype = ctypes.c_int
PropVariantToUInt64VectorAlloc.argtypes = [
ctypes.c_void_p, # propvar : PROPVARIANT*
ctypes.c_void_p, # pprgn : ULONGLONG** out
ctypes.POINTER(wintypes.DWORD), # pcElem : DWORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
PropVariantToUInt64VectorAlloc = Fiddle::Function.new(
lib['PropVariantToUInt64VectorAlloc'],
[
Fiddle::TYPE_VOIDP, # propvar : PROPVARIANT*
Fiddle::TYPE_VOIDP, # pprgn : ULONGLONG** out
Fiddle::TYPE_VOIDP, # pcElem : DWORD* out
],
Fiddle::TYPE_INT)#[link(name = "propsys")]
extern "system" {
fn PropVariantToUInt64VectorAlloc(
propvar: *const PROPVARIANT, // PROPVARIANT*
pprgn: *mut *mut u64, // ULONGLONG** out
pcElem: *mut u32 // DWORD* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int PropVariantToUInt64VectorAlloc(IntPtr propvar, IntPtr pprgn, out uint pcElem);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PropVariantToUInt64VectorAlloc' -Namespace Win32 -PassThru
# $api::PropVariantToUInt64VectorAlloc(propvar, pprgn, pcElem)#uselib "PROPSYS.dll"
#func global PropVariantToUInt64VectorAlloc "PropVariantToUInt64VectorAlloc" sptr, sptr, sptr
; PropVariantToUInt64VectorAlloc varptr(propvar), varptr(pprgn), varptr(pcElem) ; 戻り値は stat
; propvar : PROPVARIANT* -> "sptr"
; pprgn : ULONGLONG** out -> "sptr"
; pcElem : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global PropVariantToUInt64VectorAlloc "PropVariantToUInt64VectorAlloc" var, var, var ; res = PropVariantToUInt64VectorAlloc(propvar, pprgn, pcElem) ; propvar : PROPVARIANT* -> "var" ; pprgn : ULONGLONG** out -> "var" ; pcElem : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PROPSYS.dll" #cfunc global PropVariantToUInt64VectorAlloc "PropVariantToUInt64VectorAlloc" sptr, sptr, sptr ; res = PropVariantToUInt64VectorAlloc(varptr(propvar), varptr(pprgn), varptr(pcElem)) ; propvar : PROPVARIANT* -> "sptr" ; pprgn : ULONGLONG** out -> "sptr" ; pcElem : DWORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT PropVariantToUInt64VectorAlloc(PROPVARIANT* propvar, ULONGLONG** pprgn, DWORD* pcElem) #uselib "PROPSYS.dll" #cfunc global PropVariantToUInt64VectorAlloc "PropVariantToUInt64VectorAlloc" var, var, var ; res = PropVariantToUInt64VectorAlloc(propvar, pprgn, pcElem) ; propvar : PROPVARIANT* -> "var" ; pprgn : ULONGLONG** out -> "var" ; pcElem : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT PropVariantToUInt64VectorAlloc(PROPVARIANT* propvar, ULONGLONG** pprgn, DWORD* pcElem) #uselib "PROPSYS.dll" #cfunc global PropVariantToUInt64VectorAlloc "PropVariantToUInt64VectorAlloc" intptr, intptr, intptr ; res = PropVariantToUInt64VectorAlloc(varptr(propvar), varptr(pprgn), varptr(pcElem)) ; propvar : PROPVARIANT* -> "intptr" ; pprgn : ULONGLONG** out -> "intptr" ; pcElem : DWORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procPropVariantToUInt64VectorAlloc = propsys.NewProc("PropVariantToUInt64VectorAlloc")
)
// propvar (PROPVARIANT*), pprgn (ULONGLONG** out), pcElem (DWORD* out)
r1, _, err := procPropVariantToUInt64VectorAlloc.Call(
uintptr(propvar),
uintptr(pprgn),
uintptr(pcElem),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction PropVariantToUInt64VectorAlloc(
propvar: Pointer; // PROPVARIANT*
pprgn: Pointer; // ULONGLONG** out
pcElem: Pointer // DWORD* out
): Integer; stdcall;
external 'PROPSYS.dll' name 'PropVariantToUInt64VectorAlloc';result := DllCall("PROPSYS\PropVariantToUInt64VectorAlloc"
, "Ptr", propvar ; PROPVARIANT*
, "Ptr", pprgn ; ULONGLONG** out
, "Ptr", pcElem ; DWORD* out
, "Int") ; return: HRESULT●PropVariantToUInt64VectorAlloc(propvar, pprgn, pcElem) = DLL("PROPSYS.dll", "int PropVariantToUInt64VectorAlloc(void*, void*, void*)")
# 呼び出し: PropVariantToUInt64VectorAlloc(propvar, pprgn, pcElem)
# propvar : PROPVARIANT* -> "void*"
# pprgn : ULONGLONG** out -> "void*"
# pcElem : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "propsys" fn PropVariantToUInt64VectorAlloc(
propvar: [*c]PROPVARIANT, // PROPVARIANT*
pprgn: [*c][*c]u64, // ULONGLONG** out
pcElem: [*c]u32 // DWORD* out
) callconv(std.os.windows.WINAPI) i32;proc PropVariantToUInt64VectorAlloc(
propvar: ptr PROPVARIANT, # PROPVARIANT*
pprgn: ptr uint64, # ULONGLONG** out
pcElem: ptr uint32 # DWORD* out
): int32 {.importc: "PropVariantToUInt64VectorAlloc", stdcall, dynlib: "PROPSYS.dll".}pragma(lib, "propsys");
extern(Windows)
int PropVariantToUInt64VectorAlloc(
PROPVARIANT* propvar, // PROPVARIANT*
ulong** pprgn, // ULONGLONG** out
uint* pcElem // DWORD* out
);ccall((:PropVariantToUInt64VectorAlloc, "PROPSYS.dll"), stdcall, Int32,
(Ptr{PROPVARIANT}, Ptr{UInt64}, Ptr{UInt32}),
propvar, pprgn, pcElem)
# propvar : PROPVARIANT* -> Ptr{PROPVARIANT}
# pprgn : ULONGLONG** out -> Ptr{UInt64}
# pcElem : DWORD* out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t PropVariantToUInt64VectorAlloc(
void* propvar,
uint64_t** pprgn,
uint32_t* pcElem);
]]
local propsys = ffi.load("propsys")
-- propsys.PropVariantToUInt64VectorAlloc(propvar, pprgn, pcElem)
-- propvar : PROPVARIANT*
-- pprgn : ULONGLONG** out
-- pcElem : DWORD* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('PROPSYS.dll');
const PropVariantToUInt64VectorAlloc = lib.func('__stdcall', 'PropVariantToUInt64VectorAlloc', 'int32_t', ['void *', 'uint64_t *', 'uint32_t *']);
// PropVariantToUInt64VectorAlloc(propvar, pprgn, pcElem)
// propvar : PROPVARIANT* -> 'void *'
// pprgn : ULONGLONG** out -> 'uint64_t *'
// pcElem : DWORD* out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("PROPSYS.dll", {
PropVariantToUInt64VectorAlloc: { parameters: ["pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.PropVariantToUInt64VectorAlloc(propvar, pprgn, pcElem)
// propvar : PROPVARIANT* -> "pointer"
// pprgn : ULONGLONG** out -> "pointer"
// pcElem : DWORD* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t PropVariantToUInt64VectorAlloc(
void* propvar,
uint64_t** pprgn,
uint32_t* pcElem);
C, "PROPSYS.dll");
// $ffi->PropVariantToUInt64VectorAlloc(propvar, pprgn, pcElem);
// propvar : PROPVARIANT*
// pprgn : ULONGLONG** out
// pcElem : DWORD* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Propsys extends StdCallLibrary {
Propsys INSTANCE = Native.load("propsys", Propsys.class);
int PropVariantToUInt64VectorAlloc(
Pointer propvar, // PROPVARIANT*
Pointer pprgn, // ULONGLONG** out
IntByReference pcElem // DWORD* out
);
}@[Link("propsys")]
lib LibPROPSYS
fun PropVariantToUInt64VectorAlloc = PropVariantToUInt64VectorAlloc(
propvar : PROPVARIANT*, # PROPVARIANT*
pprgn : UInt64**, # ULONGLONG** out
pcElem : UInt32* # DWORD* out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef PropVariantToUInt64VectorAllocNative = Int32 Function(Pointer<Void>, Pointer<Uint64>, Pointer<Uint32>);
typedef PropVariantToUInt64VectorAllocDart = int Function(Pointer<Void>, Pointer<Uint64>, Pointer<Uint32>);
final PropVariantToUInt64VectorAlloc = DynamicLibrary.open('PROPSYS.dll')
.lookupFunction<PropVariantToUInt64VectorAllocNative, PropVariantToUInt64VectorAllocDart>('PropVariantToUInt64VectorAlloc');
// propvar : PROPVARIANT* -> Pointer<Void>
// pprgn : ULONGLONG** out -> Pointer<Uint64>
// pcElem : DWORD* out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function PropVariantToUInt64VectorAlloc(
propvar: Pointer; // PROPVARIANT*
pprgn: Pointer; // ULONGLONG** out
pcElem: Pointer // DWORD* out
): Integer; stdcall;
external 'PROPSYS.dll' name 'PropVariantToUInt64VectorAlloc';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "PropVariantToUInt64VectorAlloc"
c_PropVariantToUInt64VectorAlloc :: Ptr () -> Ptr Word64 -> Ptr Word32 -> IO Int32
-- propvar : PROPVARIANT* -> Ptr ()
-- pprgn : ULONGLONG** out -> Ptr Word64
-- pcElem : DWORD* out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let propvarianttouint64vectoralloc =
foreign "PropVariantToUInt64VectorAlloc"
((ptr void) @-> (ptr uint64_t) @-> (ptr uint32_t) @-> returning int32_t)
(* propvar : PROPVARIANT* -> (ptr void) *)
(* pprgn : ULONGLONG** out -> (ptr uint64_t) *)
(* pcElem : DWORD* out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library propsys (t "PROPSYS.dll"))
(cffi:use-foreign-library propsys)
(cffi:defcfun ("PropVariantToUInt64VectorAlloc" prop-variant-to-uint64-vector-alloc :convention :stdcall) :int32
(propvar :pointer) ; PROPVARIANT*
(pprgn :pointer) ; ULONGLONG** out
(pc-elem :pointer)) ; DWORD* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $PropVariantToUInt64VectorAlloc = Win32::API::More->new('PROPSYS',
'int PropVariantToUInt64VectorAlloc(LPVOID propvar, LPVOID pprgn, LPVOID pcElem)');
# my $ret = $PropVariantToUInt64VectorAlloc->Call($propvar, $pprgn, $pcElem);
# propvar : PROPVARIANT* -> LPVOID
# pprgn : ULONGLONG** out -> LPVOID
# pcElem : DWORD* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型